#include "nil.qh"
#include "static.qh"
-#ifdef MENUQC
- #define NULL (0, null_entity)
-#else
- #define NULL (0, world)
-#endif
-
.vector origin;
+
.bool pure_data;
-/** @deprecated use new_pure or NEW(class) */
-#define make_pure(e) \
- MACRO_BEGIN \
- { \
- (e).pure_data = true; \
- } MACRO_END
-#define make_impure(e) \
- MACRO_BEGIN \
- { \
- (e).pure_data = false; \
- } MACRO_END
#define is_pure(e) ((e).pure_data)
+/** @deprecated use new_pure or NEW(class) */
+#define make_pure(e) MACRO_BEGIN \
+ (e).pure_data = true; \
+MACRO_END
+#define make_impure(e) MACRO_BEGIN \
+ (e).pure_data = false; \
+MACRO_END
.string classname;
/** Location entity was spawned from in source */
if (pure) {
make_pure(this);
#ifdef CSQC
- setorigin(this, '0 0 10000');
+ setorigin(this, (world.mins + world.maxs) * 0.5);
#endif
#ifdef SVQC
- setorigin(this, '0 0 -10000');
+ setorigin(this, (world.mins + world.maxs) * 0.5);
#endif
}
return this;
#define entityclass_1(name) entityclass_2(name, Object)
#ifndef QCC_SUPPORT_ENTITYCLASS
#define entityclass_2(name, base) USING(name, entity)
- #define class(name)
+ #define classfield(name)
#define _new(class, pure) __spawn( #class, __FILE__ ":" STR(__LINE__), pure)
#else
#define entityclass_2(name, base) entityclass name : base {}
- #define class(name) [[class(name)]]
+ #define classfield(name) [[class(name)]]
#define _new(class, pure) ((class) __spawn( #class, __FILE__ ":" STR(__LINE__), pure))
#endif
/** entities you care about seeing (.origin works) */
#define new_pure(class) _new(class, true)
#define spawn() __spawn("entity", __FILE__ ":" STR(__LINE__), false)
-#define delete(this) MACRO_BEGIN { \
+ACCUMULATE void ONREMOVE(entity this) {}
+
+#ifndef SVQC
+ #define delete_fn builtin_remove
+#endif
+
+.void(entity this) dtor;
+#define delete(this) MACRO_BEGIN \
entity _this = (this); \
void(entity) _dtor = _this.dtor; \
- if (_dtor) _dtor(_this); else remove(_this); \
+ ONREMOVE(this); \
+ if (_dtor) _dtor(_this); else delete_fn(_this); \
/* this = NULL; */ \
-} MACRO_END
+MACRO_END
entity _clearentity_ent;
STATIC_INIT(clearentity)
}
// Classes have a `spawn##cname(entity)` constructor
-// The parameter is used across [[accumulate]] functions
+// The parameter is used across ACCUMULATE functions
+
+.bool transmute;
// Macros to hide this implementation detail:
#ifdef __STDC__
#define NEW(cname, ...) \
OVERLOAD_(spawn##cname, new_pure(cname) P99_IF_EMPTY(__VA_ARGS__)()(, __VA_ARGS__))
+
+ #define _TRANSMUTE(cname, this, ...) \
+ OVERLOAD_(spawn##cname, this P99_IF_EMPTY(__VA_ARGS__)()(, __VA_ARGS__))
+
#define CONSTRUCT(cname, ...) \
OVERLOAD_(spawn##cname, this P99_IF_EMPTY(__VA_ARGS__)()(, __VA_ARGS__))
#else
#define NEW(cname, ...) \
OVERLOAD(spawn##cname, new_pure(cname),##__VA_ARGS__)
+ #define _TRANSMUTE(cname, this, ...) \
+ OVERLOAD(spawn##cname, this,##__VA_ARGS__)
+
#define CONSTRUCT(cname, ...) \
OVERLOAD(spawn##cname, this,##__VA_ARGS__)
#endif
-#define CONSTRUCTOR(cname, ...) \
- cname OVERLOAD(spawn##cname, cname this, __VA_ARGS__) \
- { \
- return = this; \
- } \
- [[accumulate]] cname OVERLOAD(spawn##cname, cname this, __VA_ARGS__)
+#define TRANSMUTE(cname, this, ...) MACRO_BEGIN \
+ entity _e = (this); \
+ if (_e.vtblbase != cname##_vtbl) { \
+ _e.transmute = true; \
+ _e.classname = #cname; \
+ _TRANSMUTE(cname, _e, __VA_ARGS__); \
+ } \
+ MACRO_END
+
+#define CLASS(...) EVAL_CLASS(OVERLOAD__(CLASS, __VA_ARGS__))
+#define EVAL_CLASS(...) __VA_ARGS__
+
+#define ATTRIB(...) EVAL_ATTRIB(OVERLOAD_(ATTRIB, __VA_ARGS__))
+#define EVAL_ATTRIB(...) __VA_ARGS__
+
+#ifdef QCC_SUPPORT_CLASS
+
+#warning "QCC_SUPPORT_CLASS not implemented"
+
+#define CLASS_1(name) CLASS_2(name, entity)
+#define CLASS_2(name, base) class name : base {
+
+#define INIT(class) void class::class()
+#define CONSTRUCTOR(class, ...) void class::class(__VA_ARGS__)
+#define DESTRUCTOR(class) class::~class()
+
+#define SUPER(class) super
+
+#define ATTRIB_3(class, name, T) T name
+#define ATTRIB_4(class, name, T, val) ATTRIB_3(class, name, T) = val
+#define STATIC_ATTRIB(class, name, T, val) static T name = val
+
+#define ATTRIB_STRZONE(class, name, T, val) T name = val
+#define STATIC_ATTRIB_STRZONE(class, name, T, val) static T name = val
+
+#define ATTRIBARRAY(class, name, T, val) T name[val]
+
+#define METHOD(class, name, prototype) virtual void class::name()
+#define STATIC_METHOD(class, name, prototype) static void class::name()
+
+#define ENDCLASS(class) };
+
+#else
+
+#define CLASS_1(cname) CLASS_2(cname, )
+#define CLASS_2(cname, base) \
+ entityclass(cname, base); \
+ classfield(cname).bool instanceOf##cname; \
+ DEBUG_STUFF(cname) \
+ VTBL(cname, base) \
+ _INIT_STATIC(cname) \
+ { \
+ if (cname##_vtbl && !this.transmute) \
+ { \
+ copyentity(cname##_vtbl, this); \
+ return; \
+ } \
+ spawn##base##_static(this); \
+ this.instanceOf##cname = true; \
+ } \
+ INIT(cname) \
+ { \
+ /* Only statically initialize the current class, it contains everything it inherits */ \
+ if (cname##_vtbl.vtblname == this.classname) \
+ { \
+ spawn##cname##_static(this); \
+ this.transmute = false; \
+ this.classname = #cname; \
+ this.vtblname = string_null; \
+ this.vtblbase = cname##_vtbl; \
+ } \
+ spawn##base##_1(this); \
+ }
+
+#define INIT(cname) \
+ ACCUMULATE cname spawn##cname##_1(cname this)
+
+#define CONSTRUCTOR(cname, ...) \
+ cname OVERLOAD(spawn##cname, cname this, __VA_ARGS__) \
+ { \
+ return = this; \
+ } \
+ ACCUMULATE cname OVERLOAD(spawn##cname, cname this, __VA_ARGS__)
+
+#define DESTRUCTOR(cname) \
+ STATIC_METHOD(cname, dtorimpl, void(cname this)); \
+ METHOD(cname, dtor, void(cname this)) \
+ { \
+ METHOD_REFERENCE(cname, dtorimpl)(this); \
+ this.instanceOf##cname = false; \
+ entity super = SUPER(cname); \
+ if (super != cname##_vtbl) super.dtor(this); \
+ } \
+ STATIC_METHOD(cname, dtorimpl, void(cname this))
+
+#define SUPER(cname) (cname##_vtbl.vtblbase)
+
+#define ATTRIB_3(cname, name, type) classfield(cname) .type name
+#define ATTRIB_4(cname, name, type, val) \
+ ATTRIB_3(cname, name, type); \
+ INIT(cname) \
+ { \
+ noref bool strzone; /* Error on strzone() calls. */ \
+ this.name = val; \
+ } \
+ ATTRIB_3(cname, name, type)
+
+#define STATIC_ATTRIB(cname, name, type, val) \
+ type cname##_##name; \
+ _INIT_STATIC(cname) \
+ { \
+ noref bool strzone; /* Error on strzone() calls. */ \
+ cname##_##name = val; \
+ }
+
+// cleanup potentially zoned strings from base classes
+#define ATTRIB_STRZONE(cname, name, type, val) \
+ classfield(cname).type name; \
+ INIT(cname) \
+ { \
+ strcpy(this.name, val); \
+ }
+
+#define STATIC_ATTRIB_STRZONE(cname, name, type, val) \
+ type cname##_##name; \
+ _INIT_STATIC(cname) \
+ { \
+ strcpy(cname##_##name, val); \
+ }
+
+#define ATTRIBARRAY(cname, name, type, cnt) \
+ classfield(cname) .type name[cnt]
+
+#define METHOD(cname, name, prototype) \
+ STATIC_METHOD(cname, name, prototype); \
+ classfield(cname) .prototype name; \
+ _INIT_STATIC(cname) \
+ { \
+ this.name = METHOD_REFERENCE(cname, name); \
+ } \
+ STATIC_METHOD(cname, name, prototype)
+
+#define STATIC_METHOD(cname, name, prototype) \
+ prototype METHOD_REFERENCE(cname, name)
+
+#define ENDCLASS(cname) \
+ INIT(cname) \
+ { \
+ return this; \
+ }
+
+// impl
.string vtblname;
.entity vtblbase;
}
#define VTBL(cname, base) \
- INIT_STATIC(cname); \
+ _INIT_STATIC(cname); \
entity cname##_vtbl; \
void cname##_vtbl_init() \
{ \
} \
ACCUMULATE_FUNCTION(RegisterClasses, cname##_vtbl_init)
-#define INIT_STATIC(cname) [[accumulate]] void spawn##cname##_static(cname this)
-#define INIT(cname) [[accumulate]] cname spawn##cname##_1(cname this)
-
-#define CLASS(cname, base) \
- entityclass(cname, base); \
- class(cname).bool instanceOf##cname; \
- bool is_##cname(entity e) { return e.instanceOf##cname; } \
- VTBL(cname, base) \
- INIT_STATIC(cname) \
- { \
- if (cname##_vtbl) \
- { \
- copyentity(cname##_vtbl, this); \
- return; \
- } \
- spawn##base##_static(this); \
- this.instanceOf##cname = true; \
- } \
- INIT(cname) \
- { \
- /* Only statically initialize the current class, it contains everything it inherits */ \
- if (cname##_vtbl.vtblname == this.classname) \
- { \
- spawn##cname##_static(this); \
- this.classname = #cname; \
- this.vtblname = string_null; \
- this.vtblbase = cname##_vtbl; \
- } \
- spawn##base##_1(this); \
- }
+#define _INIT_STATIC(cname) ACCUMULATE void spawn##cname##_static(cname this)
+
+#if NDEBUG
+ #define DEBUG_STUFF(cname)
+#else
+ #define DEBUG_STUFF(cname) \
+ ERASEABLE bool is_##cname(entity e) { return e.instanceOf##cname; } \
+ ERASEABLE void isnt_##cname(entity e) { eprint(e); }
+#endif
#define METHOD_REFERENCE(cname, name) \
cname##_##name
-#define STATIC_METHOD(cname, name, prototype) \
- prototype METHOD_REFERENCE(cname, name)
-
-#define METHOD(cname, name, prototype) \
- STATIC_METHOD(cname, name, prototype); \
- class(cname) .prototype name; \
- INIT_STATIC(cname) \
- { \
- this.name = METHOD_REFERENCE(cname, name); \
- } \
- STATIC_METHOD(cname, name, prototype)
-
-#define DESTRUCTOR(cname) \
- STATIC_METHOD(cname, dtorimpl, void(cname this)); \
- METHOD(cname, dtor, void(cname this)) \
- { \
- METHOD_REFERENCE(cname, dtorimpl)(this); \
- entity super = SUPER(cname); \
- if (super != cname##_vtbl) super.dtor(this); \
- } \
- STATIC_METHOD(cname, dtorimpl, void(cname this))
-
-#define ATTRIB(cname, name, type, val) \
- class(cname).type name; \
- INIT(cname) \
- { \
- noref bool strzone; /* Error on strzone() calls. */ \
- this.name = val; \
- }
-
-#define ATTRIB_STRZONE(cname, name, type, val) \
- class(cname).type name; \
- INIT(cname) \
- { \
- if (this.name) \
- strunzone(this.name); \
- this.name = strzone(val); \
- }
-
-#define ATTRIBARRAY(cname, name, type, cnt) \
- class(cname).type name[cnt];
-
-#define ENDCLASS(cname) \
- INIT(cname) \
- { \
- return this; \
- }
-
-#define SUPER(cname) (cname##_vtbl.vtblbase)
+#endif
#define spawn_static(this)
#define spawn_1(this)
#define _vtbl NULL
-CLASS(Object, );
- DESTRUCTOR(Object) { remove(this); }
+CLASS(Object)
+ DESTRUCTOR(Object) { builtin_remove(this); }
#define remove(this) delete(this)
METHOD(Object, describe, string(Object this))
{
- TC(Object, this);
+ TC(Object, this);
string s = _("No description");
if (cvar("developer"))
{
}
METHOD(Object, display, void(Object this, void(string name, string icon) returns))
{
- TC(Object, this);
+ TC(Object, this);
returns(sprintf("entity %i", this), "nopreview_map");
}
ENDCLASS(Object)