]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - sbar.c
Fixed partially the sound code for DP video captures. It still can't sync with the...
[xonotic/darkplaces.git] / sbar.c
diff --git a/sbar.c b/sbar.c
index 3bb7e556df153c5c5d3efe4dcd3610138d5d3129..9561ca80724abbbb103f8026fa6a3ae8523fcb2d 100644 (file)
--- a/sbar.c
+++ b/sbar.c
@@ -90,6 +90,10 @@ sbarpic_t *somsb_ammo[4];
 sbarpic_t *somsb_armor[3];
 
 cvar_t showfps = {CVAR_SAVE, "showfps", "0"};
+cvar_t showtime = {CVAR_SAVE, "showtime", "0"};
+cvar_t showtime_format = {CVAR_SAVE, "showtime_format", "%H:%M:%S"};
+cvar_t showdate = {CVAR_SAVE, "showdate", "0"};
+cvar_t showdate_format = {CVAR_SAVE, "showdate_format", "%Y-%m-%d"};
 cvar_t sbar_alpha = {CVAR_SAVE, "sbar_alpha", "1"};
 
 void Sbar_MiniDeathmatchOverlay (int x, int y);
@@ -309,6 +313,10 @@ void Sbar_Init (void)
        Cmd_AddCommand ("+showscores", Sbar_ShowScores);
        Cmd_AddCommand ("-showscores", Sbar_DontShowScores);
        Cvar_RegisterVariable (&showfps);
+       Cvar_RegisterVariable (&showtime);
+       Cvar_RegisterVariable (&showtime_format);
+       Cvar_RegisterVariable (&showdate);
+       Cvar_RegisterVariable (&showdate_format);
        Cvar_RegisterVariable (&sbar_alpha);
 
        R_RegisterModule("sbar", sbar_start, sbar_shutdown, sbar_newmap);
@@ -782,11 +790,16 @@ void Sbar_DrawFace (void)
 
 void Sbar_ShowFPS(void)
 {
+       float fps_x, fps_y, fps_scalex, fps_scaley, fps_height;
+       char fpsstring[32];
+       char timestring[32];
+       char datestring[32];
+       fpsstring[0] = 0;
+       timestring[0] = 0;
+       datestring[0] = 0;
        if (showfps.integer)
        {
                int calc;
-               char temp[32];
-               float fps_x, fps_y, fps_scalex, fps_scaley;
                if (showfps.integer > 1)
                {
                        static double currtime, frametimes[32];
@@ -828,15 +841,41 @@ void Sbar_ShowFPS(void)
                        }
                        calc = framerate;
                }
-               sprintf(temp, "%4i", calc);
+               snprintf(fpsstring, sizeof(fpsstring), "%4i fps", calc);
+       }
+       if (showtime.integer)
+               strlcpy(timestring, Sys_TimeString(showtime_format.string), sizeof(timestring));
+       if (showdate.integer)
+               strlcpy(datestring, Sys_TimeString(showdate_format.string), sizeof(datestring));
+       if (fpsstring[0] || timestring[0])
+       {
                fps_scalex = 12;
                fps_scaley = 12;
-               fps_x = vid.conwidth - (fps_scalex * strlen(temp));
-               fps_y = vid.conheight - sb_lines/* - 8*/; // yes this might draw over the sbar
-               if (fps_y > vid.conheight - fps_scaley)
-                       fps_y = vid.conheight - fps_scaley;
-               DrawQ_Fill(fps_x, fps_y, fps_scalex * strlen(temp), fps_scaley, 0, 0, 0, 0.5 * sbar_alpha.value, 0);
-               DrawQ_String(fps_x, fps_y, temp, 0, fps_scalex, fps_scaley, 1, 1, 1, 1 * sbar_alpha.value, 0);
+               fps_height = fps_scaley * ((fpsstring[0] != 0) + (timestring[0] != 0) + (datestring[0] != 0));
+               //fps_y = vid.conheight - sb_lines; // yes this may draw over the sbar
+               //fps_y = bound(0, fps_y, vid.conheight - fps_height);
+               fps_y = vid.conheight - fps_height;
+               if (fpsstring[0])
+               {
+                       fps_x = vid.conwidth - fps_scalex * strlen(fpsstring);
+                       DrawQ_Fill(fps_x, fps_y, fps_scalex * strlen(fpsstring), fps_scaley, 0, 0, 0, 0.5 * sbar_alpha.value, 0);
+                       DrawQ_String(fps_x, fps_y, fpsstring, 0, fps_scalex, fps_scaley, 1, 1, 1, 1 * sbar_alpha.value, 0);
+                       fps_y += fps_scaley;
+               }
+               if (timestring[0])
+               {
+                       fps_x = vid.conwidth - fps_scalex * strlen(timestring);
+                       DrawQ_Fill(fps_x, fps_y, fps_scalex * strlen(timestring), fps_scaley, 0, 0, 0, 0.5 * sbar_alpha.value, 0);
+                       DrawQ_String(fps_x, fps_y, timestring, 0, fps_scalex, fps_scaley, 1, 1, 1, 1 * sbar_alpha.value, 0);
+                       fps_y += fps_scaley;
+               }
+               if (datestring[0])
+               {
+                       fps_x = vid.conwidth - fps_scalex * strlen(datestring);
+                       DrawQ_Fill(fps_x, fps_y, fps_scalex * strlen(datestring), fps_scaley, 0, 0, 0, 0.5 * sbar_alpha.value, 0);
+                       DrawQ_String(fps_x, fps_y, datestring, 0, fps_scalex, fps_scaley, 1, 1, 1, 1 * sbar_alpha.value, 0);
+                       fps_y += fps_scaley;
+               }
        }
 }
 
@@ -933,8 +972,8 @@ void Sbar_Draw (void)
                                        Sbar_DrawWeapon(0, fade, (cl.stats[STAT_ACTIVEWEAPON] == 12));
                        }
 
-                       if (!cl.islocalgame)
-                               Sbar_DrawFrags ();
+                       //if (!cl.islocalgame)
+                       //      Sbar_DrawFrags ();
 
                        if (sb_lines > 24)
                                Sbar_DrawAlphaPic (0, 0, sb_sbar, sbar_alpha.value);
@@ -982,13 +1021,13 @@ void Sbar_Draw (void)
                                DrawQ_Pic(sbar_x,sbar_y,sb_sbar_overlay->name,0,0,1,1,1,1,DRAWFLAG_MODULATE);
                }
 
-               if (vid.conwidth > 320 && cl.gametype == GAME_DEATHMATCH)
-                       Sbar_MiniDeathmatchOverlay (0, 0);
+               //if (vid.conwidth > 320 && cl.gametype == GAME_DEATHMATCH)
+               //      Sbar_MiniDeathmatchOverlay (0, 17);
        }
        else // Quake and others
        {
                sbar_y = vid.conheight - SBAR_HEIGHT;
-               if (cl.gametype == GAME_DEATHMATCH)
+               if (cl.gametype == GAME_DEATHMATCH && gamemode != GAME_TRANSFUSION)
                        sbar_x = 0;
                else
                        sbar_x = (vid.conwidth - 320)/2;
@@ -997,7 +1036,7 @@ void Sbar_Draw (void)
                {
                        if (gamemode != GAME_GOODVSBAD2)
                                Sbar_DrawInventory ();
-                       if (!cl.islocalgame)
+                       if (!cl.islocalgame && gamemode != GAME_TRANSFUSION)
                                Sbar_DrawFrags ();
                }
 
@@ -1094,7 +1133,12 @@ void Sbar_Draw (void)
                }
 
                if (vid.conwidth > 320 && cl.gametype == GAME_DEATHMATCH)
-                       Sbar_MiniDeathmatchOverlay (324, vid.conheight - sb_lines);
+               {
+                       if (gamemode == GAME_TRANSFUSION)
+                               Sbar_MiniDeathmatchOverlay (0, 0);
+                       else
+                               Sbar_MiniDeathmatchOverlay (324, vid.conheight - sb_lines);
+               }
        }
 
        Sbar_ShowFPS();
@@ -1178,8 +1222,16 @@ void Sbar_MiniDeathmatchOverlay (int x, int y)
                i = bound(0, i, scoreboardlines - numlines);
        }
 
-       for (;i < scoreboardlines && y < vid.conheight;i++)
-               y += Sbar_PrintScoreboardItem(cl.scores + fragsort[i], x, y);
+       if (gamemode == GAME_TRANSFUSION)
+       {
+               for (;i < scoreboardlines && x < vid.conwidth;i++)
+                       x += 128 + Sbar_PrintScoreboardItem(cl.scores + fragsort[i], x, y);
+       }
+       else
+       {
+               for (;i < scoreboardlines && y < vid.conheight;i++)
+                       y += Sbar_PrintScoreboardItem(cl.scores + fragsort[i], x, y);
+       }
 }
 
 /*