WriteByte(MSG_ENTITY, ENT_CLIENT_SPAWNEVENT);
- if(autocvar_g_spawnsound)
+ if(autocvar_g_spawn_alloweffects)
{
WriteByte(MSG_ENTITY, num_for_edict(self.owner));
WriteShort(MSG_ENTITY, self.owner.origin_x);
e.solid = SOLID_TRIGGER;
}
- //self.send_spawn = -1;
- //self.think = Spawn_Think;
- //self.nextthink = time;
-
Net_LinkEntity(self, FALSE, 0, SpawnPoint_Send);
}