if(g_cts) // allow an instant kill in CTS
{
- ClientKill_Now();
+ if(self.killcnt < 5) // 5 kills in 5 seconds allowed
+ {
+ self.killcnt += 1;
+ ClientKill_Now();
+ }
return;
}
if(g_nexball)
nexball_setstatus();
+ if(g_cts)
+ self.killcnt = max(0, self.killcount - sys_frametime);
+
self.dmg_team = max(0, self.dmg_team - autocvar_g_teamdamage_resetspeed * frametime);
//self.angles_y=self.v_angle_y + 90; // temp