q3map_surfacelight 3000
{
map textures/effects_beam/beam-blue.tga
- blendfunc add
+ blendfunc GL_SRC_ALPHA GL_ONE
}
}
q3map_surfacelight 3000
{
map textures/effects_beam/beam-purple.tga
- blendfunc add
+ blendfunc GL_SRC_ALPHA GL_ONE
}
}
q3map_surfacelight 3000
{
map textures/effects_beam/beam-red.tga
- blendfunc add
+ blendfunc GL_SRC_ALPHA GL_ONE
}
}
q3map_surfacelight 3000
{
map textures/effects_beam/beam-green.tga
- blendfunc add
+ blendfunc GL_SRC_ALPHA GL_ONE
}
}
q3map_surfacelight 3000
{
map textures/effects_beam/beam-yellow.tga
- blendfunc add
+ blendfunc GL_SRC_ALPHA GL_ONE
}
}