/*
=============================================================================
-DYNAMIC LIGHTS
-
-=============================================================================
-*/
-
-static int lightpvsbytes;
-static qbyte lightpvs[(MAX_MAP_LEAFS+7)>>3];
-
-/*
-=============
-R_MarkLights
-=============
-*/
-static void R_RecursiveMarkLights(entity_render_t *ent, vec3_t lightorigin, dlight_t *light, int bit, int bitindex, mnode_t *node, qbyte *pvs, int pvsbits)
-{
- int i;
- mleaf_t *leaf;
- float dist;
-
- // for comparisons to minimum acceptable light
- while(node->plane)
- {
- dist = PlaneDiff(lightorigin, node->plane);
- if (dist > light->rtlight.lightmap_cullradius)
- node = node->children[0];
- else
- {
- if (dist >= -light->rtlight.lightmap_cullradius)
- R_RecursiveMarkLights(ent, lightorigin, light, bit, bitindex, node->children[0], pvs, pvsbits);
- node = node->children[1];
- }
- }
-
- // check if leaf is visible according to pvs
- leaf = (mleaf_t *)node;
- i = leaf->clusterindex;
- if (leaf->numleaffaces && (i >= pvsbits || CHECKPVSBIT(pvs, i)))
- {
- int d, impacts, impactt;
- float sdist, maxdist, dist2, impact[3];
- msurface_t *surf;
- // mark the polygons
- maxdist = light->rtlight.lightmap_cullradius2;
- for (i = 0;i < leaf->numleaffaces;i++)
- {
- if (ent == r_refdef.worldentity && !r_worldsurfacevisible[leaf->firstleafface[i]])
- continue;
- surf = ent->model->brushq1.surfaces + leaf->firstleafface[i];
- dist = sdist = PlaneDiff(lightorigin, surf->plane);
- if (surf->flags & SURF_PLANEBACK)
- dist = -dist;
-
- if (dist < -0.25f && !(surf->flags & SURF_LIGHTBOTHSIDES))
- continue;
-
- dist2 = dist * dist;
- if (dist2 >= maxdist)
- continue;
-
- VectorCopy(lightorigin, impact);
- if (surf->plane->type >= 3)
- VectorMA(impact, -sdist, surf->plane->normal, impact);
- else
- impact[surf->plane->type] -= sdist;
-
- impacts = DotProduct (impact, surf->texinfo->vecs[0]) + surf->texinfo->vecs[0][3] - surf->texturemins[0];
-
- d = bound(0, impacts, surf->extents[0] + 16) - impacts;
- dist2 += d * d;
- if (dist2 > maxdist)
- continue;
-
- impactt = DotProduct (impact, surf->texinfo->vecs[1]) + surf->texinfo->vecs[1][3] - surf->texturemins[1];
-
- d = bound(0, impactt, surf->extents[1] + 16) - impactt;
- dist2 += d * d;
- if (dist2 > maxdist)
- continue;
-
- if (surf->dlightframe != r_framecount) // not dynamic until now
- {
- surf->dlightbits[0] = surf->dlightbits[1] = surf->dlightbits[2] = surf->dlightbits[3] = surf->dlightbits[4] = surf->dlightbits[5] = surf->dlightbits[6] = surf->dlightbits[7] = 0;
- surf->dlightframe = r_framecount;
- surf->cached_dlight = true;
- }
- surf->dlightbits[bitindex] |= bit;
- }
- }
-}
-
-void R_MarkLights(entity_render_t *ent)
-{
- int i, bit, bitindex;
- dlight_t *light;
- vec3_t lightorigin;
- if (!gl_flashblend.integer && r_dynamic.integer && ent->model && ent->model->brushq1.num_leafs)
- {
- for (i = 0, light = r_dlight;i < r_numdlights;i++, light++)
- {
- bit = 1 << (i & 31);
- bitindex = i >> 5;
- Matrix4x4_Transform(&ent->inversematrix, light->origin, lightorigin);
- lightpvsbytes = 0;
- if (r_vismarklights.integer && ent->model->brush.FatPVS)
- lightpvsbytes = ent->model->brush.FatPVS(ent->model, lightorigin, 0, lightpvs, sizeof(lightpvs));
- R_RecursiveMarkLights(ent, lightorigin, light, bit, bitindex, ent->model->brushq1.nodes + ent->model->brushq1.hulls[0].firstclipnode, lightpvs, min(lightpvsbytes * 8, ent->model->brush.num_pvsclusters));
- }
- }
-}
-
-/*
-=============================================================================
-
LIGHT SAMPLING
=============================================================================
*/
-void R_CompleteLightPoint(vec3_t ambientcolor, vec3_t diffusecolor, vec3_t diffusenormal, const vec3_t p, int dynamic, const mleaf_t *leaf)
+void R_CompleteLightPoint(vec3_t ambientcolor, vec3_t diffusecolor, vec3_t diffusenormal, const vec3_t p, int dynamic)
{
VectorClear(diffusecolor);
VectorClear(diffusenormal);