// LordHavoc: increased name limit from 32 to 64 characters
#define MAX_SCOREBOARDNAME 64
// infostring sizes used by QuakeWorld support
-#define MAX_USERINFO_STRING 196
-#define MAX_SERVERINFO_STRING 512
+// was 196
+#define MAX_USERINFO_STRING 1280
+// was 512
+#define MAX_SERVERINFO_STRING 1280
#define MAX_LOCALINFO_STRING 32768
#include "zone.h"