void waypoint_spawnforitem_force(entity e, vector org);
void waypoint_spawnforitem(entity e);
void waypoint_spawnforteleporter(entity e, vector destination, float timetaken, entity tracetest_ent);
-void waypoint_spawnforteleporter_wz(entity e, vector org, vector destination, float timetaken, vector down_dir, entity tracetest_ent);
+void waypoint_spawnforteleporter_wz(entity e, vector org, vector destination, float timetaken, vector down_dir_src, vector down_dir_dest, entity tracetest_ent);
void botframe_showwaypointlinks();
float waypoint_loadall();