void CL_UpdateScreen (void);
void SCR_CenterPrint(const char *str);
-void SCR_BeginLoadingPlaque (void);
+void SCR_BeginLoadingPlaque (qboolean startup);
+void SCR_EndLoadingPlaque (void);
// invoke refresh of loading plaque (nothing else seen)
-void SCR_UpdateLoadingScreen(qboolean clear);
+void SCR_UpdateLoadingScreen(qboolean clear, qboolean startup);
void SCR_UpdateLoadingScreenIfShown(void);
// pushes an item on the loading screen
-void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_parent);
+void SCR_PushLoadingScreen (const char *msg, float len_in_parent);
void SCR_PopLoadingScreen (qboolean redraw);
void SCR_ClearLoadingScreen (qboolean redraw);
extern cvar_t scr_viewsize;
extern cvar_t scr_fov;
-extern cvar_t showfps;
-extern cvar_t showtime;
-extern cvar_t showdate;
+extern cvar_t cl_showfps;
+extern cvar_t cl_showtime;
+extern cvar_t cl_showdate;
extern cvar_t crosshair;
extern cvar_t crosshair_size;
qboolean R_Stereo_Active(void);
extern int r_stereo_side;
+typedef struct scr_touchscreenarea_s
+{
+ const char *pic;
+ const char *text;
+ float rect[4];
+ float textheight;
+ float active;
+ float activealpha;
+ float inactivealpha;
+}
+scr_touchscreenarea_t;
+
+// FIXME: should resize dynamically?
+extern int scr_numtouchscreenareas;
+extern scr_touchscreenarea_t scr_touchscreenareas[128];
+
#endif