#include "race.qh"
#include "../common/triggers/teleporters.qh"
-#include "mutators/mutators_include.qh"
+#include "mutators/all.qh"
#include "weapons/tracing.qh"
#include "../common/constants.qh"
-#include "../common/deathtypes.qh"
+#include "../common/deathtypes/all.qh"
#include "../common/util.qh"
#include "../common/monsters/all.qh"
#include "../common/triggers/func/breakable.qh"
-#include "../csqcmodellib/sv_model.qh"
+#include "../lib/csqcmodel/sv_model.qh"
-#include "../warpzonelib/anglestransform.qh"
-#include "../warpzonelib/util_server.qh"
+#include "../lib/warpzone/anglestransform.qh"
+#include "../lib/warpzone/util_server.qh"
void CopyBody(float keepvelocity);
e2 = spawn();
setorigin(e2, e.origin);
- RadiusDamage(e2, self, 1000, 0, 128, world, world, 500, DEATH_CHEAT, e);
+ RadiusDamage(e2, self, 1000, 0, 128, world, world, 500, DEATH_CHEAT.m_id, e);
remove(e2);
LOG_INFO("404 Sportsmanship not found.\n");