unsigned char *csqc_progdata;
size_t csqc_progsize_deflated;
unsigned char *csqc_progdata_deflated;
-
} server_static_t;
//=============================================================================
float spawn_parms[NUM_SPAWN_PARMS];
// properties that are sent across the network only when changed
- char name[64], old_name[64];
+ char name[MAX_SCOREBOARDNAME], old_name[MAX_SCOREBOARDNAME];
int colors, old_colors;
int frags, old_frags;
char playermodel[MAX_QPATH], old_model[MAX_QPATH];
extern cvar_t sv_airstrafeaccel_qw;
extern cvar_t sv_aircontrol;
extern cvar_t sv_aircontrol_power;
+extern cvar_t sv_aircontrol_penalty;
+extern cvar_t sv_airspeedlimit_nonqw;
extern cvar_t sv_allowdownloads;
extern cvar_t sv_allowdownloads_archive;
extern cvar_t sv_allowdownloads_config;
extern cvar_t sv_gameplayfix_stepdown;
extern cvar_t sv_gameplayfix_stepwhilejumping;
extern cvar_t sv_gameplayfix_stepmultipletimes;
+extern cvar_t sv_gameplayfix_nostepmoveonsteepslopes;
extern cvar_t sv_gameplayfix_swiminbmodels;
extern cvar_t sv_gameplayfix_upwardvelocityclearsongroundflag;
extern cvar_t sv_gameplayfix_downtracesupportsongroundflag;