-#ifndef VIEWLOC_H
-#define VIEWLOC_H
+#pragma once
.entity viewloc;
-void viewloc_PlayerPhysics();
+void viewloc_PlayerPhysics(entity this);
#ifdef CSQC
void viewloc_SetViewLocation();
-void viewloc_SetTags();
-
-#endif
+void viewloc_SetTags(entity this);
#endif