// snapping
if(v > fromDecibelOfSquare(me.valueMax - 0.5 * me.valueStep, me.valueMin))
- Slider_setValue(me, me.valueMax);
+ Slider_setValue_noAnim(me, me.valueMax);
else
- Slider_setValue(me, me.valueStep * floor(0.5 + toDecibelOfSquare(v, me.valueMin) / me.valueStep) );
+ Slider_setValue_noAnim(me, me.valueStep * floor(0.5 + toDecibelOfSquare(v, me.valueMin) / me.valueStep));
}
void XonoticDecibelsSlider_saveCvars(entity me)
{