float DEBUG_NODE_FAIL = 3;
vector debuglastnode;
-entity navigation_wander_owner; // Owner of the temporary list of goals
-entity navigation_wander_goal; // Head of the temporary list of goals
-.entity navigation_wander_nextgoal;
-entity navigation_wander_bestgoal;
-float navigation_wander_bestgoalrating;
+entity bot_waypoint_queue_owner; // Owner of the temporary list of goals
+entity bot_waypoint_queue_goal; // Head of the temporary list of goals
+.entity bot_waypoint_queue_nextgoal;
+entity bot_waypoint_queue_bestgoal;
+float bot_waypoint_queue_bestgoalrating;
/*
* Functions