string autocvar_sv_eventlog_files_nameprefix;
string autocvar_sv_eventlog_files_namesuffix;
bool autocvar_sv_eventlog_files_timestamps;
+bool autocvar_sv_eventlog_ipv6_delimiter = false;
float autocvar_sv_friction_on_land;
var float autocvar_sv_friction_slick = 0.5;
float autocvar_sv_gameplayfix_q2airaccelerate = 1;