vector mi_scale;
// Minimap
string minimapname;
-float ons_showmap;
// --------------------------------------------------------------------------
// General stuff
// --------------------------------------------------------------------------
// Scoreboard stuff
-#define MAX_SBAR_FIELDS 16
+#define MAX_HUD_FIELDS 16
#define SP_END -1
#define SP_SEPARATOR -100
-float sbar_field[MAX_SBAR_FIELDS + 1];
-float sbar_size[MAX_SBAR_FIELDS + 1];
-string sbar_title[MAX_SBAR_FIELDS + 1];
-float sbar_num_fields;
+float hud_field[MAX_HUD_FIELDS + 1];
+float hud_size[MAX_HUD_FIELDS + 1];
+string hud_title[MAX_HUD_FIELDS + 1];
+float hud_num_fields;
-float sbar_font;
-float sbar_bigfont;
+float hud_font;
+float hud_bigfont;
string scores_label[MAX_SCORE];
float scores_flags[MAX_SCORE];
#define IS_DECREASING(x) ( !((x)&SFL_LOWER_IS_BETTER) )
-vector sbar_fontsize;
-vector sbar_oldfontsize;
-vector sbar_fontsize_spec;
+vector hud_fontsize;
float RANKINGS_RECEIVED_CNT;
string grecordholder[RANKINGS_CNT];
float warmup_stage;
string getcommandkey(string text, string command);
-float sbar_showbinds;
-float sbar_showbinds_limit;
+float hud_showbinds;
+float hud_showbinds_limit;
string vote_called_vote;
float ready_waiting;
.float ping, ping_packetloss, ping_movementloss;
-float g_balance_grenadelauncher_secondary_bouncefactor;
-float g_balance_grenadelauncher_secondary_bouncestop;
+float g_balance_grenadelauncher_bouncefactor;
+float g_balance_grenadelauncher_bouncestop;
+float g_balance_electro_secondary_bouncefactor;
+float g_balance_electro_secondary_bouncestop;