-// Note:
-// to use this, you FIRST call configureSliderVisuals, then configureSliderValues
-#ifndef ITEM_SLIDER_H
- #define ITEM_SLIDER_H
- #include "label.qc"
- CLASS(Slider, Label)
- METHOD(Slider, resizeNotify, void(entity, vector, vector, vector, vector));
- METHOD(Slider, configureSliderVisuals, void(entity, float, float, float, string));
- METHOD(Slider, configureSliderValues, void(entity, float, float, float, float, float, float));
- METHOD(Slider, draw, void(entity));
- METHOD(Slider, keyDown, float(entity, float, float, float));
- METHOD(Slider, keyUp, float(entity, float, float, float));
- METHOD(Slider, mousePress, float(entity, vector));
- METHOD(Slider, mouseDrag, float(entity, vector));
- METHOD(Slider, mouseRelease, float(entity, vector));
- METHOD(Slider, valueToText, string(entity, float));
- METHOD(Slider, toString, string(entity));
- METHOD(Slider, setValue_allowAnim, void(entity, float, bool));
- METHOD(Slider, setValue_noAnim, void(entity, float));
- METHOD(Slider, setValue, void(entity, float));
- METHOD(Slider, setSliderValue, void(entity, float));
- METHOD(Slider, showNotify, void(entity));
- ATTRIB(Slider, src, string, string_null)
- ATTRIB(Slider, focusable, float, 1)
- ATTRIB(Slider, allowFocusSound, float, 1)
- ATTRIB(Slider, value, float, 0)
- ATTRIB(Slider, animated, float, 1)
- ATTRIB(Slider, sliderValue, float, 0)
- ATTRIB(Slider, sliderAnim, entity, NULL)
- ATTRIB(Slider, valueMin, float, 0)
- ATTRIB(Slider, valueMax, float, 0)
- ATTRIB(Slider, valueStep, float, 0)
- ATTRIB(Slider, valueDigits, float, 0)
- ATTRIB(Slider, valueKeyStep, float, 0)
- ATTRIB(Slider, valuePageStep, float, 0)
- ATTRIB(Slider, valueDisplayMultiplier, float, 1.0)
- ATTRIB(Slider, textSpace, float, 0)
- ATTRIB(Slider, controlWidth, float, 0)
- ATTRIB(Slider, pressed, float, 0)
- ATTRIB(Slider, pressOffset, float, 0)
- ATTRIB(Slider, previousValue, float, 0)
- ATTRIB(Slider, tolerance, vector, '0 0 0')
- ATTRIB(Slider, disabled, float, 0)
- ATTRIB(Slider, color, vector, '1 1 1')
- ATTRIB(Slider, color2, vector, '1 1 1')
- ATTRIB(Slider, colorD, vector, '1 1 1')
- ATTRIB(Slider, colorC, vector, '1 1 1')
- ATTRIB(Slider, colorF, vector, '1 1 1')
- ATTRIB(Slider, disabledAlpha, float, 0.3)
- ENDCLASS(Slider)
-#endif
+#include "slider.qh"
+
+#include "../anim/easing.qh"
+#include "../anim/animhost.qh"
+
+.entity applyButton;
-#ifdef IMPLEMENTATION
void Slider_setValue_allowAnim(entity me, float val, bool allowAnim)
{
if (allowAnim && me.animated)
SUPER(Slider).draw(me);
me.text = string_null; // TEMPSTRING!
}
-#endif