#include "portals.qh"
#include "g_hook.qh"
-#include "mutators/all.qh"
+#include "mutators/_mod.qh"
#include "../common/constants.qh"
#include "../common/deathtypes/all.qh"
#include "../common/notifications/all.qh"
#include "../common/triggers/teleporters.qh"
#include "../common/triggers/subs.qh"
#include "../common/util.qh"
-#include "../common/weapons/all.qh"
+#include <common/weapons/_all.qh>
#include "../lib/csqcmodel/sv_model.qh"
#include "../lib/warpzone/anglestransform.qh"
#include "../lib/warpzone/util_server.qh"
fixedmakevectors(portal.mangle);
sound(portal, CH_SHOTS, SND_PORTO_EXPLODE, VOL_BASE, ATTEN_NORM);
Send_Effect(EFFECT_ROCKET_EXPLODE, portal.origin + v_forward * 16, v_forward * 1024, 4);
- remove(portal);
+ delete(portal);
}
else
{
if(!Portal_FindSafeOrigin(portal))
{
- remove(portal);
+ delete(portal);
return NULL;
}