-#if defined(CSQC)
-#elif defined(MENUQC)
-#elif defined(SVQC)
- #include "../../dpdefs/progsdefs.qc"
- #include "../../dpdefs/dpextensions.qc"
- #include "../../warpzonelib/common.qh"
- #include "../../common/constants.qh"
- #include "../../common/teams.qh"
- #include "../../common/util.qh"
- #include "../../common/command/shared_defs.qh"
- #include "../../common/monsters/monsters.qh"
- #include "../../common/monsters/sv_monsters.qh"
- #include "../../common/monsters/spawn.qh"
- #include "../autocvars.qh"
- #include "../defs.qh"
- #include "../../common/notifications.qh"
- #include "../../common/deathtypes.qh"
- #include "../mutators/mutators_include.qh"
- #include "../vehicles/vehicles_def.qh"
- #include "../campaign.qh"
- #include "../../common/mapinfo.qh"
- #include "common.qh"
- #include "vote.qh"
- #include "cmd.qh"
- #include "../cheats.qh"
- #include "../scores.qh"
- #include "../ipban.qh"
+#include "../../common/command/command.qh"
+#include "cmd.qh"
+#include "../_all.qh"
+
+#include "common.qh"
+#include "vote.qh"
+
+#include "../campaign.qh"
+#include "../cheats.qh"
+#include "../cl_player.qh"
+#include "../ipban.qh"
+#include "../mapvoting.qh"
+#include "../scores.qh"
+#include "../teamplay.qh"
+
+#include "../mutators/mutators_include.qh"
+
+#ifdef SVQC
+ #include "../vehicles/vehicle.qh"
#endif
+#include "../../common/constants.qh"
+#include "../../common/deathtypes.qh"
+#include "../../common/mapinfo.qh"
+#include "../../common/notifications.qh"
+#include "../../common/teams.qh"
+#include "../../common/util.qh"
+
+#include "../../common/monsters/all.qc"
+#include "../../common/monsters/spawn.qh"
+#include "../../common/monsters/sv_monsters.qh"
+
+#include "../../warpzonelib/common.qh"
+
+void ClientKill_TeamChange (float targetteam); // 0 = don't change, -1 = auto, -2 = spec
+
// =========================================================
// Server side networked commands code, reworked by Samual
// Last updated: December 28th, 2011
{
makevectors(self.v_angle);
WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
-
+
if(!autocvar_g_monsters_edit) { sprint(self, "Monster property editing is not enabled.\n"); return; }
if(trace_ent.flags & FL_MONSTER)
{
{
case "skin":
{
- if(trace_ent.monsterid != MON_MAGE)
+ if(trace_ent.monsterid != MON_MAGE.monsterid)
trace_ent.skin = stof(argv(2));
return;
}
{
makevectors(self.v_angle);
WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
-
+
if(trace_ent.flags & FL_MONSTER)
{
if(trace_ent.realowner != self)
return;
}
}
-
+
default:
sprint(self, "Incorrect parameters for ^2mobkill^7\n");
case CMD_REQUEST_USAGE:
entity e;
string tospawn;
float moveflag, monstercount = 0;
-
+
moveflag = (argv(2) ? stof(argv(2)) : 1); // follow owner if not defined
tospawn = strtolower(argv(1));
-
+
if(tospawn == "list")
{
sprint(self, monsterlist_reply);
return;
}
-
+
FOR_EACH_MONSTER(e)
{
if(e.realowner == self)
++monstercount;
}
-
+
if(autocvar_g_monsters_max <= 0 || autocvar_g_monsters_max_perplayer <= 0) { sprint(self, "Monster spawning is disabled.\n"); return; }
else if(!IS_PLAYER(self)) { sprint(self, "You can't spawn monsters while spectating.\n"); return; }
else if(MUTATOR_CALLHOOK(AllowMobSpawning)) { sprint(self, "Monster spawning is currently disabled by a mutator.\n"); return; }
{
float found = 0, i;
entity mon;
-
+
for(i = MON_FIRST; i <= MON_LAST; ++i)
{
mon = get_monsterinfo(i);
if(found || tospawn == "random")
{
totalspawned += 1;
-
+
makevectors(self.v_angle);
WarpZone_TraceBox (CENTER_OR_VIEWOFS(self), PL_MIN, PL_MAX, CENTER_OR_VIEWOFS(self) + v_forward * 150, true, self);
//WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 150, MOVE_NORMAL, self);
-
+
e = spawnmonster(tospawn, 0, self, self, trace_endpos, false, false, moveflag);
-
+
sprint(self, strcat("Spawned ", e.monster_name, "\n"));
-
+
return;
}
}
}
-
+
default:
sprint(self, "Incorrect parameters for ^2mobspawn^7\n");
case CMD_REQUEST_USAGE:
}
}
+void ClientCommand_physics(float request, float argc)
+{
+ switch(request)
+ {
+ case CMD_REQUEST_COMMAND:
+ {
+ string command = strtolower(argv(1));
+
+ if(!autocvar_g_physics_clientselect)
+ {
+ sprint(self, "Client physics selection is currently disabled.\n");
+ return;
+ }
+
+ if(command == "list" || command == "help")
+ {
+ sprint(self, strcat("Available physics sets: \n\n", autocvar_g_physics_clientselect_options, " default\n"));
+ return;
+ }
+
+ if(Physics_Valid(command) || command == "default")
+ {
+ stuffcmd(self, strcat("\nseta cl_physics ", command, "\nsendcvar cl_physics\n"));
+ sprint(self, strcat("^2Physics set successfully changed to ^3", command, "\n"));
+ return;
+ }
+ }
+
+ default:
+ sprint(self, strcat("Current physics set: ^3", self.cvar_cl_physics, "\n"));
+ case CMD_REQUEST_USAGE:
+ {
+ sprint(self, "\nUsage:^3 cmd physics <physics>\n");
+ sprint(self, " See 'cmd physics list' for available physics sets.\n");
+ sprint(self, " Argument 'default' resets to standard physics.\n");
+ return;
+ }
+ }
+}
+
void ClientCommand_ready(float request) // todo: anti-spam for toggling readyness
{
switch(request)
CLIENT_COMMAND("mobedit", ClientCommand_mobedit(request, arguments), "Edit your monster's properties") \
CLIENT_COMMAND("mobkill", ClientCommand_mobkill(request), "Kills your monster") \
CLIENT_COMMAND("mobspawn", ClientCommand_mobspawn(request, arguments), "Spawn monsters infront of yourself") \
+ CLIENT_COMMAND("physics", ClientCommand_physics(request, arguments), "Change physics set") \
CLIENT_COMMAND("ready", ClientCommand_ready(request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
CLIENT_COMMAND("say", ClientCommand_say(request, arguments, command), "Print a message to chat to all players") \
CLIENT_COMMAND("say_team", ClientCommand_say_team(request, arguments, command), "Print a message to chat to all team mates") \
void SV_ParseClientCommand(string command)
{
+ // If invalid UTF-8, don't even parse it
+ string command2 = "";
+ float len = strlen(command);
+ float i;
+ for (i = 0; i < len; ++i)
+ command2 = strcat(command2, chr2str(str2chr(command, i)));
+ if (command != command2)
+ return;
+
// if we're banned, don't even parse the command
if(Ban_MaybeEnforceBanOnce(self))
return;
float argc = tokenize_console(command);
- // for the mutator hook system
- cmd_name = strtolower(argv(0));
- cmd_argc = argc;
- cmd_string = command;
-
// Guide for working with argc arguments by example:
// argc: 1 - 2 - 3 - 4
// argv: 0 - 1 - 2 - 3
return;
}
}
- else if(MUTATOR_CALLHOOK(SV_ParseClientCommand))
+ else if(MUTATOR_CALLHOOK(SV_ParseClientCommand, strtolower(argv(0)), argc, command))
{
return; // handled by a mutator
}