#include "portals.qh"
#include <common/effects/all.qh>
-#include "g_hook.qh"
+#include "hook.qh"
#include "mutators/_mod.qh"
+#include <server/client.qh>
+#include <server/weapons/common.qh>
#include "../common/constants.qh"
#include "../common/deathtypes/all.qh"
#include "../common/notifications/all.qh"
#include "../common/mapobjects/teleporters.qh"
+#include <common/mapobjects/triggers.qh>
#include "../common/mapobjects/subs.qh"
#include "../common/util.qh"
#include <common/weapons/_all.qh>
#include "../common/vehicles/sv_vehicles.qh"
#include <common/weapons/weapon/porto.qh>
#include <server/player.qh>
-#include <server/g_damage.qh>
+#include <server/damage.qh>
#define PORTALS_ARE_NOT_SOLID