void CL_Screen_Init (void);
void CL_UpdateScreen (void);
-void SCR_CenterPrint(char *str);
+void SCR_CenterPrint(const char *str);
-void SCR_BeginLoadingPlaque (void);
+void SCR_BeginLoadingPlaque (qboolean startup);
-extern float scr_con_current;
-extern float scr_conlines; // lines of console to display
+// invoke refresh of loading plaque (nothing else seen)
+void SCR_UpdateLoadingScreen(qboolean clear, qboolean startup);
+void SCR_UpdateLoadingScreenIfShown(void);
-extern int sb_lines;
+// pushes an item on the loading screen
+void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_parent);
+void SCR_PopLoadingScreen (qboolean redraw);
+void SCR_ClearLoadingScreen (qboolean redraw);
+
+extern float scr_con_current; // current height of displayed console
-extern qboolean scr_disabled_for_loading;
-extern qboolean scr_skipupdate;
+extern int sb_lines;
extern cvar_t scr_viewsize;
extern cvar_t scr_fov;
extern cvar_t crosshair;
extern cvar_t crosshair_size;
-extern cvar_t crosshair_static;
-extern cvar_t scr_conspeed;
extern cvar_t scr_conalpha;
+extern cvar_t scr_conalphafactor;
+extern cvar_t scr_conalpha2factor;
+extern cvar_t scr_conalpha3factor;
+extern cvar_t scr_conscroll_x;
+extern cvar_t scr_conscroll_y;
+extern cvar_t scr_conscroll2_x;
+extern cvar_t scr_conscroll2_y;
+extern cvar_t scr_conscroll3_x;
+extern cvar_t scr_conscroll3_y;
extern cvar_t scr_conbrightness;
extern cvar_t r_letterbox;
+extern cvar_t scr_refresh;
+extern cvar_t scr_stipple;
+
+extern cvar_t r_stereo_separation;
+extern cvar_t r_stereo_angle;
+qboolean R_Stereo_Active(void);
+extern int r_stereo_side;
+
+typedef struct scr_touchscreenarea_s
+{
+ const char *pic;
+ const char *text;
+ float rect[4];
+ float textheight;
+ float active;
+ float activealpha;
+ float inactivealpha;
+}
+scr_touchscreenarea_t;
+
+// FIXME: should resize dynamically?
+extern int scr_numtouchscreenareas;
+extern scr_touchscreenarea_t scr_touchscreenareas[128];
+
#endif