* IN THE SOFTWARE.
*/
+entity csqcplayer;
float csqcplayer_status;
-#define CSQCPLAYERSTATUS_UNPREDICTED 0
-#define CSQCPLAYERSTATUS_FROMSERVER 1
-#define CSQCPLAYERSTATUS_PREDICTED 2
+const float CSQCPLAYERSTATUS_UNPREDICTED = 0;
+const float CSQCPLAYERSTATUS_FROMSERVER = 1;
+const float CSQCPLAYERSTATUS_PREDICTED = 2;
+
+// only ever READ these!
+.int pmove_flags;
+float PMF_JUMP_HELD = 1;
+float PMF_DUCKED = 4;
+float PMF_ONGROUND = 8;
void CSQCPlayer_SetCamera();
float CSQCPlayer_PreUpdate();