#include "mdfour.h"
extern cvar_t prvm_backtraceforwarnings;
+#ifdef USEODE
extern dllhandle_t ode_dll;
+#endif
// LordHavoc: changed this to NOT use a return statement, so that it can be used in functions that must return a value
void VM_Warning(prvm_prog_t *prog, const char *fmt, ...)
if(prvm_backtraceforwarnings.integer && recursive != realtime) // NOTE: this compares to the time, just in case if PRVM_PrintState causes a Host_Error and keeps recursive set
{
recursive = realtime;
- PRVM_PrintState(prog);
+ PRVM_PrintState(prog, 0);
recursive = -1;
}
}
memset(blend, 0, MAX_FRAMEBLENDS * sizeof(*blend));
- if (!model || !model->surfmesh.isanimated)
+ // rpolzer: Not testing isanimated here - a model might have
+ // "animations" that move no vertices (but only bones), thus rendering
+ // may assume it's not animated while processing can't.
+ if (!model)
{
blend[0].lerp = 1;
return;
e++;
if ((e - start) == len && !strncasecmp(start, name, len))
{
+#ifdef USEODE
// special sheck for ODE
if (!strncasecmp("DP_PHYSICS_ODE", name, 14))
{
-#ifdef ODE_DYNAMIC
+#ifndef LINK_TO_LIBODE
return ode_dll ? true : false;
#else
-#ifdef ODE_STATIC
+#ifdef LINK_TO_LIBODE
return true;
#else
return false;
#endif
#endif
}
+#endif
// special sheck for d0_blind_id
if (!strcasecmp("DP_CRYPTO", name))
szString = PRVM_G_STRING(OFS_PARM0);
- //nCnt = COM_StringLengthNoColors(szString, 0, NULL);
- nCnt = u8_COM_StringLengthNoColors(szString, 0, NULL);
+ //nCnt = (int)COM_StringLengthNoColors(szString, 0, NULL);
+ nCnt = (int)u8_COM_StringLengthNoColors(szString, 0, NULL);
PRVM_G_FLOAT(OFS_RETURN) = nCnt;
}
if (start < 0) // FTE_STRINGS feature
{
- u_slength = u8_strlen(s);
+ u_slength = (int)u8_strlen(s);
start += u_slength;
start = bound(0, start, u_slength);
}
if (length < 0) // FTE_STRINGS feature
{
if (!u_slength) // it's not calculated when it's not needed above
- u_slength = u8_strlen(s);
+ u_slength = (int)u8_strlen(s);
length += u_slength - start + 1;
}
if (!s[0])
continue;
separators[numseparators] = s;
- separatorlen[numseparators] = strlen(s);
+ separatorlen[numseparators] = (int)strlen(s);
numseparators++;
}
{
VM_SAFEPARMCOUNT(0,VM_serverstate);
- PRVM_G_FLOAT(OFS_RETURN) = sv.active && (svs.maxclients > 1 || cls.state == ca_dedicated);
+ PRVM_G_FLOAT(OFS_RETURN) = sv.active;
}
/*
float gettime(prvm_prog_t *prog)
=========
*/
+#ifdef CONFIG_CD
float CDAudio_GetPosition(void);
+#endif
void VM_gettime(prvm_prog_t *prog)
{
int timer_index;
case 3: // GETTIME_UPTIME
PRVM_G_FLOAT(OFS_RETURN) = realtime;
break;
+#ifdef CONFIG_CD
case 4: // GETTIME_CDTRACK
PRVM_G_FLOAT(OFS_RETURN) = CDAudio_GetPosition();
break;
+#endif
default:
VM_Warning(prog, "VM_gettime: %s: unsupported timer specified, returning realtime\n", prog->name);
PRVM_G_FLOAT(OFS_RETURN) = realtime;
void VM_precache_pic(prvm_prog_t *prog)
{
const char *s;
- int flags = 0;
+ int flags = CACHEPICFLAG_FAILONMISSING;
VM_SAFEPARMCOUNTRANGE(1, 2, VM_precache_pic);
flags |= CACHEPICFLAG_MIPMAP;
}
- // AK Draw_CachePic is supposed to always return a valid pointer
- if( Draw_CachePic_Flags(s, flags)->tex == r_texture_notexture )
+ if( !Draw_IsPicLoaded(Draw_CachePic_Flags(s, flags)) )
PRVM_G_INT(OFS_RETURN) = OFS_NULL;
}
float sx, sy;
VM_SAFEPARMCOUNT(6,VM_drawcharacter);
+ // polygonbegin without draw2d arg has to guess
+ prog->polygonbegin_guess2d = true;
+
character = (char) PRVM_G_FLOAT(OFS_PARM1);
if(character == 0)
{
float sx, sy;
VM_SAFEPARMCOUNTRANGE(5,6,VM_drawstring);
+ // polygonbegin without draw2d arg has to guess
+ prog->polygonbegin_guess2d = true;
+
string = PRVM_G_STRING(OFS_PARM1);
pos = PRVM_G_VECTOR(OFS_PARM0);
scale = PRVM_G_VECTOR(OFS_PARM2);
VM_SAFEPARMCOUNTRANGE(5,6,VM_drawcolorcodedstring);
+ // polygonbegin without draw2d arg has to guess
+ prog->polygonbegin_guess2d = true;
+
if (prog->argc == 6) // full 6 parms, like normal drawstring
{
pos = PRVM_G_VECTOR(OFS_PARM0);
VM_SAFEPARMCOUNTRANGE(5,6,VM_drawpic);
+ // polygonbegin without draw2d arg has to guess
+ prog->polygonbegin_guess2d = true;
+
picname = PRVM_G_STRING(OFS_PARM1);
VM_CheckEmptyString(prog, picname);
VM_SAFEPARMCOUNT(8,VM_drawrotpic);
+ // polygonbegin without draw2d arg has to guess
+ prog->polygonbegin_guess2d = true;
+
picname = PRVM_G_STRING(OFS_PARM1);
VM_CheckEmptyString(prog, picname);
VM_SAFEPARMCOUNT(8,VM_drawsubpic);
+ // polygonbegin without draw2d arg has to guess
+ prog->polygonbegin_guess2d = true;
+
picname = PRVM_G_STRING(OFS_PARM2);
VM_CheckEmptyString(prog, picname);
VM_SAFEPARMCOUNT(5,VM_drawfill);
+ // polygonbegin without draw2d arg has to guess
+ prog->polygonbegin_guess2d = true;
pos = PRVM_G_VECTOR(OFS_PARM0);
size = PRVM_G_VECTOR(OFS_PARM1);
float x,y,w,h;
VM_SAFEPARMCOUNT(4,VM_drawsetcliparea);
+ // polygonbegin without draw2d arg has to guess
+ prog->polygonbegin_guess2d = true;
+
x = bound(0, PRVM_G_FLOAT(OFS_PARM0), vid_conwidth.integer);
y = bound(0, PRVM_G_FLOAT(OFS_PARM1), vid_conheight.integer);
w = bound(0, PRVM_G_FLOAT(OFS_PARM2) + PRVM_G_FLOAT(OFS_PARM0) - x, (vid_conwidth.integer - x));
{
VM_SAFEPARMCOUNT(0,VM_drawresetcliparea);
+ // polygonbegin without draw2d arg has to guess
+ prog->polygonbegin_guess2d = true;
+
DrawQ_ResetClipArea();
}
VM_CheckEmptyString(prog, p);
pic = Draw_CachePic_Flags (p, CACHEPICFLAG_NOTPERSISTENT);
- if( pic->tex == r_texture_notexture )
+ if (!Draw_IsPicLoaded(pic))
{
PRVM_G_VECTOR(OFS_RETURN)[0] = 0;
PRVM_G_VECTOR(OFS_RETURN)[1] = 0;
}
else
{
- PRVM_G_VECTOR(OFS_RETURN)[0] = pic->width;
- PRVM_G_VECTOR(OFS_RETURN)[1] = pic->height;
+ PRVM_G_VECTOR(OFS_RETURN)[0] = Draw_GetPicWidth(pic);
+ PRVM_G_VECTOR(OFS_RETURN)[1] = Draw_GetPicHeight(pic);
}
PRVM_G_VECTOR(OFS_RETURN)[2] = 0;
}
unsigned char flags;
VM_SAFEPARMCOUNT(6, VM_drawline);
+
+ // polygonbegin without draw2d arg has to guess
+ prog->polygonbegin_guess2d = true;
+
width = PRVM_G_FLOAT(OFS_PARM0);
c1 = PRVM_G_VECTOR(OFS_PARM1);
c2 = PRVM_G_VECTOR(OFS_PARM2);
*/
void VM_altstr_prepare(prvm_prog_t *prog)
{
- char *out;
const char *instr, *in;
- int size;
char outstr[VM_STRINGTEMP_LENGTH];
+ size_t outpos;
VM_SAFEPARMCOUNT( 1, VM_altstr_prepare );
instr = PRVM_G_STRING( OFS_PARM0 );
- for( out = outstr, in = instr, size = sizeof(outstr) - 1 ; size && *in ; size--, in++, out++ )
- if( *in == '\'' ) {
- *out++ = '\\';
- *out = '\'';
- size--;
- } else
- *out = *in;
- *out = 0;
+ for (in = instr, outpos = 0; *in && outpos < sizeof(outstr) - 1; ++in)
+ {
+ if (*in == '\'' && outpos < sizeof(outstr) - 2)
+ {
+ outstr[outpos++] = '\\';
+ outstr[outpos++] = '\'';
+ }
+ else
+ outstr[outpos++] = *in;
+ }
+ outstr[outpos] = 0;
PRVM_G_INT( OFS_RETURN ) = PRVM_SetTempString(prog, outstr );
}
return strncmp(b, a, stringbuffers_sortlength);
}
+prvm_stringbuffer_t *BufStr_FindCreateReplace (prvm_prog_t *prog, int bufindex, int flags, const char *format)
+{
+ prvm_stringbuffer_t *stringbuffer;
+ int i;
+
+ if (bufindex < 0)
+ return NULL;
+
+ // find buffer with wanted index
+ if (bufindex < (int)Mem_ExpandableArray_IndexRange(&prog->stringbuffersarray))
+ {
+ if ( (stringbuffer = (prvm_stringbuffer_t*) Mem_ExpandableArray_RecordAtIndex(&prog->stringbuffersarray, bufindex)) )
+ {
+ if (stringbuffer->flags & STRINGBUFFER_TEMP)
+ stringbuffer->flags = flags; // created but has not been used yet
+ return stringbuffer;
+ }
+ return NULL;
+ }
+
+ // allocate new buffer with wanted index
+ while(1)
+ {
+ stringbuffer = (prvm_stringbuffer_t *) Mem_ExpandableArray_AllocRecord(&prog->stringbuffersarray);
+ stringbuffer->flags = STRINGBUFFER_TEMP;
+ for (i = 0;stringbuffer != Mem_ExpandableArray_RecordAtIndex(&prog->stringbuffersarray, i);i++);
+ if (i == bufindex)
+ {
+ stringbuffer->flags = flags; // mark as used
+ break;
+ }
+ }
+ return stringbuffer;
+}
+
+void BufStr_Set(prvm_prog_t *prog, prvm_stringbuffer_t *stringbuffer, int strindex, const char *str)
+{
+ size_t alloclen;
+
+ if (!stringbuffer || strindex < 0)
+ return;
+
+ BufStr_Expand(prog, stringbuffer, strindex);
+ stringbuffer->num_strings = max(stringbuffer->num_strings, strindex + 1);
+ if (stringbuffer->strings[strindex])
+ Mem_Free(stringbuffer->strings[strindex]);
+ stringbuffer->strings[strindex] = NULL;
+
+ if (str)
+ {
+ // not the NULL string!
+ alloclen = strlen(str) + 1;
+ stringbuffer->strings[strindex] = (char *)Mem_Alloc(prog->progs_mempool, alloclen);
+ memcpy(stringbuffer->strings[strindex], str, alloclen);
+ }
+
+ BufStr_Shrink(prog, stringbuffer);
+}
+
+void BufStr_Del(prvm_prog_t *prog, prvm_stringbuffer_t *stringbuffer)
+{
+ int i;
+
+ if (!stringbuffer)
+ return;
+
+ for (i = 0;i < stringbuffer->num_strings;i++)
+ if (stringbuffer->strings[i])
+ Mem_Free(stringbuffer->strings[i]);
+ if (stringbuffer->strings)
+ Mem_Free(stringbuffer->strings);
+ if(stringbuffer->origin)
+ PRVM_Free((char *)stringbuffer->origin);
+ Mem_ExpandableArray_FreeRecord(&prog->stringbuffersarray, stringbuffer);
+}
+
+void BufStr_Flush(prvm_prog_t *prog)
+{
+ prvm_stringbuffer_t *stringbuffer;
+ int i, numbuffers;
+
+ numbuffers = (int)Mem_ExpandableArray_IndexRange(&prog->stringbuffersarray);
+ for (i = 0; i < numbuffers; i++)
+ if ( (stringbuffer = (prvm_stringbuffer_t *)Mem_ExpandableArray_RecordAtIndex(&prog->stringbuffersarray, i)) )
+ BufStr_Del(prog, stringbuffer);
+ Mem_ExpandableArray_NewArray(&prog->stringbuffersarray, prog->progs_mempool, sizeof(prvm_stringbuffer_t), 64);
+}
+
/*
========================
VM_buf_create
stringbuffer->origin = PRVM_AllocationOrigin(prog);
// optional flags parm
if (prog->argc >= 2)
- stringbuffer->flags = (int)PRVM_G_FLOAT(OFS_PARM1) & 0xFF;
+ stringbuffer->flags = (int)PRVM_G_FLOAT(OFS_PARM1) & STRINGBUFFER_QCFLAGS;
PRVM_G_FLOAT(OFS_RETURN) = i;
}
VM_SAFEPARMCOUNT(1, VM_buf_del);
stringbuffer = (prvm_stringbuffer_t *)Mem_ExpandableArray_RecordAtIndex(&prog->stringbuffersarray, (int)PRVM_G_FLOAT(OFS_PARM0));
if (stringbuffer)
- {
- int i;
- for (i = 0;i < stringbuffer->num_strings;i++)
- if (stringbuffer->strings[i])
- Mem_Free(stringbuffer->strings[i]);
- if (stringbuffer->strings)
- Mem_Free(stringbuffer->strings);
- if(stringbuffer->origin)
- PRVM_Free((char *)stringbuffer->origin);
- Mem_ExpandableArray_FreeRecord(&prog->stringbuffersarray, stringbuffer);
- }
+ BufStr_Del(prog, stringbuffer);
else
{
VM_Warning(prog, "VM_buf_del: invalid buffer %i used in %s\n", (int)PRVM_G_FLOAT(OFS_PARM0), prog->name);
*/
void VM_bufstr_set (prvm_prog_t *prog)
{
- size_t alloclen;
int strindex;
prvm_stringbuffer_t *stringbuffer;
const char *news;
return;
}
- BufStr_Expand(prog, stringbuffer, strindex);
- stringbuffer->num_strings = max(stringbuffer->num_strings, strindex + 1);
-
- if(stringbuffer->strings[strindex])
- Mem_Free(stringbuffer->strings[strindex]);
- stringbuffer->strings[strindex] = NULL;
-
- if(PRVM_G_INT(OFS_PARM2))
- {
- // not the NULL string!
- news = PRVM_G_STRING(OFS_PARM2);
- alloclen = strlen(news) + 1;
- stringbuffer->strings[strindex] = (char *)Mem_Alloc(prog->progs_mempool, alloclen);
- memcpy(stringbuffer->strings[strindex], news, alloclen);
- }
-
- BufStr_Shrink(prog, stringbuffer);
+ news = PRVM_G_STRING(OFS_PARM2);
+ BufStr_Set(prog, stringbuffer, strindex, news);
}
/*
size_t alloclen;
prvm_stringbuffer_t *stringbuffer;
char string[VM_STRINGTEMP_LENGTH];
- int filenum, strindex, c, end;
+ int strindex, c, end;
const char *filename;
char vabuf[1024];
+ qfile_t *file;
VM_SAFEPARMCOUNT(2, VM_buf_loadfile);
// get file
filename = PRVM_G_STRING(OFS_PARM0);
- for (filenum = 0;filenum < PRVM_MAX_OPENFILES;filenum++)
- if (prog->openfiles[filenum] == NULL)
- break;
- prog->openfiles[filenum] = FS_OpenVirtualFile(va(vabuf, sizeof(vabuf), "data/%s", filename), false);
- if (prog->openfiles[filenum] == NULL)
- prog->openfiles[filenum] = FS_OpenVirtualFile(va(vabuf, sizeof(vabuf), "%s", filename), false);
- if (prog->openfiles[filenum] == NULL)
+ file = FS_OpenVirtualFile(va(vabuf, sizeof(vabuf), "data/%s", filename), false);
+ if (file == NULL)
+ file = FS_OpenVirtualFile(va(vabuf, sizeof(vabuf), "%s", filename), false);
+ if (file == NULL)
{
if (developer_extra.integer)
VM_Warning(prog, "VM_buf_loadfile: failed to open file %s in %s\n", filename, prog->name);
end = 0;
for (;;)
{
- c = FS_Getc(prog->openfiles[filenum]);
+ c = FS_Getc(file);
if (c == '\r' || c == '\n' || c < 0)
break;
if (end < VM_STRINGTEMP_LENGTH - 1)
// remove \n following \r
if (c == '\r')
{
- c = FS_Getc(prog->openfiles[filenum]);
+ c = FS_Getc(file);
if (c != '\n')
- FS_UnGetc(prog->openfiles[filenum], (unsigned char)c);
+ FS_UnGetc(file, (unsigned char)c);
}
// add and continue
if (c >= 0 || end)
}
// close file
- FS_Close(prog->openfiles[filenum]);
- prog->openfiles[filenum] = NULL;
- if (prog->openfiles_origin[filenum])
- PRVM_Free((char *)prog->openfiles_origin[filenum]);
+ FS_Close(file);
PRVM_G_FLOAT(OFS_RETURN) = 1;
}
{
if (stringbuffer->strings[strindex])
{
- if ((strlength = strlen(stringbuffer->strings[strindex])))
+ if ((strlength = (int)strlen(stringbuffer->strings[strindex])))
FS_Write(prog->openfiles[filenum], stringbuffer->strings[strindex], strlength);
FS_Write(prog->openfiles[filenum], "\n", 1);
}
char *ppos, *qpos;
int patternlength;
- patternlength = strlen(pattern);
+ patternlength = (int)strlen(pattern);
ppos = strchr(pattern, '*');
qpos = strchr(pattern, '?');
// has ? - pattern
strlcpy(string, PRVM_G_STRING(OFS_PARM1), sizeof(string));
match = detect_match_rule(string, &matchrule);
}
- matchlen = strlen(match);
+ matchlen = (int)strlen(match);
// find
i = (prog->argc > 3) ? (int)PRVM_G_FLOAT(OFS_PARM3) : 0;
}
// offset
- l = strlen(match);
+ l = (int)strlen(match);
if (prog->argc > 3)
s += max(0, min((unsigned int)PRVM_G_FLOAT(OFS_PARM3), strlen(s)-1));
instr = PRVM_G_STRING(OFS_PARM0);
match = PRVM_G_STRING(OFS_PARM1);
firstofs = (prog->argc > 2)?(int)PRVM_G_FLOAT(OFS_PARM2):0;
- firstofs = u8_bytelen(instr, firstofs);
+ firstofs = (int)u8_bytelen(instr, firstofs);
if (firstofs && (firstofs < 0 || firstofs > (int)strlen(instr)))
{
int index;
VM_SAFEPARMCOUNT(2, VM_str2chr);
s = PRVM_G_STRING(OFS_PARM0);
- index = u8_bytelen(s, (int)PRVM_G_FLOAT(OFS_PARM1));
+ index = (int)u8_bytelen(s, (int)PRVM_G_FLOAT(OFS_PARM1));
if((unsigned)index < strlen(s))
{
redalpha = (int) PRVM_G_FLOAT(OFS_PARM1); //0 same, 1 white, 2 red, 5 alternate, 6 alternate-alternate
rednum = (int) PRVM_G_FLOAT(OFS_PARM2); //0 same, 1 white, 2 red, 3 redspecial, 4 whitespecial, 5 alternate, 6 alternate-alternate
VM_VarString(prog, 3, (char *) resbuf, sizeof(resbuf));
- len = strlen((char *) resbuf);
+ len = (int)strlen((char *) resbuf);
for (i = 0; i < len; i++, result++) //should this be done backwards?
{
if(!digest)
digest = "";
VM_VarString(prog, 1, s, sizeof(s));
- len = strlen(s);
+ len = (int)strlen(s);
outlen = 0;
VM_Search_Init(prog);
}
+static void animatemodel_reset(prvm_prog_t *prog);
+
void VM_Cmd_Reset(prvm_prog_t *prog)
{
CL_PurgeOwner( MENUOWNER );
VM_Search_Reset(prog);
VM_Files_CloseAll(prog);
+ animatemodel_reset(prog);
}
// #510 string(string input, ...) uri_escape (DP_QC_URI_ESCAPE)
fn = PRVM_G_STRING(OFS_PARM0);
pack = FS_WhichPack(fn);
- PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, pack ? pack : "");
+ PRVM_G_INT(OFS_RETURN) = pack ? PRVM_SetTempString(prog, pack) : 0;
}
typedef struct
default:
verbatim:
if(o < end - 1)
- *o++ = *s++;
+ *o++ = *s;
+ ++s;
break;
}
}
return NULL;
}
-typedef struct
+struct animatemodel_cache
{
- unsigned int progid;
dp_model_t *model;
frameblend_t frameblend[MAX_FRAMEBLENDS];
skeleton_t *skeleton_p;
float *buf_svector3f;
float *buf_tvector3f;
float *buf_normal3f;
+};
+
+static void animatemodel_reset(prvm_prog_t *prog)
+{
+ if (!prog->animatemodel_cache)
+ return;
+ if(prog->animatemodel_cache->buf_vertex3f) Mem_Free(prog->animatemodel_cache->buf_vertex3f);
+ if(prog->animatemodel_cache->buf_svector3f) Mem_Free(prog->animatemodel_cache->buf_svector3f);
+ if(prog->animatemodel_cache->buf_tvector3f) Mem_Free(prog->animatemodel_cache->buf_tvector3f);
+ if(prog->animatemodel_cache->buf_normal3f) Mem_Free(prog->animatemodel_cache->buf_normal3f);
+ Mem_Free(prog->animatemodel_cache);
}
-animatemodel_cache_t;
-static animatemodel_cache_t animatemodel_cache;
static void animatemodel(prvm_prog_t *prog, dp_model_t *model, prvm_edict_t *ed)
{
skeleton_t *skeleton;
int skeletonindex = -1;
qboolean need = false;
+ struct animatemodel_cache *animatemodel_cache;
+ if (!prog->animatemodel_cache)
+ {
+ prog->animatemodel_cache = (struct animatemodel_cache *)Mem_Alloc(prog->progs_mempool, sizeof(struct animatemodel_cache));
+ memset(prog->animatemodel_cache, 0, sizeof(struct animatemodel_cache));
+ }
+ animatemodel_cache = prog->animatemodel_cache;
if(!(model->surfmesh.isanimated && model->AnimateVertices))
{
- animatemodel_cache.data_vertex3f = model->surfmesh.data_vertex3f;
- animatemodel_cache.data_svector3f = model->surfmesh.data_svector3f;
- animatemodel_cache.data_tvector3f = model->surfmesh.data_tvector3f;
- animatemodel_cache.data_normal3f = model->surfmesh.data_normal3f;
+ animatemodel_cache->data_vertex3f = model->surfmesh.data_vertex3f;
+ animatemodel_cache->data_svector3f = model->surfmesh.data_svector3f;
+ animatemodel_cache->data_tvector3f = model->surfmesh.data_tvector3f;
+ animatemodel_cache->data_normal3f = model->surfmesh.data_normal3f;
return;
}
- if(animatemodel_cache.progid != prog->id)
- memset(&animatemodel_cache, 0, sizeof(animatemodel_cache));
- need |= (animatemodel_cache.model != model);
+ need |= (animatemodel_cache->model != model);
VM_GenerateFrameGroupBlend(prog, ed->priv.server->framegroupblend, ed);
VM_FrameBlendFromFrameGroupBlend(ed->priv.server->frameblend, ed->priv.server->framegroupblend, model, PRVM_serverglobalfloat(time));
- need |= (memcmp(&animatemodel_cache.frameblend, &ed->priv.server->frameblend, sizeof(ed->priv.server->frameblend))) != 0;
+ need |= (memcmp(&animatemodel_cache->frameblend, &ed->priv.server->frameblend, sizeof(ed->priv.server->frameblend))) != 0;
skeletonindex = (int)PRVM_gameedictfloat(ed, skeletonindex) - 1;
if (!(skeletonindex >= 0 && skeletonindex < MAX_EDICTS && (skeleton = prog->skeletons[skeletonindex]) && skeleton->model->num_bones == ed->priv.server->skeleton.model->num_bones))
skeleton = NULL;
- need |= (animatemodel_cache.skeleton_p != skeleton);
+ need |= (animatemodel_cache->skeleton_p != skeleton);
if(skeleton)
- need |= (memcmp(&animatemodel_cache.skeleton, skeleton, sizeof(ed->priv.server->skeleton))) != 0;
+ need |= (memcmp(&animatemodel_cache->skeleton, skeleton, sizeof(ed->priv.server->skeleton))) != 0;
if(!need)
return;
- if(model->surfmesh.num_vertices > animatemodel_cache.max_vertices)
- {
- animatemodel_cache.max_vertices = model->surfmesh.num_vertices * 2;
- if(animatemodel_cache.buf_vertex3f) Mem_Free(animatemodel_cache.buf_vertex3f);
- if(animatemodel_cache.buf_svector3f) Mem_Free(animatemodel_cache.buf_svector3f);
- if(animatemodel_cache.buf_tvector3f) Mem_Free(animatemodel_cache.buf_tvector3f);
- if(animatemodel_cache.buf_normal3f) Mem_Free(animatemodel_cache.buf_normal3f);
- animatemodel_cache.buf_vertex3f = (float *)Mem_Alloc(prog->progs_mempool, sizeof(float[3]) * animatemodel_cache.max_vertices);
- animatemodel_cache.buf_svector3f = (float *)Mem_Alloc(prog->progs_mempool, sizeof(float[3]) * animatemodel_cache.max_vertices);
- animatemodel_cache.buf_tvector3f = (float *)Mem_Alloc(prog->progs_mempool, sizeof(float[3]) * animatemodel_cache.max_vertices);
- animatemodel_cache.buf_normal3f = (float *)Mem_Alloc(prog->progs_mempool, sizeof(float[3]) * animatemodel_cache.max_vertices);
- }
- animatemodel_cache.data_vertex3f = animatemodel_cache.buf_vertex3f;
- animatemodel_cache.data_svector3f = animatemodel_cache.buf_svector3f;
- animatemodel_cache.data_tvector3f = animatemodel_cache.buf_tvector3f;
- animatemodel_cache.data_normal3f = animatemodel_cache.buf_normal3f;
+ if(model->surfmesh.num_vertices > animatemodel_cache->max_vertices)
+ {
+ animatemodel_cache->max_vertices = model->surfmesh.num_vertices * 2;
+ if(animatemodel_cache->buf_vertex3f) Mem_Free(animatemodel_cache->buf_vertex3f);
+ if(animatemodel_cache->buf_svector3f) Mem_Free(animatemodel_cache->buf_svector3f);
+ if(animatemodel_cache->buf_tvector3f) Mem_Free(animatemodel_cache->buf_tvector3f);
+ if(animatemodel_cache->buf_normal3f) Mem_Free(animatemodel_cache->buf_normal3f);
+ animatemodel_cache->buf_vertex3f = (float *)Mem_Alloc(prog->progs_mempool, sizeof(float[3]) * animatemodel_cache->max_vertices);
+ animatemodel_cache->buf_svector3f = (float *)Mem_Alloc(prog->progs_mempool, sizeof(float[3]) * animatemodel_cache->max_vertices);
+ animatemodel_cache->buf_tvector3f = (float *)Mem_Alloc(prog->progs_mempool, sizeof(float[3]) * animatemodel_cache->max_vertices);
+ animatemodel_cache->buf_normal3f = (float *)Mem_Alloc(prog->progs_mempool, sizeof(float[3]) * animatemodel_cache->max_vertices);
+ }
+ animatemodel_cache->data_vertex3f = animatemodel_cache->buf_vertex3f;
+ animatemodel_cache->data_svector3f = animatemodel_cache->buf_svector3f;
+ animatemodel_cache->data_tvector3f = animatemodel_cache->buf_tvector3f;
+ animatemodel_cache->data_normal3f = animatemodel_cache->buf_normal3f;
VM_UpdateEdictSkeleton(prog, ed, model, ed->priv.server->frameblend);
- model->AnimateVertices(model, ed->priv.server->frameblend, &ed->priv.server->skeleton, animatemodel_cache.data_vertex3f, animatemodel_cache.data_normal3f, animatemodel_cache.data_svector3f, animatemodel_cache.data_tvector3f);
- animatemodel_cache.progid = prog->id;
- animatemodel_cache.model = model;
- memcpy(&animatemodel_cache.frameblend, &ed->priv.server->frameblend, sizeof(ed->priv.server->frameblend));
- animatemodel_cache.skeleton_p = skeleton;
+ model->AnimateVertices(model, ed->priv.server->frameblend, &ed->priv.server->skeleton, animatemodel_cache->data_vertex3f, animatemodel_cache->data_normal3f, animatemodel_cache->data_svector3f, animatemodel_cache->data_tvector3f);
+ animatemodel_cache->model = model;
+ memcpy(&animatemodel_cache->frameblend, &ed->priv.server->frameblend, sizeof(ed->priv.server->frameblend));
+ animatemodel_cache->skeleton_p = skeleton;
if(skeleton)
- memcpy(&animatemodel_cache.skeleton, skeleton, sizeof(ed->priv.server->skeleton));
+ memcpy(&animatemodel_cache->skeleton, skeleton, sizeof(ed->priv.server->skeleton));
}
static void getmatrix(prvm_prog_t *prog, prvm_edict_t *ed, matrix4x4_t *out)
{
// clip original point to each triangle of the surface and find the
// triangle that is closest
- v[0] = animatemodel_cache.data_vertex3f + e[0] * 3;
- v[1] = animatemodel_cache.data_vertex3f + e[1] * 3;
- v[2] = animatemodel_cache.data_vertex3f + e[2] * 3;
+ v[0] = prog->animatemodel_cache->data_vertex3f + e[0] * 3;
+ v[1] = prog->animatemodel_cache->data_vertex3f + e[1] * 3;
+ v[2] = prog->animatemodel_cache->data_vertex3f + e[2] * 3;
TriangleNormal(v[0], v[1], v[2], facenormal);
VectorNormalize(facenormal);
offsetdist = DotProduct(v[0], facenormal) - DotProduct(p, facenormal);
if (pointnum < 0 || pointnum >= surface->num_vertices)
return;
animatemodel(prog, model, ed);
- applytransform_forward(prog, &(animatemodel_cache.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed, result);
+ applytransform_forward(prog, &(prog->animatemodel_cache->data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed, result);
VectorCopy(result, PRVM_G_VECTOR(OFS_RETURN));
}
//PF_getsurfacepointattribute, // #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
switch( attributetype ) {
// float SPA_POSITION = 0;
case 0:
- applytransform_forward(prog, &(animatemodel_cache.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed, result);
+ applytransform_forward(prog, &(prog->animatemodel_cache->data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed, result);
VectorCopy(result, PRVM_G_VECTOR(OFS_RETURN));
break;
// float SPA_S_AXIS = 1;
case 1:
- applytransform_forward_direction(prog, &(animatemodel_cache.data_svector3f + 3 * surface->num_firstvertex)[pointnum * 3], ed, result);
+ applytransform_forward_direction(prog, &(prog->animatemodel_cache->data_svector3f + 3 * surface->num_firstvertex)[pointnum * 3], ed, result);
VectorCopy(result, PRVM_G_VECTOR(OFS_RETURN));
break;
// float SPA_T_AXIS = 2;
case 2:
- applytransform_forward_direction(prog, &(animatemodel_cache.data_tvector3f + 3 * surface->num_firstvertex)[pointnum * 3], ed, result);
+ applytransform_forward_direction(prog, &(prog->animatemodel_cache->data_tvector3f + 3 * surface->num_firstvertex)[pointnum * 3], ed, result);
VectorCopy(result, PRVM_G_VECTOR(OFS_RETURN));
break;
// float SPA_R_AXIS = 3; // same as SPA_NORMAL
case 3:
- applytransform_forward_direction(prog, &(animatemodel_cache.data_normal3f + 3 * surface->num_firstvertex)[pointnum * 3], ed, result);
+ applytransform_forward_direction(prog, &(prog->animatemodel_cache->data_normal3f + 3 * surface->num_firstvertex)[pointnum * 3], ed, result);
VectorCopy(result, PRVM_G_VECTOR(OFS_RETURN));
break;
// float SPA_TEXCOORDS0 = 4;
// note: this only returns the first triangle, so it doesn't work very
// well for curved surfaces or arbitrary meshes
animatemodel(prog, model, PRVM_G_EDICT(OFS_PARM0));
- TriangleNormal((animatemodel_cache.data_vertex3f + 3 * surface->num_firstvertex), (animatemodel_cache.data_vertex3f + 3 * surface->num_firstvertex) + 3, (animatemodel_cache.data_vertex3f + 3 * surface->num_firstvertex) + 6, normal);
+ TriangleNormal((prog->animatemodel_cache->data_vertex3f + 3 * surface->num_firstvertex), (prog->animatemodel_cache->data_vertex3f + 3 * surface->num_firstvertex) + 3, (prog->animatemodel_cache->data_vertex3f + 3 * surface->num_firstvertex) + 6, normal);
applytransform_forward_normal(prog, normal, PRVM_G_EDICT(OFS_PARM0), result);
VectorNormalize(result);
VectorCopy(result, PRVM_G_VECTOR(OFS_RETURN));
VectorCopy(PRVM_G_VECTOR(OFS_PARM1), f.v1);
VM_physics_ApplyCmd(ed, &f);
}
+
+extern cvar_t prvm_coverage;
+void VM_coverage(prvm_prog_t *prog)
+{
+ VM_SAFEPARMCOUNT(0, VM_coverage);
+ if (prog->explicit_profile[prog->xstatement]++ == 0 && (prvm_coverage.integer & 2))
+ PRVM_ExplicitCoverageEvent(prog, prog->xfunction, prog->xstatement);
+}