]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - quakedef.h
fix padding calculation in freetype postprocessing filter, saves memory as possibly...
[xonotic/darkplaces.git] / quakedef.h
index 5770616a4193c99332ba9b87817eadc4c73b35fc..9c62b5d93d1fc8a01e08cd96bba5972dcb7143a1 100644 (file)
@@ -65,7 +65,7 @@ extern char engineversion[128];
 #define        CMDBUFSIZE                              131072
 #define        MAX_ARGS                                80
 
-#define        NET_MAXMESSAGE                  32768
+#define        NET_MAXMESSAGE                  65536
 #define        MAX_PACKETFRAGMENT              1024
 #define        MAX_EDICTS                              4096
 #define        MAX_MODELS                              1024
@@ -94,7 +94,7 @@ extern char engineversion[128];
 #define        MAX_CACHED_PICS                 1024 // this is 144 bytes each (or 152 on 64bit)
 #define        CACHEPICHASHSIZE                256
 #define        MAX_PARTICLEEFFECTNAME  256
-#define        MAX_PARTICLEEFFECTINFO  2048
+#define        MAX_PARTICLEEFFECTINFO  1024
 #define        MAX_PARTICLETEXTURES    96
 #define        MAXCLVIDEOS                             1
 #define        MAX_GECKO_INSTANCES             1
@@ -104,6 +104,20 @@ extern char engineversion[128];
 #define        MAXTRACKS                               256
 #define        MAX_DYNAMIC_CHANNELS    64
 #define        MAX_CHANNELS                    260
+#define        MODLIST_TOTALSIZE               32
+#define        MAX_FAVORITESERVERS             32
+#define        MAX_DECALSYSTEM_QUEUE   64
+#define        PAINTBUFFER_SIZE                512
+#define        MAX_BINDMAPS                    8
+#define        MAX_PARTICLES_INITIAL   32768
+#define        MAX_PARTICLES                   32768
+#define        MAX_DECALS_INITIAL              1024
+#define        MAX_DECALS                              1024
+#define        MAX_ENITIES_INITIAL             256
+#define        MAX_STATICENTITIES              256
+#define        MAX_EFFECTS                             16
+#define        MAX_BEAMS                               16
+#define        MAX_TEMPENTITIES                256
 #else
 #define        MAX_INPUTLINE                   16384 ///< maximum length of console commandline, QuakeC strings, and many other text processing buffers
 #define        CON_TEXTSIZE                    1048576 ///< max scrollback buffer characters in console
@@ -156,6 +170,20 @@ extern char engineversion[128];
 // NUM_AMBIENTS + MAX_DYNAMIC_CHANNELS to total_channels = static sounds
 #define        MAX_DYNAMIC_CHANNELS    512
 #define        MAX_CHANNELS                    1028
+#define        MODLIST_TOTALSIZE               256
+#define        MAX_FAVORITESERVERS             256
+#define        MAX_DECALSYSTEM_QUEUE   1024
+#define        PAINTBUFFER_SIZE                2048
+#define        MAX_BINDMAPS                    8
+#define        MAX_PARTICLES_INITIAL   8192 ///< initial allocation for cl.particles
+#define        MAX_PARTICLES                   1048576 ///< upper limit on cl.particles size
+#define        MAX_DECALS_INITIAL              8192 ///< initial allocation for cl.decals
+#define        MAX_DECALS                              1048576 ///< upper limit on cl.decals size
+#define        MAX_ENITIES_INITIAL             256 ///< initial size of cl.entities
+#define        MAX_STATICENTITIES              256 ///< limit on size of cl.static_entities
+#define        MAX_EFFECTS                             256 ///< limit on size of cl.effects
+#define        MAX_BEAMS                               256 ///< limit on size of cl.beams
+#define        MAX_TEMPENTITIES                4096 ///< max number of temporary models visible per frame (certain sprite effects, certain types of CSQC entities also use this)
 #endif