]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - sbar.c
be a little more strict with contents of worldstatus and clientstatus fields (skip...
[xonotic/darkplaces.git] / sbar.c
diff --git a/sbar.c b/sbar.c
index ef7a0bcbe692ccb4f8b18ea1ee8e3dfd4542f865..9e67b21a3d6bc5d95d2a358fafd22a80209825ec 100644 (file)
--- a/sbar.c
+++ b/sbar.c
@@ -88,6 +88,7 @@ cachepic_t *sb_inter;
 cachepic_t *sb_finale;
 
 cvar_t showfps = {CVAR_SAVE, "showfps", "0", "shows your rendered fps (frames per second)"};
+cvar_t showsound = {CVAR_SAVE, "showsound", "0", "shows number of active sound sources, sound latency, and other statistics"};
 cvar_t showspeed = {CVAR_SAVE, "showspeed", "0", "shows your current speed (qu per second); number selects unit: 1 = qu/s, 2 = m/s, 3 = km/h, 4 = mph, 5 = knots"};
 cvar_t showtime = {CVAR_SAVE, "showtime", "0", "shows current time of day (useful on screenshots)"};
 cvar_t showtime_format = {CVAR_SAVE, "showtime_format", "%H:%M:%S", "format string for time of day"};
@@ -96,6 +97,8 @@ cvar_t showdate_format = {CVAR_SAVE, "showdate_format", "%Y-%m-%d", "format stri
 cvar_t sbar_alpha_bg = {CVAR_SAVE, "sbar_alpha_bg", "0.4", "opacity value of the statusbar background image"};
 cvar_t sbar_alpha_fg = {CVAR_SAVE, "sbar_alpha_fg", "1", "opacity value of the statusbar weapon/item icons and numbers"};
 cvar_t sbar_hudselector = {CVAR_SAVE, "sbar_hudselector", "0", "selects which of the builtin hud layouts to use (meaning is somewhat dependent on gamemode, so nexuiz has a very different set of hud layouts than quake for example)"};
+cvar_t sbar_scorerank = {CVAR_SAVE, "sbar_scorerank", "1", "shows an overlay for your score (or team score) and rank in the scoreboard"};
+cvar_t sbar_gametime = {CVAR_SAVE, "sbar_gametime", "1", "shows an overlay for the time left in the current match/level (or current game time if there is no timelimit set)"};
 cvar_t sbar_miniscoreboard_size = {CVAR_SAVE, "sbar_miniscoreboard_size", "-1", "sets the size of the mini deathmatch overlay in items, or disables it when set to 0, or sets it to a sane default when set to -1"};
 cvar_t sbar_flagstatus_right = {CVAR_SAVE, "sbar_flagstatus_right", "0", "moves Nexuiz flag status icons to the right"};
 cvar_t sbar_flagstatus_pos = {CVAR_SAVE, "sbar_flagstatus_pos", "115", "pixel position of the Nexuiz flag status icons, from the bottom"};
@@ -371,6 +374,7 @@ void Sbar_Init (void)
        Cmd_AddCommand("+showscores", Sbar_ShowScores, "show scoreboard");
        Cmd_AddCommand("-showscores", Sbar_DontShowScores, "hide scoreboard");
        Cvar_RegisterVariable(&showfps);
+       Cvar_RegisterVariable(&showsound);
        Cvar_RegisterVariable(&showspeed);
        Cvar_RegisterVariable(&showtime);
        Cvar_RegisterVariable(&showtime_format);
@@ -379,6 +383,8 @@ void Sbar_Init (void)
        Cvar_RegisterVariable(&sbar_alpha_bg);
        Cvar_RegisterVariable(&sbar_alpha_fg);
        Cvar_RegisterVariable(&sbar_hudselector);
+       Cvar_RegisterVariable(&sbar_scorerank);
+       Cvar_RegisterVariable(&sbar_gametime);
        Cvar_RegisterVariable(&sbar_miniscoreboard_size);
        Cvar_RegisterVariable(&cl_deathscoreboard);
 
@@ -456,7 +462,7 @@ void Sbar_DrawNum (int x, int y, int num, int digits, int color)
        char str[32], *ptr;
        int l, frame;
 
-       l = sprintf(str, "%i", num);
+       l = dpsnprintf(str, sizeof(str), "%i", num);
        ptr = str;
        if (l > digits)
                ptr += (l-digits);
@@ -491,10 +497,10 @@ void Sbar_DrawXNum (int x, int y, int num, int digits, int lettersize, float r,
        if (digits < 0)
        {
                digits = -digits;
-               l = sprintf(str, "%0*i", digits, num);
+               l = dpsnprintf(str, sizeof(str), "%0*i", digits, num);
        }
        else
-               l = sprintf(str, "%i", num);
+               l = dpsnprintf(str, sizeof(str), "%i", num);
        ptr = str;
        if (l > digits)
                ptr += (l-digits);
@@ -533,19 +539,9 @@ Sbar_SortFrags
 static int fragsort[MAX_SCOREBOARD];
 static int scoreboardlines;
 
-//[515]: Sbar_GetPlayer for csqc "getplayerkey" func
-int Sbar_GetPlayer (int index)
+int Sbar_GetSortedPlayerIndex (int index)
 {
-       if(index < 0)
-       {
-               index = -1-index;
-               if(index >= scoreboardlines)
-                       return -1;
-               index = fragsort[index];
-       }
-       if(index >= scoreboardlines)
-               return -1;
-       return index;
+       return index >= 0 && index < scoreboardlines ? fragsort[index] : -1;
 }
 
 static scoreboard_t teams[MAX_SCOREBOARD];
@@ -690,7 +686,7 @@ void Sbar_SoloScoreboard (void)
                *(strchr(str, '\n')) = 0;
 
        // make the time string
-       timelen = sprintf(timestr, " %i:%02i", minutes, seconds);
+       timelen = dpsnprintf(timestr, sizeof(timestr), " %i:%02i", minutes, seconds);
 
        // truncate the level name if necessary to make room for time
        max = 38 - timelen;
@@ -709,10 +705,10 @@ void Sbar_SoloScoreboard (void)
        int             l;
 
        if (gamemode != GAME_NEXUIZ) {
-               sprintf (str,"Monsters:%3i /%3i", cl.stats[STAT_MONSTERS], cl.stats[STAT_TOTALMONSTERS]);
+               dpsnprintf (str, sizeof(str), "Monsters:%3i /%3i", cl.stats[STAT_MONSTERS], cl.stats[STAT_TOTALMONSTERS]);
                Sbar_DrawString (8, 4, str);
 
-               sprintf (str,"Secrets :%3i /%3i", cl.stats[STAT_SECRETS], cl.stats[STAT_TOTALSECRETS]);
+               dpsnprintf (str, sizeof(str), "Secrets :%3i /%3i", cl.stats[STAT_SECRETS], cl.stats[STAT_TOTALSECRETS]);
                Sbar_DrawString (8, 12, str);
        }
 
@@ -721,7 +717,7 @@ void Sbar_SoloScoreboard (void)
        seconds = (int)(cl.time - 60*minutes);
        tens = seconds / 10;
        units = seconds - 10*tens;
-       sprintf (str,"Time :%3i:%i%i", minutes, tens, units);
+       dpsnprintf (str, sizeof(str), "Time :%3i:%i%i", minutes, tens, units);
        Sbar_DrawString (184, 4, str);
 
 // draw level name
@@ -878,7 +874,7 @@ void Sbar_DrawInventory (void)
        // ammo counts
        for (i=0 ; i<4 ; i++)
        {
-               sprintf (num, "%4i",cl.stats[STAT_SHELLS+i] );
+               dpsnprintf (num, sizeof(num), "%4i",cl.stats[STAT_SHELLS+i] );
                if (num[0] != ' ')
                        Sbar_DrawCharacter ( (6*i+0)*8 - 2, -24, 18 + num[0] - '0');
                if (num[1] != ' ')
@@ -957,7 +953,7 @@ void Sbar_DrawFrags (void)
 
                // draw number
                f = s->frags;
-               sprintf (num, "%3i",f);
+               dpsnprintf (num, sizeof(num), "%3i",f);
 
                if (k == cl.viewentity - 1)
                {
@@ -1001,7 +997,7 @@ void Sbar_DrawFace (void)
 
                // draw number
                f = s->frags;
-               sprintf (num, "%3i",f);
+               dpsnprintf (num, sizeof(num), "%3i",f);
 
                if ((s->colors & 0xf0)==0)
                {
@@ -1042,11 +1038,13 @@ void Sbar_DrawFace (void)
 void Sbar_ShowFPS(void)
 {
        float fps_x, fps_y, fps_scalex, fps_scaley, fps_height;
+       char soundstring[32];
        char fpsstring[32];
        char timestring[32];
        char datestring[32];
        char speedstring[32];
        qboolean red = false;
+       soundstring[0] = 0;
        fpsstring[0] = 0;
        timestring[0] = 0;
        datestring[0] = 0;
@@ -1057,13 +1055,16 @@ void Sbar_ShowFPS(void)
                static double nexttime = 0, lasttime = 0;
                static double framerate = 0;
                static int framecount = 0;
+               double interval = 0.25;
                double newtime;
                newtime = realtime;
                if (newtime >= nexttime)
                {
                        framerate = framecount / (newtime - lasttime);
+                       if (nexttime < newtime - interval * 1.5)
+                               nexttime = newtime;
                        lasttime = newtime;
-                       nexttime = max(nexttime + 1, lasttime - 1);
+                       nexttime += interval;
                        framecount = 0;
                }
                framecount++;
@@ -1078,6 +1079,8 @@ void Sbar_ShowFPS(void)
                strlcpy(timestring, Sys_TimeString(showtime_format.string), sizeof(timestring));
        if (showdate.integer)
                strlcpy(datestring, Sys_TimeString(showdate_format.string), sizeof(datestring));
+       if (showsound.integer)
+               dpsnprintf(soundstring, sizeof(soundstring), "%4i/%4i at %3ims\n", cls.soundstats.mixedsounds, cls.soundstats.totalsounds, cls.soundstats.latency_milliseconds);
        if (showspeed.integer)
        {
                double speed, speedxy, f;
@@ -1122,10 +1125,17 @@ void Sbar_ShowFPS(void)
        {
                fps_scalex = 12;
                fps_scaley = 12;
-               fps_height = fps_scaley * ((fpsstring[0] != 0) + (timestring[0] != 0) + (datestring[0] != 0) + (speedstring[0] != 0));
+               fps_height = fps_scaley * ((soundstring[0] != 0) + (fpsstring[0] != 0) + (timestring[0] != 0) + (datestring[0] != 0) + (speedstring[0] != 0));
                //fps_y = vid_conheight.integer - sb_lines; // yes this may draw over the sbar
                //fps_y = bound(0, fps_y, vid_conheight.integer - fps_height);
                fps_y = vid_conheight.integer - fps_height;
+               if (soundstring[0])
+               {
+                       fps_x = vid_conwidth.integer - DrawQ_TextWidth_Font(soundstring, 0, true, FONT_INFOBAR) * fps_scalex;
+                       DrawQ_Fill(fps_x, fps_y, vid_conwidth.integer - fps_x, fps_scaley, 0, 0, 0, 0.5, 0);
+                       DrawQ_String_Font(fps_x, fps_y, soundstring, 0, fps_scalex, fps_scaley, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
+                       fps_y += fps_scaley;
+               }
                if (fpsstring[0])
                {
                        fps_x = vid_conwidth.integer - DrawQ_TextWidth_Font(fpsstring, 0, true, FONT_INFOBAR) * fps_scalex;
@@ -1299,50 +1309,50 @@ void Sbar_Draw (void)
                                // armor
                                if (cl.stats[STAT_ARMOR] > 0)
                                {
-                                       Sbar_DrawStretchPic (0, 0, sb_armor[0], sbar_alpha_fg.value, 24, 24);
+                                       Sbar_DrawStretchPic (72, 0, sb_armor[0], sbar_alpha_fg.value, 24, 24);
                                        if(cl.stats[STAT_ARMOR] > 200)
-                                               Sbar_DrawXNum(24,0,cl.stats[STAT_ARMOR],3,24,0,1,0,1,0);
+                                               Sbar_DrawXNum(0,0,cl.stats[STAT_ARMOR],3,24,0,1,0,1,0);
                                        else if(cl.stats[STAT_ARMOR] > 100)
-                                               Sbar_DrawXNum(24,0,cl.stats[STAT_ARMOR],3,24,0.2,1,0.2,1,0);
+                                               Sbar_DrawXNum(0,0,cl.stats[STAT_ARMOR],3,24,0.2,1,0.2,1,0);
                                        else if(cl.stats[STAT_ARMOR] > 50)
-                                               Sbar_DrawXNum(24,0,cl.stats[STAT_ARMOR],3,24,0.6,0.7,0.8,1,0);
+                                               Sbar_DrawXNum(0,0,cl.stats[STAT_ARMOR],3,24,0.6,0.7,0.8,1,0);
                                        else if(cl.stats[STAT_ARMOR] > 25)
-                                               Sbar_DrawXNum(24,0,cl.stats[STAT_ARMOR],3,24,1,1,0.2,1,0);
+                                               Sbar_DrawXNum(0,0,cl.stats[STAT_ARMOR],3,24,1,1,0.2,1,0);
                                        else
-                                               Sbar_DrawXNum(24,0,cl.stats[STAT_ARMOR],3,24,0.7,0,0,1,0);
+                                               Sbar_DrawXNum(0,0,cl.stats[STAT_ARMOR],3,24,0.7,0,0,1,0);
                                }
 
                                // health
                                if (cl.stats[STAT_HEALTH] != 0)
                                {
-                                       Sbar_DrawStretchPic (112, 0, sb_health, sbar_alpha_fg.value, 24, 24);
+                                       Sbar_DrawStretchPic (184, 0, sb_health, sbar_alpha_fg.value, 24, 24);
                                        if(cl.stats[STAT_HEALTH] > 200)
-                                               Sbar_DrawXNum(136,0,cl.stats[STAT_HEALTH],3,24,0,1,0,1,0);
+                                               Sbar_DrawXNum(112,0,cl.stats[STAT_HEALTH],3,24,0,1,0,1,0);
                                        else if(cl.stats[STAT_HEALTH] > 100)
-                                               Sbar_DrawXNum(136,0,cl.stats[STAT_HEALTH],3,24,0.2,1,0.2,1,0);
+                                               Sbar_DrawXNum(112,0,cl.stats[STAT_HEALTH],3,24,0.2,1,0.2,1,0);
                                        else if(cl.stats[STAT_HEALTH] > 50)
-                                               Sbar_DrawXNum(136,0,cl.stats[STAT_HEALTH],3,24,0.6,0.7,0.8,1,0);
+                                               Sbar_DrawXNum(112,0,cl.stats[STAT_HEALTH],3,24,0.6,0.7,0.8,1,0);
                                        else if(cl.stats[STAT_HEALTH] > 25)
-                                               Sbar_DrawXNum(136,0,cl.stats[STAT_HEALTH],3,24,1,1,0.2,1,0);
+                                               Sbar_DrawXNum(112,0,cl.stats[STAT_HEALTH],3,24,1,1,0.2,1,0);
                                        else
-                                               Sbar_DrawXNum(136,0,cl.stats[STAT_HEALTH],3,24,0.7,0,0,1,0);
+                                               Sbar_DrawXNum(112,0,cl.stats[STAT_HEALTH],3,24,0.7,0,0,1,0);
                                }
 
                                // ammo
                                if ((cl.stats[STAT_ITEMS] & (NEX_IT_SHELLS | NEX_IT_BULLETS | NEX_IT_ROCKETS | NEX_IT_CELLS)) || cl.stats[STAT_AMMO] != 0)
                                {
                                        if (cl.stats[STAT_ITEMS] & NEX_IT_SHELLS)
-                                               Sbar_DrawStretchPic (224, 0, sb_ammo[0], sbar_alpha_fg.value, 24, 24);
+                                               Sbar_DrawStretchPic (296, 0, sb_ammo[0], sbar_alpha_fg.value, 24, 24);
                                        else if (cl.stats[STAT_ITEMS] & NEX_IT_BULLETS)
-                                               Sbar_DrawStretchPic (224, 0, sb_ammo[1], sbar_alpha_fg.value, 24, 24);
+                                               Sbar_DrawStretchPic (296, 0, sb_ammo[1], sbar_alpha_fg.value, 24, 24);
                                        else if (cl.stats[STAT_ITEMS] & NEX_IT_ROCKETS)
-                                               Sbar_DrawStretchPic (224, 0, sb_ammo[2], sbar_alpha_fg.value, 24, 24);
+                                               Sbar_DrawStretchPic (296, 0, sb_ammo[2], sbar_alpha_fg.value, 24, 24);
                                        else if (cl.stats[STAT_ITEMS] & NEX_IT_CELLS)
-                                               Sbar_DrawStretchPic (224, 0, sb_ammo[3], sbar_alpha_fg.value, 24, 24);
+                                               Sbar_DrawStretchPic (296, 0, sb_ammo[3], sbar_alpha_fg.value, 24, 24);
                                        if(cl.stats[STAT_AMMO] > 10)
-                                               Sbar_DrawXNum(248, 0, cl.stats[STAT_AMMO], 3, 24, 0.6,0.7,0.8,1,0);
+                                               Sbar_DrawXNum(224, 0, cl.stats[STAT_AMMO], 3, 24, 0.6,0.7,0.8,1,0);
                                        else
-                                               Sbar_DrawXNum(248, 0, cl.stats[STAT_AMMO], 3, 24, 0.7,0,0,1,0);
+                                               Sbar_DrawXNum(224, 0, cl.stats[STAT_AMMO], 3, 24, 0.7,0,0,1,0);
                                }
 
                                if (sbar_x + 320 + 160 <= vid_conwidth.integer)
@@ -1684,9 +1694,9 @@ float Sbar_PrintScoreboardItem(scoreboard_t *s, float x, float y)
                        //
                        //
                        c = palette_rgb_pantsscoreboard[(s->colors & 0xf0) >> 4];
-                       DrawQ_Fill(x + 14*8*FONT_SBAR->width_of[0], y+1, 40*FONT_SBAR->width_of[0], 3, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), sbar_alpha_fg.value, 0);
+                       DrawQ_Fill(x + 14*8*FONT_SBAR->maxwidth, y+1, 40*FONT_SBAR->maxwidth, 3, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), sbar_alpha_fg.value, 0);
                        c = palette_rgb_shirtscoreboard[s->colors & 0xf];
-                       DrawQ_Fill(x + 14*8*FONT_SBAR->width_of[0], y+4, 40*FONT_SBAR->width_of[0], 3, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), sbar_alpha_fg.value, 0);
+                       DrawQ_Fill(x + 14*8*FONT_SBAR->maxwidth, y+4, 40*FONT_SBAR->maxwidth, 3, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), sbar_alpha_fg.value, 0);
                        // print the text
                        //DrawQ_String(x, y, va("%c%4i %s", myself ? 13 : ' ', (int) s->frags, s->name), 0, 8, 8, 1, 1, 1, 1 * sbar_alpha_fg.value, 0, NULL, true);
                        if (s->qw_ping || s->qw_packetloss)
@@ -1708,9 +1718,9 @@ float Sbar_PrintScoreboardItem(scoreboard_t *s, float x, float y)
                {
                        // draw colors behind score
                        c = palette_rgb_pantsscoreboard[(s->colors & 0xf0) >> 4];
-                       DrawQ_Fill(x + 9*8*FONT_SBAR->width_of[0], y+1, 40*FONT_SBAR->width_of[0], 3, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), sbar_alpha_fg.value, 0);
+                       DrawQ_Fill(x + 9*8*FONT_SBAR->maxwidth, y+1, 40*FONT_SBAR->maxwidth, 3, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), sbar_alpha_fg.value, 0);
                        c = palette_rgb_shirtscoreboard[s->colors & 0xf];
-                       DrawQ_Fill(x + 9*8*FONT_SBAR->width_of[0], y+4, 40*FONT_SBAR->width_of[0], 3, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), sbar_alpha_fg.value, 0);
+                       DrawQ_Fill(x + 9*8*FONT_SBAR->maxwidth, y+4, 40*FONT_SBAR->maxwidth, 3, c[0] * (1.0f / 255.0f), c[1] * (1.0f / 255.0f), c[2] * (1.0f / 255.0f), sbar_alpha_fg.value, 0);
                        // print the text
                        //DrawQ_String(x, y, va("%c%4i %s", myself ? 13 : ' ', (int) s->frags, s->name), 0, 8, 8, 1, 1, 1, 1 * sbar_alpha_fg.value, 0, NULL, true);
                        if (s->qw_ping || s->qw_packetloss)
@@ -1768,9 +1778,9 @@ void Sbar_DeathmatchOverlay (void)
        ymax = 40 + 8 + (Sbar_IsTeammatch() ? (teamlines * 8 + 5): 0) + scoreboardlines * 8 - 1;
 
        if (cls.protocol == PROTOCOL_QUAKEWORLD)
-               xmin = (vid_conwidth.integer - (26 + 15) * 8 * FONT_SBAR->width_of[0]) / 2; // 26 characters until name, then we assume 15 character names (they can be longer but usually aren't)
+               xmin = (vid_conwidth.integer - (26 + 15) * 8 * FONT_SBAR->maxwidth) / 2; // 26 characters until name, then we assume 15 character names (they can be longer but usually aren't)
        else
-               xmin = (vid_conwidth.integer - (16 + 25) * 8 * FONT_SBAR->width_of[0]) / 2; // 16 characters until name, then we assume 25 character names (they can be longer but usually aren't)
+               xmin = (vid_conwidth.integer - (16 + 25) * 8 * FONT_SBAR->maxwidth) / 2; // 16 characters until name, then we assume 25 character names (they can be longer but usually aren't)
        xmax = vid_conwidth.integer - xmin;
 
        if(gamemode == GAME_NEXUIZ)
@@ -1921,11 +1931,12 @@ void Sbar_Score (int margin)
        int sbar_x_save = sbar_x;
        int sbar_y_save = sbar_y;
 
+
        sbar_y = vid_conheight.value - (32+12);
        sbar_x -= margin;
 
        me = cl.playerentity - 1;
-       if (me >= 0 && me < cl.maxclients)
+       if (sbar_scorerank.integer && me >= 0 && me < cl.maxclients)
        {
                if(Sbar_IsTeammatch())
                {
@@ -2015,7 +2026,7 @@ void Sbar_Score (int margin)
                }
        }
 
-       if (cl.statsf[STAT_TIMELIMIT])
+       if (sbar_gametime.integer && cl.statsf[STAT_TIMELIMIT])
        {
                timeleft = max(0, cl.statsf[STAT_TIMELIMIT] * 60 - cl.time);
                minutes = (int)floor(timeleft / 60);
@@ -2039,7 +2050,7 @@ void Sbar_Score (int margin)
                else
                        Sbar_DrawXNum(-12*2, 32, seconds, -2, 12, 1, 0, 0, 1, 0);
        }
-       else
+       else if (sbar_gametime.integer)
        {
                minutes = (int)floor(cl.time / 60);
                seconds = (int)(floor(cl.time) - minutes * 60);