#ifdef SVQC
void trigger_relay_teamcheck_use()
-{
+{SELFPARAM();
if(activator.team)
{
if(self.spawnflags & 2)
}
void trigger_relay_teamcheck_reset()
-{
+{SELFPARAM();
self.team = self.team_saved;
}
void spawnfunc_trigger_relay_teamcheck()
-{
+{SELFPARAM();
self.team_saved = self.team;
self.use = trigger_relay_teamcheck_use;
self.reset = trigger_relay_teamcheck_reset;