#define waypoint_remove_links_hardwired() waypoint_load_or_remove_links_hardwired(true)
void waypoint_load_or_remove_links_hardwired(bool removal_mode);
-void waypoint_spawn_fromeditor(entity pl);
+void waypoint_spawn_fromeditor(entity pl, bool at_crosshair);
entity waypoint_spawn(vector m1, vector m2, float f);
entity waypoint_spawnpersonal(entity this, vector position);