if (!r_dynamic.integer || !cl_dlights)
return;
+ // TODO: optimize to not scan whole cl_dlights array if possible
for (i = 0;i < MAX_DLIGHTS;i++)
{
if (cl_dlights[i].radius > 0)
int i, lnum;
float cscale, scale, viewdist, dist;
dlight_t *light;
- if (!r_coronas.integer)
+ if (r_coronas.value < 0.01)
return;
R_Mesh_Matrix(&r_identitymatrix);
viewdist = DotProduct(r_vieworigin, r_viewforward);