#include "mprogdefs.h"
#include "cl_video.h"
-#include "cl_gecko.h"
//============================================================================
// nice helper macros
void VM_vectorvectors (void);
void VM_keynumtostring (void);
+void VM_getkeybind (void);
void VM_findkeysforcommand (void);
void VM_stringtokeynum (void);
+void VM_setkeybind (void);
+void VM_getbindmaps (void);
+void VM_setbindmaps (void);
void VM_cin_open( void );
void VM_cin_close( void );
void VM_strireplace (void);
void VM_crc16(void);
+void VM_digest_hex(void);
void VM_SetTraceGlobals(const trace_t *trace);
void VM_ClearTraceGlobals(void);
void VM_getsurfaceclippedpoint(void);
void VM_getsurfacenumtriangles(void);
void VM_getsurfacetriangle(void);
+
+// physics builtins
+void VM_physics_enable(void);
+void VM_physics_addforce(void);
+void VM_physics_addtorque(void);