msurface_t *surface = info->model->data_surfaces + surfaceindex;
if (BoxesOverlap(surface->mins, surface->maxs, info->boxmins, info->boxmaxs))
{
- qboolean insidebox = BoxInsideBox(surface->mins, surface->maxs, info->boxmins, info->boxmaxs);
- qboolean addedtris = false;
+ qbool insidebox = BoxInsideBox(surface->mins, surface->maxs, info->boxmins, info->boxmaxs);
+ qbool addedtris = false;
int t, tend;
const int *elements;
const float *vertex3f;
VectorCopy(vertex3f + elements[1] * 3, v + 3);
VectorCopy(vertex3f + elements[2] * 3, v + 6);
if (PointInfrontOfTriangle(info->eye, v + 0, v + 3, v + 6)
- && (insidebox || TriangleOverlapsBox(v, v + 3, v + 6, info->boxmins, info->boxmaxs))
+ && (insidebox || TriangleBBoxOverlapsBox(v, v + 3, v + 6, info->boxmins, info->boxmaxs))
&& (!info->exact || Portal_PortalThroughPortalPlanes(&portalplanes[firstclipplane], numclipplanes, v, 3, &portaltemppoints2[0][0], 256) > 0))
{
addedtris = true;