+#pragma once
+
// =================================================
// Declarations for server side game commands
-// Last updated: December 25th, 2011
// =================================================
string GotoMap(string m);
void race_deleteTime(string map, float pos);
-#define SHUFFLETEAMS_MAX_PLAYERS 255
-#define SHUFFLETEAMS_MAX_TEAMS 4
-float shuffleteams_players[SHUFFLETEAMS_MAX_PLAYERS]; // maximum of 255 player slots
-float shuffleteams_teams[SHUFFLETEAMS_MAX_TEAMS]; // maximum of 4 teams
-
// used by common/command/generic.qc:GenericCommand_dumpcommands to list all commands into a .txt file
-void GameCommand_macro_write_aliases(float fh);
\ No newline at end of file
+void GameCommand_macro_write_aliases(float fh);