*/
+#ifndef PROGS_H
+#define PROGS_H
#include "pr_comp.h" // defs shared with qcc
-#include "progdefs.h" // generated by program cdefs
-typedef union eval_s
+#define ENTITYGRIDAREAS 16
+#define MAX_ENTITYCLUSTERS 16
+
+#define GEOMTYPE_NONE -1
+#define GEOMTYPE_SOLID 0
+#define GEOMTYPE_BOX 1
+#define GEOMTYPE_SPHERE 2
+#define GEOMTYPE_CAPSULE 3
+#define GEOMTYPE_TRIMESH 4
+#define GEOMTYPE_CYLINDER 5
+#define GEOMTYPE_CAPSULE_X 6
+#define GEOMTYPE_CAPSULE_Y 7
+#define GEOMTYPE_CAPSULE_Z 8
+#define GEOMTYPE_CYLINDER_X 9
+#define GEOMTYPE_CYLINDER_Y 10
+#define GEOMTYPE_CYLINDER_Z 11
+
+#define JOINTTYPE_NONE 0
+#define JOINTTYPE_POINT 1
+#define JOINTTYPE_HINGE 2
+#define JOINTTYPE_SLIDER 3
+#define JOINTTYPE_UNIVERSAL 4
+#define JOINTTYPE_HINGE2 5
+#define JOINTTYPE_FIXED -1
+
+#define FORCETYPE_NONE 0
+#define FORCETYPE_FORCE 1
+#define FORCETYPE_FORCEATPOS 2
+#define FORCETYPE_TORQUE 3
+
+#define ODEFUNC_ENABLE 1
+#define ODEFUNC_DISABLE 2
+#define ODEFUNC_FORCE 3
+#define ODEFUNC_TORQUE 4
+
+typedef struct edict_odefunc_s
{
- string_t string;
- float _float;
- float vector[3];
- func_t function;
- int _int;
- int edict;
-} eval_t;
-
-typedef struct link_s
-{
- struct link_s *prev, *next;
-} link_t;
+ int type;
+ vec3_t v1;
+ vec3_t v2;
+ struct edict_odefunc_s *next;
+}edict_odefunc_t;
-// LordHavoc: increased number of leafs per entity limit from 16 to 256
-#define MAX_ENT_LEAFS 256
-typedef struct edict_s
+typedef struct edict_engineprivate_s
{
- qboolean free;
- link_t area;
-
- entity_state_t baseline;
- entity_state_t deltabaseline; // LordHavoc: previous frame
-
- float freetime; // sv.time when the object was freed
- // LordHavoc: for MOVETYPE_STEP interpolation
- vec3_t steporigin;
- vec3_t stepangles;
- vec3_t stepoldorigin;
- vec3_t stepoldangles;
- float steplerptime;
- entvars_t v; // C exported fields from progs
-// other fields from progs come immediately after
-} edict_t;
-//#define EDICT_FROM_AREA(l) ((edict_t *)((byte *)l - (int)&(((edict_t *)0)->area)))
-//#define EDICT_FROM_AREA(l) STRUCT_FROM_LINK(l,edict_t,area)
-
-// LordHavoc: in an effort to eliminate time wasted on GetEdictFieldValue... see pr_edict.c for the functions which use these.
-extern int eval_gravity;
-extern int eval_button3;
-extern int eval_button4;
-extern int eval_button5;
-extern int eval_button6;
-extern int eval_button7;
-extern int eval_button8;
-extern int eval_glow_size;
-extern int eval_glow_trail;
-extern int eval_glow_color;
-extern int eval_items2;
-extern int eval_scale;
-extern int eval_alpha;
-extern int eval_renderamt; // HalfLife support
-extern int eval_rendermode; // HalfLife support
-extern int eval_fullbright;
-extern int eval_ammo_shells1;
-extern int eval_ammo_nails1;
-extern int eval_ammo_lava_nails;
-extern int eval_ammo_rockets1;
-extern int eval_ammo_multi_rockets;
-extern int eval_ammo_cells1;
-extern int eval_ammo_plasma;
-extern int eval_idealpitch;
-extern int eval_pitch_speed;
-extern int eval_viewmodelforclient;
-extern int eval_nodrawtoclient;
-extern int eval_exteriormodeltoclient;
-extern int eval_drawonlytoclient;
-extern int eval_ping;
-extern int eval_movement;
-extern int eval_pmodel;
-extern int eval_punchvector;
-
-#define GETEDICTFIELDVALUE(ed, fieldoffset) (fieldoffset ? (eval_t*)((char*)&ed->v + fieldoffset) : NULL)
-
-
-extern dfunction_t *SV_PlayerPhysicsQC;
-extern dfunction_t *EndFrameQC;
-
-//============================================================================
-
-extern dprograms_t *progs;
-extern dfunction_t *pr_functions;
-extern char *pr_strings;
-extern ddef_t *pr_globaldefs;
-extern ddef_t *pr_fielddefs;
-extern dstatement_t *pr_statements;
-extern globalvars_t *pr_global_struct;
-extern float *pr_globals; // same as pr_global_struct
-
-extern int pr_edict_size; // in bytes
-extern int pr_edictareasize; // LordHavoc: for bounds checking
-
-//============================================================================
-
-void PR_Init (void);
-
-void PR_ExecuteProgram (func_t fnum, char *errormessage);
-void PR_LoadProgs (void);
-
-void PR_Profile_f (void);
-
-edict_t *ED_Alloc (void);
-void ED_Free (edict_t *ed);
-
-char *ED_NewString (char *string);
-// returns a copy of the string allocated from the server's string heap
-
-void ED_Print (edict_t *ed);
-void ED_Write (QFile *f, edict_t *ed);
-char *ED_ParseEdict (char *data, edict_t *ent);
-
-void ED_WriteGlobals (QFile *f);
-void ED_ParseGlobals (char *data);
-
-void ED_LoadFromFile (char *data);
-
-edict_t *EDICT_NUM_ERROR(int n);
-#define EDICT_NUM(n) (n >= 0 ? (n < sv.max_edicts ? (edict_t *)((byte *)sv.edicts + (n) * pr_edict_size) : EDICT_NUM_ERROR(n)) : EDICT_NUM_ERROR(n))
-//define EDICT_NUM(n) ((edict_t *)(sv.edicts+ (n)*pr_edict_size))
-//define NUM_FOR_EDICT(e) (((byte *)(e) - sv.edicts)/pr_edict_size)
-
-//edict_t *EDICT_NUM(int n);
-int NUM_FOR_EDICT(edict_t *e);
-
-#define NEXT_EDICT(e) ((edict_t *)( (byte *)e + pr_edict_size))
-
-#define EDICT_TO_PROG(e) ((byte *)e - (byte *)sv.edicts)
-#define PROG_TO_EDICT(e) ((edict_t *)((byte *)sv.edicts + e))
-
-//============================================================================
-
-#define G_FLOAT(o) (pr_globals[o])
-#define G_INT(o) (*(int *)&pr_globals[o])
-#define G_EDICT(o) ((edict_t *)((byte *)sv.edicts+ *(int *)&pr_globals[o]))
-#define G_EDICTNUM(o) NUM_FOR_EDICT(G_EDICT(o))
-#define G_VECTOR(o) (&pr_globals[o])
-#define G_STRING(o) (pr_strings + *(string_t *)&pr_globals[o])
-#define G_FUNCTION(o) (*(func_t *)&pr_globals[o])
-
-#define E_FLOAT(e,o) (((float*)&e->v)[o])
-#define E_INT(e,o) (*(int *)&((float*)&e->v)[o])
-#define E_VECTOR(e,o) (&((float*)&e->v)[o])
-#define E_STRING(e,o) (pr_strings + *(string_t *)&((float*)&e->v)[o])
-
-extern int type_size[8];
-
-typedef void (*builtin_t) (void);
-extern builtin_t *pr_builtins;
-extern int pr_numbuiltins;
-
-extern int pr_argc;
-
-extern qboolean pr_trace;
-extern dfunction_t *pr_xfunction;
-extern int pr_xstatement;
-
-extern unsigned short pr_crc;
-
-void PR_RunError (char *error, ...);
-
-void ED_PrintEdicts (void);
-void ED_PrintNum (int ent);
-
-//eval_t *GetEdictFieldValue(edict_t *ed, char *field);
-
+ // true if this edict is unused
+ qboolean free;
+ // sv.time when the object was freed (to prevent early reuse which could
+ // mess up client interpolation or obscure severe QuakeC bugs)
+ double freetime;
+ // mark for the leak detector
+ int mark;
+ // place in the code where it was allocated (for the leak detector)
+ const char *allocation_origin;
+ // initially false to prevent projectiles from moving on their first frame
+ // (even if they were spawned by an synchronous client think)
+ qboolean move;
+
+ // cached cluster links for quick stationary object visibility checking
+ vec3_t cullmins, cullmaxs;
+ int pvs_numclusters;
+ int pvs_clusterlist[MAX_ENTITYCLUSTERS];
+
+ // physics grid areas this edict is linked into
+ link_t areagrid[ENTITYGRIDAREAS];
+ // since the areagrid can have multiple references to one entity,
+ // we should avoid extensive checking on entities already encountered
+ int areagridmarknumber;
+ // mins/maxs passed to World_LinkEdict
+ vec3_t areamins, areamaxs;
+
+ // PROTOCOL_QUAKE, PROTOCOL_QUAKEDP, PROTOCOL_NEHAHRAMOVIE, PROTOCOL_QUAKEWORLD
+ // baseline values
+ entity_state_t baseline;
+
+ // LadyHavoc: gross hack to make floating items still work
+ int suspendedinairflag;
+
+ // cached position to avoid redundant SV_CheckWaterTransition calls on monsters
+ qboolean waterposition_forceupdate; // force an update on this entity (set by SV_PushMove code for moving water entities)
+ vec3_t waterposition_origin; // updates whenever this changes
+
+ // used by PushMove to keep track of where objects were before they were
+ // moved, in case they need to be moved back
+ vec3_t moved_from;
+ vec3_t moved_fromangles;
+
+ framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
+ frameblend_t frameblend[MAX_FRAMEBLENDS];
+ skeleton_t skeleton;
+
+ // physics parameters
+ qboolean ode_physics;
+ void *ode_body;
+ void *ode_geom;
+ void *ode_joint;
+ float *ode_vertex3f;
+ int *ode_element3i;
+ int ode_numvertices;
+ int ode_numtriangles;
+ edict_odefunc_t *ode_func;
+ vec3_t ode_mins;
+ vec3_t ode_maxs;
+ vec3_t ode_scale;
+ vec_t ode_mass;
+ float ode_friction;
+ vec3_t ode_origin;
+ vec3_t ode_velocity;
+ vec3_t ode_angles;
+ vec3_t ode_avelocity;
+ qboolean ode_gravity;
+ int ode_modelindex;
+ vec_t ode_movelimit; // smallest component of (maxs[]-mins[])
+ matrix4x4_t ode_offsetmatrix;
+ matrix4x4_t ode_offsetimatrix;
+ int ode_joint_type;
+ int ode_joint_enemy;
+ int ode_joint_aiment;
+ vec3_t ode_joint_origin; // joint anchor
+ vec3_t ode_joint_angles; // joint axis
+ vec3_t ode_joint_velocity; // second joint axis
+ vec3_t ode_joint_movedir; // parameters
+ void *ode_massbuf;
+}
+edict_engineprivate_t;
+
+#endif