"DP_CL_LOADSKY "
"DP_CON_SET "
"DP_CON_SETA "
+"DP_CON_STARTMAP "
"DP_EF_ADDITIVE "
"DP_EF_BLUE "
"DP_EF_FLAME "
"PRYDON_CLIENTCURSOR "
"TENEBRAE_GFX_DLIGHTS "
"TW_SV_STEPCONTROL "
+"NEXUIZ_PLAYERMODEL "
+"NEXUIZ_PLAYERSKIN "
;
qboolean checkextension(char *name)
// assume failure if it returns early
G_FLOAT(OFS_RETURN) = 0;
-
+
ent = PROG_TO_EDICT(pr_global_struct->self);
if (ent == sv.edicts)
PF_WARNING("walkmove: can not modify world entity\n");
//float(string filename, float mode) fopen = #110; // opens a file inside quake/gamedir/data/ (mode is FILE_READ, FILE_APPEND, or FILE_WRITE), returns fhandle >= 0 if successful, or fhandle < 0 if unable to open file for any reason
void PF_fopen(void)
{
- int filenum, mode, i;
+ int filenum, mode;
char *modestring, *filename;
for (filenum = 0;filenum < MAX_PRFILES;filenum++)
if (pr_files[filenum] == NULL)
return;
}
filename = G_STRING(OFS_PARM0);
- // control characters do not cause issues with any platforms I know of, but they are usually annoying to deal with
- // ../ is parent directory on many platforms
- // // is parent directory on Amiga
- // / at the beginning of a path is root on unix, and parent directory on Amiga
- // : is root of drive on Amiga (also used as a directory separator on Mac, but / works there too, so that's a bad idea)
- // \ is a windows-ism (so it's naughty to use it, / works on all platforms)
- for (i = 0;filename[i];i++)
- {
- if (filename[i] < ' ' || (filename[i] == '/' && filename[i+1] == '/') || (filename[i] == '.' && filename[i+1] == '.') || filename[i] == ':' || filename[i] == '\\' || filename[0] == '/')
- {
- Con_Printf("PF_fopen: dangerous/confusing/annoying/non-portable filename \"%s\" not allowed. (contains control characters or // or .. or : or \\ or begins with /)\n", filename);
- G_FLOAT(OFS_RETURN) = -4;
- return;
- }
- }
+ // -4 failure (dangerous/non-portable filename) removed, FS_Open checks
pr_files[filenum] = FS_Open(va("data/%s", filename), modestring, false);
if (pr_files[filenum] == NULL && modestring == "rb")
string[end] = 0;
// remove \n following \r
if (c == '\r')
+ {
c = FS_Getc(pr_files[filenum]);
+ if (c != '\n')
+ FS_UnGetc(pr_files[filenum], (unsigned char)c);
+ }
if (developer.integer)
Con_Printf("fgets: %s\n", string);
if (c >= 0 || end)
else
Matrix4x4_CreateIdentity(&tagmatrix);
- if ((val = GETEDICTFIELDVALUE(ent, eval_tag_entity)) && val->edict)
+ if ((val = GETEDICTFIELDVALUE(ent, eval_tag_entity)) && val->edict)
{ // DP_GFX_QUAKE3MODELTAGS, scan all chain and stop on unattached entity
attachloop = 0;
do
Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
out->m[0][3] = entitymatrix.m[0][3] + val->_float*(entitymatrix.m[0][0]*tagmatrix.m[0][3] + entitymatrix.m[0][1]*tagmatrix.m[1][3] + entitymatrix.m[0][2]*tagmatrix.m[2][3]);
out->m[1][3] = entitymatrix.m[1][3] + val->_float*(entitymatrix.m[1][0]*tagmatrix.m[0][3] + entitymatrix.m[1][1]*tagmatrix.m[1][3] + entitymatrix.m[1][2]*tagmatrix.m[2][3]);
- out->m[2][3] = entitymatrix.m[2][3] + val->_float*(entitymatrix.m[2][0]*tagmatrix.m[0][3] + entitymatrix.m[2][1]*tagmatrix.m[1][3] + entitymatrix.m[2][2]*tagmatrix.m[2][3]);
+ out->m[2][3] = entitymatrix.m[2][3] + val->_float*(entitymatrix.m[2][0]*tagmatrix.m[0][3] + entitymatrix.m[2][1]*tagmatrix.m[1][3] + entitymatrix.m[2][2]*tagmatrix.m[2][3]);
Matrix4x4_Copy(&tagmatrix, out);
// finally transformate by matrix of tag on parent entity
Matrix4x4_Concat(out, &attachmatrix, &tagmatrix);
out->m[0][3] = attachmatrix.m[0][3] + attachmatrix.m[0][0]*tagmatrix.m[0][3] + attachmatrix.m[0][1]*tagmatrix.m[1][3] + attachmatrix.m[0][2]*tagmatrix.m[2][3];
out->m[1][3] = attachmatrix.m[1][3] + attachmatrix.m[1][0]*tagmatrix.m[0][3] + attachmatrix.m[1][1]*tagmatrix.m[1][3] + attachmatrix.m[1][2]*tagmatrix.m[2][3];
- out->m[2][3] = attachmatrix.m[2][3] + attachmatrix.m[2][0]*tagmatrix.m[0][3] + attachmatrix.m[2][1]*tagmatrix.m[1][3] + attachmatrix.m[2][2]*tagmatrix.m[2][3];
+ out->m[2][3] = attachmatrix.m[2][3] + attachmatrix.m[2][0]*tagmatrix.m[0][3] + attachmatrix.m[2][1]*tagmatrix.m[1][3] + attachmatrix.m[2][2]*tagmatrix.m[2][3];
Matrix4x4_Copy(&tagmatrix, out);
ent = attachent;
Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
out->m[0][3] = entitymatrix.m[0][3] + val->_float*(entitymatrix.m[0][0]*tagmatrix.m[0][3] + entitymatrix.m[0][1]*tagmatrix.m[1][3] + entitymatrix.m[0][2]*tagmatrix.m[2][3]);
out->m[1][3] = entitymatrix.m[1][3] + val->_float*(entitymatrix.m[1][0]*tagmatrix.m[0][3] + entitymatrix.m[1][1]*tagmatrix.m[1][3] + entitymatrix.m[1][2]*tagmatrix.m[2][3]);
- out->m[2][3] = entitymatrix.m[2][3] + val->_float*(entitymatrix.m[2][0]*tagmatrix.m[0][3] + entitymatrix.m[2][1]*tagmatrix.m[1][3] + entitymatrix.m[2][2]*tagmatrix.m[2][3]);
+ out->m[2][3] = entitymatrix.m[2][3] + val->_float*(entitymatrix.m[2][0]*tagmatrix.m[0][3] + entitymatrix.m[2][1]*tagmatrix.m[1][3] + entitymatrix.m[2][2]*tagmatrix.m[2][3]);
if ((val = GETEDICTFIELDVALUE(ent, eval_viewmodelforclient)) && val->edict)
{// RENDER_VIEWMODEL magic
Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
out->m[0][3] = entitymatrix.m[0][3] + val->_float*(entitymatrix.m[0][0]*tagmatrix.m[0][3] + entitymatrix.m[0][1]*tagmatrix.m[1][3] + entitymatrix.m[0][2]*tagmatrix.m[2][3]);
out->m[1][3] = entitymatrix.m[1][3] + val->_float*(entitymatrix.m[1][0]*tagmatrix.m[0][3] + entitymatrix.m[1][1]*tagmatrix.m[1][3] + entitymatrix.m[1][2]*tagmatrix.m[2][3]);
- out->m[2][3] = entitymatrix.m[2][3] + val->_float*(entitymatrix.m[2][0]*tagmatrix.m[0][3] + entitymatrix.m[2][1]*tagmatrix.m[1][3] + entitymatrix.m[2][2]*tagmatrix.m[2][3]);
+ out->m[2][3] = entitymatrix.m[2][3] + val->_float*(entitymatrix.m[2][0]*tagmatrix.m[0][3] + entitymatrix.m[2][1]*tagmatrix.m[1][3] + entitymatrix.m[2][2]*tagmatrix.m[2][3]);
/*
// Cl_bob, ported from rendering code
caseinsens = G_FLOAT(OFS_PARM1);
quiet = G_FLOAT(OFS_PARM2);
-
+
for(handle = 0; handle < MAX_SEARCHES; handle++)
if(!pr_fssearchlist[handle])
break;
int handle;
handle = G_FLOAT(OFS_PARM0);
-
+
if(handle < 0 || handle >= MAX_SEARCHES)
{
Con_Printf("PF_search_end: invalid handle %i\n", handle);
Con_Printf("PF_search_getsize: no such handle %i\n", handle);
return;
}
-
+
G_FLOAT(OFS_RETURN) = pr_fssearchlist[handle]->numfilenames;
}
Con_Printf("PF_search_getfilename: invalid filenum %i\n", filenum);
return;
}
-
+
tmp = PR_GetTempString();
strcpy(tmp, pr_fssearchlist[handle]->filenames[filenum]);
PR_Search_Init();
}
+void PR_Cmd_Shutdown(void)
+{
+ Mem_FreePool (&pr_strings_mempool);
+}
+
void PR_Cmd_Reset(void)
{
Mem_EmptyPool(pr_strings_mempool);