#define ON_EPSILON 0.1 // point on plane side epsilon
#define MAX_PACKETFRAGMENT 1024 // max length of packet fragment
-// LordHavoc: this was 1024, now 65536
-#define MAX_DATAGRAM 65536 // max length of unreliable
-#define MAX_NETRELIABLE 65536 // max length of reliable message (fragments into unreliable packets)
+#define NET_MAXMESSAGE 65536
+#define NET_MINRATE 500 // limits "rate" and "sv_maxrate" cvars
+#define NET_MAXRATE 25000 // limits "rate" and "sv_maxrate" cvars
//
// per-level limits
void Host_Init(void);
void Host_Shutdown(void);
void Host_Error(const char *error, ...);
-void Host_EndGame(const char *message, ...);
void Host_Frame(float time);
void Host_Quit_f(void);
void Host_ClientCommands(const char *fmt, ...);