cvar_t cl_deathscoreboard = {0, "cl_deathscoreboard", "1", "shows scoreboard (+showscores) while dead"};
+cvar_t crosshair_color_red = {CVAR_SAVE, "crosshair_color_red", "1", "customizable crosshair color"};
+cvar_t crosshair_color_green = {CVAR_SAVE, "crosshair_color_green", "0", "customizable crosshair color"};
+cvar_t crosshair_color_blue = {CVAR_SAVE, "crosshair_color_blue", "0", "customizable crosshair color"};
+cvar_t crosshair_color_alpha = {CVAR_SAVE, "crosshair_color_alpha", "1", "how opaque the crosshair should be"};
+cvar_t crosshair_size = {CVAR_SAVE, "crosshair_size", "1", "adjusts size of the crosshair on the screen"};
+
void Sbar_MiniDeathmatchOverlay (int x, int y);
void Sbar_DeathmatchOverlay (void);
void Sbar_IntermissionOverlay (void);
void Sbar_Init (void)
{
- Cmd_AddCommand ("+showscores", Sbar_ShowScores, "show scoreboard");
- Cmd_AddCommand ("-showscores", Sbar_DontShowScores, "hide scoreboard");
- Cvar_RegisterVariable (&showfps);
- Cvar_RegisterVariable (&showtime);
- Cvar_RegisterVariable (&showtime_format);
- Cvar_RegisterVariable (&showdate);
- Cvar_RegisterVariable (&showdate_format);
- Cvar_RegisterVariable (&sbar_alpha_bg);
- Cvar_RegisterVariable (&sbar_alpha_fg);
- Cvar_RegisterVariable (&cl_deathscoreboard);
+ Cmd_AddCommand("+showscores", Sbar_ShowScores, "show scoreboard");
+ Cmd_AddCommand("-showscores", Sbar_DontShowScores, "hide scoreboard");
+ Cvar_RegisterVariable(&showfps);
+ Cvar_RegisterVariable(&showtime);
+ Cvar_RegisterVariable(&showtime_format);
+ Cvar_RegisterVariable(&showdate);
+ Cvar_RegisterVariable(&showdate_format);
+ Cvar_RegisterVariable(&sbar_alpha_bg);
+ Cvar_RegisterVariable(&sbar_alpha_fg);
+ Cvar_RegisterVariable(&cl_deathscoreboard);
+
+ Cvar_RegisterVariable(&crosshair_color_red);
+ Cvar_RegisterVariable(&crosshair_color_green);
+ Cvar_RegisterVariable(&crosshair_color_blue);
+ Cvar_RegisterVariable(&crosshair_color_alpha);
+ Cvar_RegisterVariable(&crosshair_size);
R_RegisterModule("sbar", sbar_start, sbar_shutdown, sbar_newmap);
}
{
framerate = framecount / (newtime - lasttime);
lasttime = newtime;
- nexttime = max(nexttime + 0.1, lasttime - 0.1);
+ nexttime = max(nexttime + 1, lasttime - 1);
framecount = 0;
}
framecount++;
extern cvar_t v_kicktime;
void Sbar_Draw (void)
{
+ cachepic_t *pic;
+
if(cl.csqc_vidvars.drawenginesbar) //[515]: csqc drawsbar
{
if (cl.intermission == 1)
Sbar_ShowFPS();
- if(cl.csqc_vidvars.drawcrosshair)
- R_Draw2DCrosshair();
+ if (cl.csqc_vidvars.drawcrosshair && crosshair.integer >= 1 && crosshair.integer <= NUMCROSSHAIRS && !cl.intermission && !r_letterbox.value && (pic = r_crosshairs[crosshair.integer]))
+ DrawQ_Pic((vid_conwidth.integer - pic->width * crosshair_size.value) * 0.5f, (vid_conheight.integer - pic->height * crosshair_size.value) * 0.5f, pic, pic->width * crosshair_size.value, pic->height * crosshair_size.value, crosshair_color_red.value, crosshair_color_green.value, crosshair_color_blue.value, crosshair_color_alpha.value, 0);
if (cl_prydoncursor.integer)
DrawQ_Pic((cl.cmd.cursor_screen[0] + 1) * 0.5 * vid_conwidth.integer, (cl.cmd.cursor_screen[1] + 1) * 0.5 * vid_conheight.integer, Draw_CachePic(va("gfx/prydoncursor%03i", cl_prydoncursor.integer), true), 0, 0, 1, 1, 1, 1, 0);
if (cls.protocol == PROTOCOL_QUAKEWORLD)
{
minutes = (int)((cl.intermission ? cl.completed_time - s->qw_entertime : realtime - s->qw_entertime) / 60.0);
- // draw colors behind score
- c = (unsigned char *)&palette_complete[(s->colors & 0xf0) + 8];
- DrawQ_Pic(x + 14*8, y+1, NULL, 32, 3, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), c[3] * (1.0f / 255.0f) * sbar_alpha_fg.value, 0);
- c = (unsigned char *)&palette_complete[((s->colors & 15)<<4) + 8];
- DrawQ_Pic(x + 14*8, y+4, NULL, 32, 3, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), c[3] * (1.0f / 255.0f) * sbar_alpha_fg.value, 0);
- // print the text
- //DrawQ_String(x, y, va("%c%4i %s", (s - cl.scores) == cl.playerentity - 1 ? 13 : ' ', (int) s->frags, s->name), 0, 8, 8, 1, 1, 1, 1 * sbar_alpha_fg.value, 0);
- DrawQ_ColoredString(x, y, va("%c%4i %2i %4i %4i %-4s %s", (s - cl.scores) == cl.playerentity - 1 ? 13 : ' ', bound(0, s->qw_ping, 9999), bound(0, s->qw_packetloss, 99), minutes,(int) s->frags, cl.qw_teamplay ? s->qw_team : "", s->name), 0, 8, 8, 1, 1, 1, 1 * sbar_alpha_fg.value, 0, NULL );
+ if (s->qw_spectator)
+ DrawQ_ColoredString(x, y, va("%c%4i %2i %4i spec %-4s %s", (s - cl.scores) == cl.playerentity - 1 ? 13 : ' ', bound(0, s->qw_ping, 9999), bound(0, s->qw_packetloss, 99), minutes, cl.qw_teamplay ? s->qw_team : "", s->name), 0, 8, 8, 1, 1, 1, 1 * sbar_alpha_fg.value, 0, NULL );
+ else
+ {
+ // draw colors behind score
+ c = (unsigned char *)&palette_complete[(s->colors & 0xf0) + 8];
+ DrawQ_Pic(x + 14*8, y+1, NULL, 32, 3, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), c[3] * (1.0f / 255.0f) * sbar_alpha_fg.value, 0);
+ c = (unsigned char *)&palette_complete[((s->colors & 15)<<4) + 8];
+ DrawQ_Pic(x + 14*8, y+4, NULL, 32, 3, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), c[3] * (1.0f / 255.0f) * sbar_alpha_fg.value, 0);
+ // print the text
+ //DrawQ_String(x, y, va("%c%4i %s", (s - cl.scores) == cl.playerentity - 1 ? 13 : ' ', (int) s->frags, s->name), 0, 8, 8, 1, 1, 1, 1 * sbar_alpha_fg.value, 0);
+ DrawQ_ColoredString(x, y, va("%c%4i %2i %4i %4i %-4s %s", (s - cl.scores) == cl.playerentity - 1 ? 13 : ' ', bound(0, s->qw_ping, 9999), bound(0, s->qw_packetloss, 99), minutes,(int) s->frags, cl.qw_teamplay ? s->qw_team : "", s->name), 0, 8, 8, 1, 1, 1, 1 * sbar_alpha_fg.value, 0, NULL );
+ }
}
else
{
if (cl.last_ping_request < realtime - 2)
{
cl.last_ping_request = realtime;
- if (cls.protocol == PROTOCOL_QUAKEWORLD)
+ if (cls.protocol == PROTOCOL_QUAKEWORLD && cls.netcon)
{
MSG_WriteByte(&cls.netcon->message, qw_clc_stringcmd);
MSG_WriteString(&cls.netcon->message, "pings");