float SV_ParseClientCommand_floodcheck()
{
- if not(timeout_status) // not while paused
+ if (!timeout_status) // not while paused
{
if(time <= (self.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
{
return;
}
}
-
+
default:
sprint(self, "Incorrect parameters for ^2autoswitch^7\n");
case CMD_REQUEST_USAGE:
{
sprint(self, "\nUsage:^3 cmd autoswitch selection\n");
- sprint(self, " Where 'selection' controls if autoswitch is on or off.\n");
+ sprint(self, " Where 'selection' controls if autoswitch is on or off.\n");
return;
}
}
{
case CMD_REQUEST_COMMAND:
{
- print(sprintf("CHECKFAIL: %s (%s) epically failed check %s\n", self.netname, self.netaddress, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1))));
+ printf("CHECKFAIL: %s (%s) epically failed check %s\n", self.netname, self.netaddress, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
self.checkfail = 1;
return; // never fall through to usage
}
-
+
default:
sprint(self, "Incorrect parameters for ^2checkfail^7\n");
case CMD_REQUEST_USAGE:
if(IS_CLIENT(self))
{
self.version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
-
+
if(self.version < autocvar_gameversion_min || self.version > autocvar_gameversion_max)
{
self.version_mismatch = 1;
ClientKill_TeamChange(-2); // observe
- }
- else if(autocvar_g_campaign || autocvar_g_balance_teams)
+ }
+ else if(autocvar_g_campaign || autocvar_g_balance_teams)
{
//JoinBestTeam(self, FALSE, TRUE);
- }
- else if(teamplay && !autocvar_sv_spectate && !(self.team_forced > 0))
+ }
+ else if(teamplay && !autocvar_sv_spectate && !(self.team_forced > 0))
{
self.classname = "observer"; // really?
stuffcmd(self, "menu_showteamselect\n");
}
}
-
+
return;
}
}
-
+
default:
sprint(self, "Incorrect parameters for ^2clientversion^7\n");
case CMD_REQUEST_USAGE:
{
if(argv(1) != "")
{
- if(intermission_running)
+ if(intermission_running)
MapVote_SendPicture(stof(argv(1)));
return;
}
}
-
+
default:
sprint(self, "Incorrect parameters for ^2mv_getpicture^7\n");
case CMD_REQUEST_USAGE:
}
}
-void ClientCommand_join(float request)
+void ClientCommand_join(float request)
{
switch(request)
{
{
if(IS_CLIENT(self))
{
- if(!IS_PLAYER(self) && !lockteams && !g_arena)
+ if(!IS_PLAYER(self) && !lockteams)
{
- if(nJoinAllowed(self))
+ if(nJoinAllowed(self))
{
if(autocvar_g_campaign) { campaign_bots_may_start = 1; }
Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_JOIN_PLAY, self.netname);
PutClientInServer();
}
- else
+ else
{
//player may not join because of g_maxplayers is set
Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_JOIN_PREVENT);
}
return; // never fall through to usage
}
-
+
default:
case CMD_REQUEST_USAGE:
{
}
}
+void ClientCommand_mobedit(float request, float argc)
+{
+ switch(request)
+ {
+ case CMD_REQUEST_COMMAND:
+ {
+ if(argv(1) && argv(2))
+ {
+ makevectors(self.v_angle);
+ WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
+
+ if(!autocvar_g_monsters_edit) { sprint(self, "Monster property editing is not enabled.\n"); }
+ if(!(trace_ent.flags & FL_MONSTER)) { sprint(self, "You need to aim at your monster to edit its properties.\n"); }
+ else if(trace_ent.realowner != self) { sprint(self, "That monster does not belong to you.\n"); }
+ else // all went well, continue
+ {
+ switch(argv(1))
+ {
+ case "skin":
+ {
+ if(trace_ent.monsterid != MON_MAGE)
+ trace_ent.skin = stof(argv(2));
+ break;
+ }
+ case "movetarget":
+ {
+ trace_ent.monster_moveflags = stof(argv(2));
+ break;
+ }
+ }
+ }
+
+ return;
+ }
+ }
+ default:
+ sprint(self, "Incorrect parameters for ^2mobedit^7\n");
+ case CMD_REQUEST_USAGE:
+ {
+ sprint(self, "\nUsage:^3 cmd mobedit [argument]\n");
+ sprint(self, " Where 'argument' can be skin or movetarget.\n");
+ return;
+ }
+ }
+}
+
+void ClientCommand_mobkill(float request)
+{
+ switch(request)
+ {
+ case CMD_REQUEST_COMMAND:
+ {
+ makevectors(self.v_angle);
+ WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
+
+ if(trace_ent.flags & FL_MONSTER)
+ {
+ if(trace_ent.realowner != self)
+ {
+ sprint(self, "That monster does not belong to you.\n");
+ return;
+ }
+ sprint(self, strcat("Your pet '", trace_ent.monster_name, "' has been brutally mutilated.\n"));
+ Damage (trace_ent, world, world, trace_ent.health + trace_ent.max_health + 200, DEATH_KILL, trace_ent.origin, '0 0 0');
+ return;
+ }
+ else
+ sprint(self, "You need to aim at your monster to kill it.\n");
+
+ return;
+ }
+
+ default:
+ sprint(self, "Incorrect parameters for ^2mobkill^7\n");
+ case CMD_REQUEST_USAGE:
+ {
+ sprint(self, "\nUsage:^3 cmd mobkill\n");
+ sprint(self, " Aim at your monster to kill it.\n");
+ return;
+ }
+ }
+}
+
+void ClientCommand_mobspawn(float request, float argc)
+{
+ switch(request)
+ {
+ case CMD_REQUEST_COMMAND:
+ {
+ entity e;
+ string tospawn;
+ float moveflag;
+
+ moveflag = (argv(2) ? stof(argv(2)) : 1); // follow owner if not defined
+ tospawn = strtolower(argv(1));
+
+ if(tospawn == "list")
+ {
+ sprint(self, monsterlist_reply);
+ return;
+ }
+
+ if(autocvar_g_monsters_max <= 0 || autocvar_g_monsters_max_perplayer <= 0) { sprint(self, "Monster spawning is disabled.\n"); }
+ else if(!IS_PLAYER(self)) { sprint(self, "You can't spawn monsters while spectating.\n"); }
+ else if(MUTATOR_CALLHOOK(AllowMobSpawning)) { sprint(self, "Monster spawning is currently disabled by a mutator.\n"); }
+ else if(!autocvar_g_monsters) { Send_Notification(NOTIF_ONE, self, MSG_INFO, INFO_MONSTERS_DISABLED); }
+ else if(self.vehicle) { sprint(self, "You can't spawn monsters while driving a vehicle.\n"); }
+ else if(autocvar_g_campaign) { sprint(self, "You can't spawn monsters in campaign mode.\n"); }
+ else if(self.deadflag != DEAD_NO) { sprint(self, "You can't spawn monsters while dead.\n"); }
+ else if(self.monstercount >= autocvar_g_monsters_max_perplayer) { sprint(self, "You have spawned too many monsters, kill some before trying to spawn any more.\n"); }
+ else if(totalspawned >= autocvar_g_monsters_max) { sprint(self, "The global maximum monster count has been reached, kill some before trying to spawn any more.\n"); }
+ else if(tospawn != "")
+ {
+ float found = 0, i;
+ entity mon;
+
+ for(i = MON_FIRST; i <= MON_LAST; ++i)
+ {
+ mon = get_monsterinfo(i);
+ if(mon.netname == tospawn)
+ {
+ found = TRUE;
+ break;
+ }
+ }
+
+ if(found)
+ {
+ self.monstercount += 1;
+ totalspawned += 1;
+
+ makevectors(self.v_angle);
+ WarpZone_TraceBox (CENTER_OR_VIEWOFS(self), PL_MIN, PL_MAX, CENTER_OR_VIEWOFS(self) + v_forward * 150, TRUE, self);
+ //WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 150, MOVE_NORMAL, self);
+
+ e = spawnmonster(tospawn, 0, self, self, trace_endpos, FALSE, moveflag);
+
+ sprint(self, strcat("Spawned ", e.monster_name, "\n"));
+
+ return;
+ }
+ }
+ }
+
+ default:
+ sprint(self, "Incorrect parameters for ^2mobspawn^7\n");
+ case CMD_REQUEST_USAGE:
+ {
+ sprint(self, "\nUsage:^3 cmd mobspawn <random> <monster> [movetype]\n");
+ sprint(self, " See 'cmd mobspawn list' for available monsters.\n");
+ sprint(self, " Argument 'random' spawns a random monster.\n");
+ sprint(self, " Monster will follow the owner if second argument is not defined.\n");
+ return;
+ }
+ }
+}
+
void ClientCommand_ready(float request) // todo: anti-spam for toggling readyness
{
switch(request)
{
if(IS_CLIENT(self))
{
- if(inWarmupStage || autocvar_sv_ready_restart || g_race_qualifying == 2)
+ if(warmup_stage || autocvar_sv_ready_restart || g_race_qualifying == 2)
{
if(!readyrestart_happened || autocvar_sv_ready_restart_repeatable)
{
}
// cannot reset the game while a timeout is active!
- if not(timeout_status)
+ if (!timeout_status)
ReadyCount();
} else {
sprint(self, "^1Game has already been restarted\n");
}
return; // never fall through to usage
}
-
+
default:
case CMD_REQUEST_USAGE:
{
if(argc >= 2) { Say(self, FALSE, world, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1); }
return; // never fall through to usage
}
-
+
default:
case CMD_REQUEST_USAGE:
{
if(argc >= 2) { Say(self, TRUE, world, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1); }
return; // never fall through to usage
}
-
+
default:
case CMD_REQUEST_USAGE:
{
if(IS_CLIENT(self))
{
if(teamplay)
- if not(self.team_forced > 0)
- if not(lockteams)
+ if(self.team_forced <= 0)
+ if (!lockteams)
{
float selection;
-
+
switch(argv(1))
{
case "red": selection = NUM_TEAM_1; break;
case "yellow": selection = NUM_TEAM_3; break;
case "pink": selection = NUM_TEAM_4; break;
case "auto": selection = (-1); break;
-
+
default: selection = 0; break;
}
-
+
if(selection)
{
if(self.team == selection && self.deadflag == DEAD_NO)
else
sprint(self, "^7selectteam can only be used in teamgames\n");
}
- return;
+ return;
}
}
return;
}
}
-
+
default:
sprint(self, "Incorrect parameters for ^2selectteam^7\n");
case CMD_REQUEST_USAGE:
{
//float tokens;
string s;
-
+
if(argc == 2) // undefined cvar: use the default value on the server then
{
s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
tokenize_console(s);
}
-
+
GetCvars(1);
-
+
return;
}
}
-
+
default:
sprint(self, "Incorrect parameters for ^2sentcvar^7\n");
case CMD_REQUEST_USAGE:
}
}
-void ClientCommand_spectate(float request)
+void ClientCommand_spectate(float request)
{
switch(request)
{
{
if(IS_CLIENT(self))
{
- if(g_arena) { return; }
if(g_lms)
{
if(self.lms_spectate_warning)
return;
}
}
-
- if(IS_PLAYER(self) && autocvar_sv_spectate == 1)
+
+ if(IS_PLAYER(self) && autocvar_sv_spectate == 1)
ClientKill_TeamChange(-2); // observe
// in CA, allow a dead player to move to spectators (without that, caplayer!=0 will be moved back to the player list)
}
return; // never fall through to usage
}
-
+
default:
case CMD_REQUEST_USAGE:
{
return;
}
}
-
+
default:
sprint(self, "Incorrect parameters for ^2suggestmap^7\n");
case CMD_REQUEST_USAGE:
{
entity tell_to = GetIndexedEntity(argc, 1);
float tell_accepted = VerifyClientEntity(tell_to, TRUE, FALSE);
-
+
if(tell_accepted > 0) // the target is a real client
{
if(tell_to != self) // and we're allowed to send to them :D
}
else { print_to(self, "You can't ^2tell^7 a message to yourself."); return; }
}
- else if(argv(1) == "#0")
- {
+ else if(argv(1) == "#0")
+ {
trigger_magicear_processmessage_forallears(self, -1, world, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
return;
}
else { print_to(self, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
}
}
-
+
default:
sprint(self, "Incorrect parameters for ^2tell^7\n");
case CMD_REQUEST_USAGE:
}
}
-void ClientCommand_voice(float request, float argc, string command)
+void ClientCommand_voice(float request, float argc, string command)
{
switch(request)
{
VoiceMessage(argv(1), substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2)));
else
VoiceMessage(argv(1), "");
-
+
return;
}
}
-
+
default:
sprint(self, "Incorrect parameters for ^2voice^7\n");
case CMD_REQUEST_USAGE:
{
case CMD_REQUEST_COMMAND:
{
-
+
return; // never fall through to usage
}
-
+
default:
case CMD_REQUEST_USAGE:
{
CLIENT_COMMAND("clientversion", ClientCommand_clientversion(request, arguments), "Release version of the game") \
CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(request, arguments), "Retrieve mapshot picture from the server") \
CLIENT_COMMAND("join", ClientCommand_join(request), "Become a player in the game") \
+ CLIENT_COMMAND("mobedit", ClientCommand_mobedit(request, arguments), "Edit your monster's properties") \
+ CLIENT_COMMAND("mobkill", ClientCommand_mobkill(request), "Kills your monster") \
+ CLIENT_COMMAND("mobspawn", ClientCommand_mobspawn(request, arguments), "Spawn monsters infront of yourself") \
CLIENT_COMMAND("ready", ClientCommand_ready(request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
CLIENT_COMMAND("say", ClientCommand_say(request, arguments, command), "Print a message to chat to all players") \
CLIENT_COMMAND("say_team", ClientCommand_say_team(request, arguments, command), "Print a message to chat to all team mates") \
CLIENT_COMMAND("tell", ClientCommand_tell(request, arguments, command), "Send a message directly to a player") \
CLIENT_COMMAND("voice", ClientCommand_voice(request, arguments, command), "Send voice message via sound") \
/* nothing */
-
+
void ClientCommand_macro_help()
{
#define CLIENT_COMMAND(name,function,description) \
{ sprint(self, " ^2", name, "^7: ", description, "\n"); }
-
+
CLIENT_COMMANDS(0, 0, "")
#undef CLIENT_COMMAND
-
+
return;
}
{
#define CLIENT_COMMAND(name,function,description) \
{ if(name == strtolower(argv(0))) { function; return TRUE; } }
-
+
CLIENT_COMMANDS(CMD_REQUEST_COMMAND, argc, command)
#undef CLIENT_COMMAND
-
+
return FALSE;
}
{
#define CLIENT_COMMAND(name,function,description) \
{ if(name == strtolower(argv(1))) { function; return TRUE; } }
-
+
CLIENT_COMMANDS(CMD_REQUEST_USAGE, argc, "")
#undef CLIENT_COMMAND
-
+
return FALSE;
}
void ClientCommand_macro_write_aliases(float fh)
{
#define CLIENT_COMMAND(name,function,description) \
- { CMD_Write_Alias("qc_cmd_cmd", name, description); }
-
+ { CMD_Write_Alias("qc_cmd_cmd", name, description); }
+
CLIENT_COMMANDS(0, 0, "")
#undef CLIENT_COMMAND
-
+
return;
}
return;
float argc = tokenize_console(command);
-
+
// for the mutator hook system
cmd_name = strtolower(argv(0));
cmd_argc = argc;
cmd_string = command;
-
+
// Guide for working with argc arguments by example:
// argc: 1 - 2 - 3 - 4
- // argv: 0 - 1 - 2 - 3
+ // argv: 0 - 1 - 2 - 3
// cmd vote - master - login - password
-
+
// for floodcheck
switch(strtolower(argv(0)))
{
case "prespawn": break; // handled by engine in host_cmd.c
case "sentcvar": break; // handled by server in this file
case "spawn": break; // handled by engine in host_cmd.c
-
- default:
+
+ default:
if(SV_ParseClientCommand_floodcheck())
break; // "TRUE": continue, as we're not flooding yet
else
return; // "FALSE": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
}
-
+
/* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
- if(argv(0) == "help")
+ if(argv(0) == "help")
{
- if(argc == 1)
+ if(argc == 1)
{
sprint(self, "\nClient networked commands:\n");
ClientCommand_macro_help();
-
+
sprint(self, "\nCommon networked commands:\n");
CommonCommand_macro_help(self);
-
+
sprint(self, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
sprint(self, "For help about a specific command, type cmd help COMMAND\n");
return;
- }
+ }
else if(CommonCommand_macro_usage(argc, self)) // Instead of trying to call a command, we're going to see detailed information about it
{
return;
{
return;
}
- }
+ }
else if(MUTATOR_CALLHOOK(SV_ParseClientCommand))
{
return; // handled by a mutator
}
- else if(CheatCommand(argc))
+ else if(CheatCommand(argc))
{
return; // handled by server/cheats.qc
}