if(attacker != this.aiment)
if(IS_INDEPENDENT_PLAYER(attacker) || IS_INDEPENDENT_PLAYER(this.aiment))
return;
- SetResourceAmountExplicit(this, RESOURCE_HEALTH, GetResourceAmount(this, RESOURCE_HEALTH) - damage);
+ TakeResource(this, RESOURCE_HEALTH, damage);
if(GetResourceAmount(this, RESOURCE_HEALTH) < 0)
Portal_Remove(this, 1);
}