#define FOR_EACH_SPEC(v) FOR_EACH_CLIENT(v) if (!IS_PLAYER(v)) // Samual: shouldn't this be IS_SPEC(v)? and rather create a separate macro to include observers too
#define FOR_EACH_REALPLAYER(v) FOR_EACH_REALCLIENT(v) if(IS_PLAYER(v))
+#define FOR_EACH_MONSTER(v) for(v = world; (v = findflags(v, flags, FL_MONSTER)) != world; )
+
#define CENTER_OR_VIEWOFS(ent) (ent.origin + (IS_PLAYER(ent) ? ent.view_ofs : ((ent.mins + ent.maxs) * 0.5)))
// copies a string to a tempstring (so one can strunzone it)
{ if(cvar(mut_cvar) && dependence) { MUTATOR_ADD(mut_name); } }
CHECK_MUTATOR_ADD("g_dodging", mutator_dodging, 1);
- CHECK_MUTATOR_ADD("g_spawn_near_teammate", mutator_spawn_near_teammate, 1);
+ CHECK_MUTATOR_ADD("g_spawn_near_teammate", mutator_spawn_near_teammate, teamplay);
CHECK_MUTATOR_ADD("g_physical_items", mutator_physical_items, 1);
CHECK_MUTATOR_ADD("g_touchexplode", mutator_touchexplode, 1);
CHECK_MUTATOR_ADD("g_minstagib", mutator_minstagib, 1);
CHECK_MUTATOR_ADD("g_nades", mutator_nades, 1);
CHECK_MUTATOR_ADD("g_sandbox", sandbox, 1);
CHECK_MUTATOR_ADD("g_campcheck", mutator_campcheck, 1);
+ CHECK_MUTATOR_ADD("g_buffs", mutator_buffs, 1);
#undef CHECK_MUTATOR_ADD
return TRUE;
}
-#ifdef COMPAT_XON010_CHANNELS
-void(entity e, float chan, string samp, float vol, float atten) builtin_sound = #8;
-void sound(entity e, float chan, string samp, float vol, float atten)
-{
- if (!sound_allowed(MSG_BROADCAST, e))
- return;
- builtin_sound(e, chan, samp, vol, atten);
-}
-#else
#undef sound
void sound(entity e, float chan, string samp, float vol, float atten)
{
return;
sound7(e, chan, samp, vol, atten, 0, 0);
}
-#endif
void soundtoat(float dest, entity e, vector o, float chan, string samp, float vol, float atten)
{
if(trace_dphitcontents == 0)
{
//dprint("A hit happened with zero hit contents... DEBUG THIS, this should never happen for projectiles! Projectile will self-destruct.\n");
- dprint(sprintf("A hit from a projectile happened with no hit contents! DEBUG THIS, this should never happen for projectiles! Profectile will self-destruct. (edict: %d, classname: %s, origin: %s)\n", num_for_edict(self), self.classname, vtos(self.origin)));
+ dprintf("A hit from a projectile happened with no hit contents! DEBUG THIS, this should never happen for projectiles! Profectile will self-destruct. (edict: %d, classname: %s, origin: %s)\n", num_for_edict(self), self.classname, vtos(self.origin));
checkclient();
}
if (trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOIMPACT)
return FALSE;
}
-float zcurveparticles_effectno;
-vector zcurveparticles_start;
-float zcurveparticles_spd;
-
-void endzcurveparticles()
-{
- if(zcurveparticles_effectno)
- {
- // terminator
- WriteShort(MSG_BROADCAST, zcurveparticles_spd | 0x8000);
- }
- zcurveparticles_effectno = 0;
-}
-
-void zcurveparticles(float effectno, vector start, vector end, float end_dz, float spd)
-{
- spd = bound(0, floor(spd / 16), 32767);
- if(effectno != zcurveparticles_effectno || start != zcurveparticles_start)
- {
- endzcurveparticles();
- WriteByte(MSG_BROADCAST, SVC_TEMPENTITY);
- WriteByte(MSG_BROADCAST, TE_CSQC_ZCURVEPARTICLES);
- WriteShort(MSG_BROADCAST, effectno);
- WriteCoord(MSG_BROADCAST, start_x);
- WriteCoord(MSG_BROADCAST, start_y);
- WriteCoord(MSG_BROADCAST, start_z);
- zcurveparticles_effectno = effectno;
- zcurveparticles_start = start;
- }
- else
- WriteShort(MSG_BROADCAST, zcurveparticles_spd);
- WriteCoord(MSG_BROADCAST, end_x);
- WriteCoord(MSG_BROADCAST, end_y);
- WriteCoord(MSG_BROADCAST, end_z);
- WriteCoord(MSG_BROADCAST, end_dz);
- zcurveparticles_spd = spd;
-}
-
-void zcurveparticles_from_tracetoss(float effectno, vector start, vector end, vector vel)
-{
- float end_dz;
- vector vecxy, velxy;
-
- vecxy = end - start;
- vecxy_z = 0;
- velxy = vel;
- velxy_z = 0;
-
- if (vlen(velxy) < 0.000001 * fabs(vel_z))
- {
- endzcurveparticles();
- trailparticles(world, effectno, start, end);
- return;
- }
-
- end_dz = vlen(vecxy) / vlen(velxy) * vel_z - (end_z - start_z);
- zcurveparticles(effectno, start, end, end_dz, vlen(vel));
-}
-
void write_recordmarker(entity pl, float tstart, float dt)
{
GameLogEcho(strcat(":recordset:", ftos(pl.playerid), ":", ftos(dt)));