]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - protocol.c
fixed problems with playing on QW server caused by the use of _cl_name and similar...
[xonotic/darkplaces.git] / protocol.c
index cfa837bf51d4f6266b72217372c953e1933dad45..6e62bddb0c28f5117816ee4c392df07e83098a96 100644 (file)
@@ -2038,7 +2038,7 @@ void EntityFrame5_CL_ReadFrame(void)
        if (developer_networkentities.integer)
                Con_Printf("recv: svc_entities %i\n", cl.latestframenums[LATESTFRAMENUMS-1]);
        if (cls.protocol != PROTOCOL_QUAKE && cls.protocol != PROTOCOL_QUAKEDP && cls.protocol != PROTOCOL_NEHAHRAMOVIE && cls.protocol != PROTOCOL_DARKPLACES1 && cls.protocol != PROTOCOL_DARKPLACES2 && cls.protocol != PROTOCOL_DARKPLACES3 && cls.protocol != PROTOCOL_DARKPLACES4 && cls.protocol != PROTOCOL_DARKPLACES5 && cls.protocol != PROTOCOL_DARKPLACES6)
-               cl.servermovesequence = MSG_ReadLong();
+               cls.servermovesequence = MSG_ReadLong();
        // read entity numbers until we find a 0x8000
        // (which would be remove world entity, but is actually a terminator)
        while ((n = (unsigned short)MSG_ReadShort()) != 0x8000 && !msg_badread)