d = PRVM_ED_FindField(field);
if (!d)
return -1;
- return d->ofs*4;
+ return d->ofs;
}
int PRVM_ED_FindGlobalOffset(const char *global)
d = PRVM_ED_FindGlobal(global);
if (!d)
return -1;
- return d->ofs*4;
+ return d->ofs;
}
func_t PRVM_ED_FindFunctionOffset(const char *function)
e = PRVM_EDICT_NUM(i);
// the first couple seconds of server time can involve a lot of
// freeing and allocating, so relax the replacement policy
- if (e->priv.required->free && ( e->priv.required->freetime < 2 || prog->globaloffsets.time < 0 || (PRVM_GETGLOBALFIELDVALUE(prog->globaloffsets.time)->_float - e->priv.required->freetime) > 0.5 ) )
+ if (e->priv.required->free && ( e->priv.required->freetime < 2 || prog->globaloffsets.time < 0 || (PRVM_GLOBALFIELDVALUE(prog->globaloffsets.time)->_float - e->priv.required->freetime) > 0.5 ) )
{
PRVM_ED_ClearEdict (e);
return e;
PRVM_GCALL(free_edict)(ed);
ed->priv.required->free = true;
- ed->priv.required->freetime = prog->globaloffsets.time >= 0 ? PRVM_GETGLOBALFIELDVALUE(prog->globaloffsets.time)->_float : 0;
+ ed->priv.required->freetime = prog->globaloffsets.time >= 0 ? PRVM_GLOBALFIELDVALUE(prog->globaloffsets.time)->_float : 0;
}
//===========================================================================
//
if(prog->globaloffsets.self >= 0 && prog->fieldoffsets.classname >= 0)
{
- string_t handle = *(string_t*)&((unsigned char*)ent->fields.vp)[prog->fieldoffsets.classname];
+ string_t handle = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.classname)->string;
if (!handle)
{
Con_Print("No classname for:\n");
}
// self = ent
- PRVM_GETGLOBALFIELDVALUE(prog->globaloffsets.self)->edict = PRVM_EDICT_TO_PROG(ent);
+ PRVM_GLOBALFIELDVALUE(prog->globaloffsets.self)->edict = PRVM_EDICT_TO_PROG(ent);
PRVM_ExecuteProgram (func - prog->functions, "");
}
// functions use 0 for NULL
memset(&prog->funcoffsets, 0, sizeof(prog->funcoffsets));
- // common
- prog->fieldoffsets.classname = PRVM_ED_FindFieldOffset("classname");
- prog->fieldoffsets.chain = PRVM_ED_FindFieldOffset("chain");
- prog->fieldoffsets.think = PRVM_ED_FindFieldOffset("think");
- prog->fieldoffsets.nextthink = PRVM_ED_FindFieldOffset("nextthink");
- prog->fieldoffsets.frame = PRVM_ED_FindFieldOffset("frame");
- prog->fieldoffsets.angles = PRVM_ED_FindFieldOffset("angles");
- prog->globaloffsets.self = PRVM_ED_FindGlobalOffset("self");
- prog->globaloffsets.time = PRVM_ED_FindGlobalOffset("time");
-
- // ssqc
- prog->fieldoffsets.gravity = PRVM_ED_FindFieldOffset("gravity");
- prog->fieldoffsets.button3 = PRVM_ED_FindFieldOffset("button3");
- prog->fieldoffsets.button4 = PRVM_ED_FindFieldOffset("button4");
- prog->fieldoffsets.button5 = PRVM_ED_FindFieldOffset("button5");
- prog->fieldoffsets.button6 = PRVM_ED_FindFieldOffset("button6");
- prog->fieldoffsets.button7 = PRVM_ED_FindFieldOffset("button7");
- prog->fieldoffsets.button8 = PRVM_ED_FindFieldOffset("button8");
- prog->fieldoffsets.button9 = PRVM_ED_FindFieldOffset("button9");
- prog->fieldoffsets.button10 = PRVM_ED_FindFieldOffset("button10");
- prog->fieldoffsets.button11 = PRVM_ED_FindFieldOffset("button11");
- prog->fieldoffsets.button12 = PRVM_ED_FindFieldOffset("button12");
- prog->fieldoffsets.button13 = PRVM_ED_FindFieldOffset("button13");
- prog->fieldoffsets.button14 = PRVM_ED_FindFieldOffset("button14");
- prog->fieldoffsets.button15 = PRVM_ED_FindFieldOffset("button15");
- prog->fieldoffsets.button16 = PRVM_ED_FindFieldOffset("button16");
- prog->fieldoffsets.buttonuse = PRVM_ED_FindFieldOffset("buttonuse");
- prog->fieldoffsets.buttonchat = PRVM_ED_FindFieldOffset("buttonchat");
- prog->fieldoffsets.glow_size = PRVM_ED_FindFieldOffset("glow_size");
- prog->fieldoffsets.glow_trail = PRVM_ED_FindFieldOffset("glow_trail");
- prog->fieldoffsets.glow_color = PRVM_ED_FindFieldOffset("glow_color");
- prog->fieldoffsets.items2 = PRVM_ED_FindFieldOffset("items2");
- prog->fieldoffsets.scale = PRVM_ED_FindFieldOffset("scale");
- prog->fieldoffsets.alpha = PRVM_ED_FindFieldOffset("alpha");
- prog->fieldoffsets.renderamt = PRVM_ED_FindFieldOffset("renderamt"); // HalfLife support
- prog->fieldoffsets.rendermode = PRVM_ED_FindFieldOffset("rendermode"); // HalfLife support
- prog->fieldoffsets.fullbright = PRVM_ED_FindFieldOffset("fullbright");
- prog->fieldoffsets.ammo_shells1 = PRVM_ED_FindFieldOffset("ammo_shells1");
- prog->fieldoffsets.ammo_nails1 = PRVM_ED_FindFieldOffset("ammo_nails1");
- prog->fieldoffsets.ammo_lava_nails = PRVM_ED_FindFieldOffset("ammo_lava_nails");
- prog->fieldoffsets.ammo_rockets1 = PRVM_ED_FindFieldOffset("ammo_rockets1");
- prog->fieldoffsets.ammo_multi_rockets = PRVM_ED_FindFieldOffset("ammo_multi_rockets");
- prog->fieldoffsets.ammo_cells1 = PRVM_ED_FindFieldOffset("ammo_cells1");
- prog->fieldoffsets.ammo_plasma = PRVM_ED_FindFieldOffset("ammo_plasma");
- prog->fieldoffsets.ideal_yaw = PRVM_ED_FindFieldOffset("ideal_yaw");
- prog->fieldoffsets.yaw_speed = PRVM_ED_FindFieldOffset("yaw_speed");
- prog->fieldoffsets.idealpitch = PRVM_ED_FindFieldOffset("idealpitch");
- prog->fieldoffsets.pitch_speed = PRVM_ED_FindFieldOffset("pitch_speed");
- prog->fieldoffsets.viewmodelforclient = PRVM_ED_FindFieldOffset("viewmodelforclient");
- prog->fieldoffsets.nodrawtoclient = PRVM_ED_FindFieldOffset("nodrawtoclient");
- prog->fieldoffsets.exteriormodeltoclient = PRVM_ED_FindFieldOffset("exteriormodeltoclient");
- prog->fieldoffsets.drawonlytoclient = PRVM_ED_FindFieldOffset("drawonlytoclient");
- prog->fieldoffsets.ping = PRVM_ED_FindFieldOffset("ping");
- prog->fieldoffsets.movement = PRVM_ED_FindFieldOffset("movement");
- prog->fieldoffsets.pmodel = PRVM_ED_FindFieldOffset("pmodel");
- prog->fieldoffsets.punchvector = PRVM_ED_FindFieldOffset("punchvector");
- prog->fieldoffsets.viewzoom = PRVM_ED_FindFieldOffset("viewzoom");
- prog->fieldoffsets.clientcolors = PRVM_ED_FindFieldOffset("clientcolors");
- prog->fieldoffsets.tag_entity = PRVM_ED_FindFieldOffset("tag_entity");
- prog->fieldoffsets.tag_index = PRVM_ED_FindFieldOffset("tag_index");
- prog->fieldoffsets.light_lev = PRVM_ED_FindFieldOffset("light_lev");
- prog->fieldoffsets.color = PRVM_ED_FindFieldOffset("color");
- prog->fieldoffsets.style = PRVM_ED_FindFieldOffset("style");
- prog->fieldoffsets.pflags = PRVM_ED_FindFieldOffset("pflags");
- prog->fieldoffsets.cursor_active = PRVM_ED_FindFieldOffset("cursor_active");
- prog->fieldoffsets.cursor_screen = PRVM_ED_FindFieldOffset("cursor_screen");
- prog->fieldoffsets.cursor_trace_start = PRVM_ED_FindFieldOffset("cursor_trace_start");
- prog->fieldoffsets.cursor_trace_endpos = PRVM_ED_FindFieldOffset("cursor_trace_endpos");
- prog->fieldoffsets.cursor_trace_ent = PRVM_ED_FindFieldOffset("cursor_trace_ent");
- prog->fieldoffsets.colormod = PRVM_ED_FindFieldOffset("colormod");
- prog->fieldoffsets.playermodel = PRVM_ED_FindFieldOffset("playermodel");
- prog->fieldoffsets.playerskin = PRVM_ED_FindFieldOffset("playerskin");
- prog->fieldoffsets.SendEntity = PRVM_ED_FindFieldOffset("SendEntity");
- prog->fieldoffsets.Version = PRVM_ED_FindFieldOffset("Version");
- prog->fieldoffsets.customizeentityforclient = PRVM_ED_FindFieldOffset("customizeentityforclient");
- prog->fieldoffsets.dphitcontentsmask = PRVM_ED_FindFieldOffset("dphitcontentsmask");
- prog->fieldoffsets.contentstransition = PRVM_ED_FindFieldOffset("contentstransition");
- prog->globaloffsets.trace_dpstartcontents = PRVM_ED_FindGlobalOffset("trace_dpstartcontents");
- prog->globaloffsets.trace_dphitcontents = PRVM_ED_FindGlobalOffset("trace_dphitcontents");
- prog->globaloffsets.trace_dphitq3surfaceflags = PRVM_ED_FindGlobalOffset("trace_dphitq3surfaceflags");
- prog->globaloffsets.trace_dphittexturename = PRVM_ED_FindGlobalOffset("trace_dphittexturename");
- prog->globaloffsets.SV_InitCmd = PRVM_ED_FindGlobalOffset("SV_InitCmd");
- prog->funcoffsets.SV_ParseClientCommand = PRVM_ED_FindFunctionOffset("SV_ParseClientCommand");
- prog->funcoffsets.SV_PlayerPhysics = PRVM_ED_FindFunctionOffset("SV_PlayerPhysics");
- prog->funcoffsets.SV_ChangeTeam = PRVM_ED_FindFunctionOffset("SV_ChangeTeam");
- prog->funcoffsets.EndFrame = PRVM_ED_FindFunctionOffset("EndFrame");
- prog->funcoffsets.RestoreGame = PRVM_ED_FindFunctionOffset("RestoreGame");
-
- // csqc
- prog->fieldoffsets.alpha = PRVM_ED_FindFieldOffset("alpha");
- prog->fieldoffsets.scale = PRVM_ED_FindFieldOffset("scale");
- //prog->fieldoffsets.fatness = PRVM_ED_FindFieldOffset("fatness");
- prog->fieldoffsets.frame2 = PRVM_ED_FindFieldOffset("frame2");
- prog->fieldoffsets.frame1time = PRVM_ED_FindFieldOffset("frame1time");
- prog->fieldoffsets.frame2time = PRVM_ED_FindFieldOffset("frame2time");
- prog->fieldoffsets.lerpfrac = PRVM_ED_FindFieldOffset("lerpfrac");
- prog->fieldoffsets.renderflags = PRVM_ED_FindFieldOffset("renderflags");
- //prog->fieldoffsets.forceshader = PRVM_ED_FindFieldOffset("forceshader");
- //prog->fieldoffsets.dimension_hit = PRVM_ED_FindFieldOffset("dimension_hit");
- //prog->fieldoffsets.dimension_solid = PRVM_ED_FindFieldOffset("dimension_solid");
- //prog->fieldoffsets.groundentity = PRVM_ED_FindFieldOffset("groundentity");
- //prog->fieldoffsets.hull = PRVM_ED_FindFieldOffset("hull");
- prog->fieldoffsets.colormod = PRVM_ED_FindFieldOffset("colormod");
- prog->fieldoffsets.effects = PRVM_ED_FindFieldOffset("effects");
- prog->fieldoffsets.tag_entity = PRVM_ED_FindFieldOffset("tag_entity");
- prog->fieldoffsets.tag_index = PRVM_ED_FindFieldOffset("tag_index");
- prog->funcoffsets.CSQC_Init = PRVM_ED_FindFunctionOffset("CSQC_Init");
- prog->funcoffsets.CSQC_InputEvent = PRVM_ED_FindFunctionOffset("CSQC_InputEvent");
- prog->funcoffsets.CSQC_UpdateView = PRVM_ED_FindFunctionOffset("CSQC_UpdateView");
- prog->funcoffsets.CSQC_ConsoleCommand = PRVM_ED_FindFunctionOffset("CSQC_ConsoleCommand");
- prog->funcoffsets.CSQC_Shutdown = PRVM_ED_FindFunctionOffset("CSQC_Shutdown");
- prog->funcoffsets.CSQC_Parse_TempEntity = PRVM_ED_FindFunctionOffset("CSQC_Parse_TempEntity");
- prog->funcoffsets.CSQC_Parse_StuffCmd = PRVM_ED_FindFunctionOffset("CSQC_Parse_StuffCmd");
- prog->funcoffsets.CSQC_Parse_Print = PRVM_ED_FindFunctionOffset("CSQC_Parse_Print");
- prog->funcoffsets.CSQC_Parse_CenterPrint = PRVM_ED_FindFunctionOffset("CSQC_Parse_CenterPrint");
- prog->funcoffsets.CSQC_Ent_Update = PRVM_ED_FindFunctionOffset("CSQC_Ent_Update");
- prog->funcoffsets.CSQC_Ent_Remove = PRVM_ED_FindFunctionOffset("CSQC_Ent_Remove");
- prog->funcoffsets.CSQC_Event = PRVM_ED_FindFunctionOffset("CSQC_Event");
-
- // mqc
- prog->funcoffsets.m_init = PRVM_ED_FindFunctionOffset("m_init");
-#ifdef NG_MENU
- prog->funcoffsets.m_display = PRVM_ED_FindFunctionOffset("m_display");
- prog->funcoffsets.m_hide = PRVM_ED_FindFunctionOffset("m_hide");
-#endif
- prog->funcoffsets.m_keydown = PRVM_ED_FindFunctionOffset("m_keydown");
- prog->funcoffsets.m_keyup = PRVM_ED_FindFunctionOffset("m_keyup");
- prog->funcoffsets.m_draw = PRVM_ED_FindFunctionOffset("m_draw");
- prog->funcoffsets.m_toggle = PRVM_ED_FindFunctionOffset("m_toggle");
- prog->funcoffsets.m_shutdown = PRVM_ED_FindFunctionOffset("m_shutdown");
+ // server and client qc use a lot of similar fields, so this is combined
+ prog->fieldoffsets.SendEntity = PRVM_ED_FindFieldOffset("SendEntity");
+ prog->fieldoffsets.Version = PRVM_ED_FindFieldOffset("Version");
+ prog->fieldoffsets.alpha = PRVM_ED_FindFieldOffset("alpha");
+ prog->fieldoffsets.ammo_cells1 = PRVM_ED_FindFieldOffset("ammo_cells1");
+ prog->fieldoffsets.ammo_lava_nails = PRVM_ED_FindFieldOffset("ammo_lava_nails");
+ prog->fieldoffsets.ammo_multi_rockets = PRVM_ED_FindFieldOffset("ammo_multi_rockets");
+ prog->fieldoffsets.ammo_nails1 = PRVM_ED_FindFieldOffset("ammo_nails1");
+ prog->fieldoffsets.ammo_plasma = PRVM_ED_FindFieldOffset("ammo_plasma");
+ prog->fieldoffsets.ammo_rockets1 = PRVM_ED_FindFieldOffset("ammo_rockets1");
+ prog->fieldoffsets.ammo_shells1 = PRVM_ED_FindFieldOffset("ammo_shells1");
+ prog->fieldoffsets.angles = PRVM_ED_FindFieldOffset("angles");
+ prog->fieldoffsets.button3 = PRVM_ED_FindFieldOffset("button3");
+ prog->fieldoffsets.button4 = PRVM_ED_FindFieldOffset("button4");
+ prog->fieldoffsets.button5 = PRVM_ED_FindFieldOffset("button5");
+ prog->fieldoffsets.button6 = PRVM_ED_FindFieldOffset("button6");
+ prog->fieldoffsets.button7 = PRVM_ED_FindFieldOffset("button7");
+ prog->fieldoffsets.button8 = PRVM_ED_FindFieldOffset("button8");
+ prog->fieldoffsets.button9 = PRVM_ED_FindFieldOffset("button9");
+ prog->fieldoffsets.button10 = PRVM_ED_FindFieldOffset("button10");
+ prog->fieldoffsets.button11 = PRVM_ED_FindFieldOffset("button11");
+ prog->fieldoffsets.button12 = PRVM_ED_FindFieldOffset("button12");
+ prog->fieldoffsets.button13 = PRVM_ED_FindFieldOffset("button13");
+ prog->fieldoffsets.button14 = PRVM_ED_FindFieldOffset("button14");
+ prog->fieldoffsets.button15 = PRVM_ED_FindFieldOffset("button15");
+ prog->fieldoffsets.button16 = PRVM_ED_FindFieldOffset("button16");
+ prog->fieldoffsets.buttonchat = PRVM_ED_FindFieldOffset("buttonchat");
+ prog->fieldoffsets.buttonuse = PRVM_ED_FindFieldOffset("buttonuse");
+ prog->fieldoffsets.chain = PRVM_ED_FindFieldOffset("chain");
+ prog->fieldoffsets.classname = PRVM_ED_FindFieldOffset("classname");
+ prog->fieldoffsets.clientcolors = PRVM_ED_FindFieldOffset("clientcolors");
+ prog->fieldoffsets.color = PRVM_ED_FindFieldOffset("color");
+ prog->fieldoffsets.colormod = PRVM_ED_FindFieldOffset("colormod");
+ prog->fieldoffsets.contentstransition = PRVM_ED_FindFieldOffset("contentstransition");
+ prog->fieldoffsets.cursor_active = PRVM_ED_FindFieldOffset("cursor_active");
+ prog->fieldoffsets.cursor_screen = PRVM_ED_FindFieldOffset("cursor_screen");
+ prog->fieldoffsets.cursor_trace_endpos = PRVM_ED_FindFieldOffset("cursor_trace_endpos");
+ prog->fieldoffsets.cursor_trace_ent = PRVM_ED_FindFieldOffset("cursor_trace_ent");
+ prog->fieldoffsets.cursor_trace_start = PRVM_ED_FindFieldOffset("cursor_trace_start");
+ prog->fieldoffsets.customizeentityforclient = PRVM_ED_FindFieldOffset("customizeentityforclient");
+ prog->fieldoffsets.dimension_hit = PRVM_ED_FindFieldOffset("dimension_hit");
+ prog->fieldoffsets.dimension_solid = PRVM_ED_FindFieldOffset("dimension_solid");
+ prog->fieldoffsets.disableclientprediction = PRVM_ED_FindFieldOffset("disableclientprediction");
+ prog->fieldoffsets.dphitcontentsmask = PRVM_ED_FindFieldOffset("dphitcontentsmask");
+ prog->fieldoffsets.drawonlytoclient = PRVM_ED_FindFieldOffset("drawonlytoclient");
+ prog->fieldoffsets.exteriormodeltoclient = PRVM_ED_FindFieldOffset("exteriormodeltoclient");
+ prog->fieldoffsets.fatness = PRVM_ED_FindFieldOffset("fatness");
+ prog->fieldoffsets.forceshader = PRVM_ED_FindFieldOffset("forceshader");
+ prog->fieldoffsets.frame = PRVM_ED_FindFieldOffset("frame");
+ prog->fieldoffsets.frame1time = PRVM_ED_FindFieldOffset("frame1time");
+ prog->fieldoffsets.frame2 = PRVM_ED_FindFieldOffset("frame2");
+ prog->fieldoffsets.frame2time = PRVM_ED_FindFieldOffset("frame2time");
+ prog->fieldoffsets.fullbright = PRVM_ED_FindFieldOffset("fullbright");
+ prog->fieldoffsets.glow_color = PRVM_ED_FindFieldOffset("glow_color");
+ prog->fieldoffsets.glow_size = PRVM_ED_FindFieldOffset("glow_size");
+ prog->fieldoffsets.glow_trail = PRVM_ED_FindFieldOffset("glow_trail");
+ prog->fieldoffsets.gravity = PRVM_ED_FindFieldOffset("gravity");
+ prog->fieldoffsets.groundentity = PRVM_ED_FindFieldOffset("groundentity");
+ prog->fieldoffsets.hull = PRVM_ED_FindFieldOffset("hull");
+ prog->fieldoffsets.ideal_yaw = PRVM_ED_FindFieldOffset("ideal_yaw");
+ prog->fieldoffsets.idealpitch = PRVM_ED_FindFieldOffset("idealpitch");
+ prog->fieldoffsets.items2 = PRVM_ED_FindFieldOffset("items2");
+ prog->fieldoffsets.lerpfrac = PRVM_ED_FindFieldOffset("lerpfrac");
+ prog->fieldoffsets.light_lev = PRVM_ED_FindFieldOffset("light_lev");
+ prog->fieldoffsets.movement = PRVM_ED_FindFieldOffset("movement");
+ prog->fieldoffsets.nextthink = PRVM_ED_FindFieldOffset("nextthink");
+ prog->fieldoffsets.nodrawtoclient = PRVM_ED_FindFieldOffset("nodrawtoclient");
+ prog->fieldoffsets.pflags = PRVM_ED_FindFieldOffset("pflags");
+ prog->fieldoffsets.ping = PRVM_ED_FindFieldOffset("ping");
+ prog->fieldoffsets.pitch_speed = PRVM_ED_FindFieldOffset("pitch_speed");
+ prog->fieldoffsets.playermodel = PRVM_ED_FindFieldOffset("playermodel");
+ prog->fieldoffsets.playerskin = PRVM_ED_FindFieldOffset("playerskin");
+ prog->fieldoffsets.pmodel = PRVM_ED_FindFieldOffset("pmodel");
+ prog->fieldoffsets.punchvector = PRVM_ED_FindFieldOffset("punchvector");
+ prog->fieldoffsets.renderamt = PRVM_ED_FindFieldOffset("renderamt"); // HalfLife support
+ prog->fieldoffsets.renderflags = PRVM_ED_FindFieldOffset("renderflags");
+ prog->fieldoffsets.rendermode = PRVM_ED_FindFieldOffset("rendermode"); // HalfLife support
+ prog->fieldoffsets.scale = PRVM_ED_FindFieldOffset("scale");
+ prog->fieldoffsets.style = PRVM_ED_FindFieldOffset("style");
+ prog->fieldoffsets.tag_entity = PRVM_ED_FindFieldOffset("tag_entity");
+ prog->fieldoffsets.tag_index = PRVM_ED_FindFieldOffset("tag_index");
+ prog->fieldoffsets.think = PRVM_ED_FindFieldOffset("think");
+ prog->fieldoffsets.viewmodelforclient = PRVM_ED_FindFieldOffset("viewmodelforclient");
+ prog->fieldoffsets.viewzoom = PRVM_ED_FindFieldOffset("viewzoom");
+ prog->fieldoffsets.yaw_speed = PRVM_ED_FindFieldOffset("yaw_speed");
+ prog->funcoffsets.CSQC_ConsoleCommand = PRVM_ED_FindFunctionOffset("CSQC_ConsoleCommand");
+ prog->funcoffsets.CSQC_Ent_Remove = PRVM_ED_FindFunctionOffset("CSQC_Ent_Remove");
+ prog->funcoffsets.CSQC_Ent_Update = PRVM_ED_FindFunctionOffset("CSQC_Ent_Update");
+ prog->funcoffsets.CSQC_Event = PRVM_ED_FindFunctionOffset("CSQC_Event");
+ prog->funcoffsets.CSQC_Init = PRVM_ED_FindFunctionOffset("CSQC_Init");
+ prog->funcoffsets.CSQC_InputEvent = PRVM_ED_FindFunctionOffset("CSQC_InputEvent");
+ prog->funcoffsets.CSQC_Parse_CenterPrint = PRVM_ED_FindFunctionOffset("CSQC_Parse_CenterPrint");
+ prog->funcoffsets.CSQC_Parse_Print = PRVM_ED_FindFunctionOffset("CSQC_Parse_Print");
+ prog->funcoffsets.CSQC_Parse_StuffCmd = PRVM_ED_FindFunctionOffset("CSQC_Parse_StuffCmd");
+ prog->funcoffsets.CSQC_Parse_TempEntity = PRVM_ED_FindFunctionOffset("CSQC_Parse_TempEntity");
+ prog->funcoffsets.CSQC_Shutdown = PRVM_ED_FindFunctionOffset("CSQC_Shutdown");
+ prog->funcoffsets.CSQC_UpdateView = PRVM_ED_FindFunctionOffset("CSQC_UpdateView");
+ prog->funcoffsets.EndFrame = PRVM_ED_FindFunctionOffset("EndFrame");
+ prog->funcoffsets.RestoreGame = PRVM_ED_FindFunctionOffset("RestoreGame");
+ prog->funcoffsets.SV_ChangeTeam = PRVM_ED_FindFunctionOffset("SV_ChangeTeam");
+ prog->funcoffsets.SV_ParseClientCommand = PRVM_ED_FindFunctionOffset("SV_ParseClientCommand");
+ prog->funcoffsets.SV_PlayerPhysics = PRVM_ED_FindFunctionOffset("SV_PlayerPhysics");
+ prog->globaloffsets.SV_InitCmd = PRVM_ED_FindGlobalOffset("SV_InitCmd");
+ prog->globaloffsets.self = PRVM_ED_FindGlobalOffset("self");
+ prog->globaloffsets.time = PRVM_ED_FindGlobalOffset("time");
+ prog->globaloffsets.v_forward = PRVM_ED_FindGlobalOffset("v_forward");
+ prog->globaloffsets.v_right = PRVM_ED_FindGlobalOffset("v_right");
+ prog->globaloffsets.v_up = PRVM_ED_FindGlobalOffset("v_up");
+ prog->globaloffsets.trace_allsolid = PRVM_ED_FindGlobalOffset("trace_allsolid");
+ prog->globaloffsets.trace_startsolid = PRVM_ED_FindGlobalOffset("trace_startsolid");
+ prog->globaloffsets.trace_fraction = PRVM_ED_FindGlobalOffset("trace_fraction");
+ prog->globaloffsets.trace_inwater = PRVM_ED_FindGlobalOffset("trace_inwater");
+ prog->globaloffsets.trace_inopen = PRVM_ED_FindGlobalOffset("trace_inopen");
+ prog->globaloffsets.trace_endpos = PRVM_ED_FindGlobalOffset("trace_endpos");
+ prog->globaloffsets.trace_plane_normal = PRVM_ED_FindGlobalOffset("trace_plane_normal");
+ prog->globaloffsets.trace_plane_dist = PRVM_ED_FindGlobalOffset("trace_plane_dist");
+ prog->globaloffsets.trace_ent = PRVM_ED_FindGlobalOffset("trace_ent");
+ prog->globaloffsets.trace_dphitcontents = PRVM_ED_FindGlobalOffset("trace_dphitcontents");
+ prog->globaloffsets.trace_dphitq3surfaceflags = PRVM_ED_FindGlobalOffset("trace_dphitq3surfaceflags");
+ prog->globaloffsets.trace_dphittexturename = PRVM_ED_FindGlobalOffset("trace_dphittexturename");
+ prog->globaloffsets.trace_dpstartcontents = PRVM_ED_FindGlobalOffset("trace_dpstartcontents");
+
+ // menu qc only uses some functions, nothing else
+ prog->funcoffsets.m_display = PRVM_ED_FindFunctionOffset("m_display");
+ prog->funcoffsets.m_draw = PRVM_ED_FindFunctionOffset("m_draw");
+ prog->funcoffsets.m_hide = PRVM_ED_FindFunctionOffset("m_hide");
+ prog->funcoffsets.m_init = PRVM_ED_FindFunctionOffset("m_init");
+ prog->funcoffsets.m_keydown = PRVM_ED_FindFunctionOffset("m_keydown");
+ prog->funcoffsets.m_keyup = PRVM_ED_FindFunctionOffset("m_keyup");
+ prog->funcoffsets.m_shutdown = PRVM_ED_FindFunctionOffset("m_shutdown");
+ prog->funcoffsets.m_toggle = PRVM_ED_FindFunctionOffset("m_toggle");
}
// not used
PRVM_FindOffsets();
- // check if OP_STATE animation is possible in this dat file
- if (prog->fieldoffsets.nextthink >= 0 && prog->fieldoffsets.frame >= 0 && prog->fieldoffsets.think >= 0 && prog->globaloffsets.self >= 0)
- prog->flag |= PRVM_OP_STATE;
-
PRVM_GCALL(init_cmd)();
// init mempools
if (prog->knownstrings[i] == s)
return -1 - i;
// new unknown engine string
- if (developer.integer >= 100)
+ if (developer.integer >= 200)
Con_Printf("new engine string %p\n", s);
for (i = prog->firstfreeknownstring;i < prog->numknownstrings;i++)
if (!prog->knownstrings[i])