int serverflags;
// cleared when at SV_SpawnServer
qboolean changelevel_issued;
+ // server infostring
+ char serverinfo[MAX_SERVERINFO_STRING];
} server_static_t;
//=============================================================================
// one of the PROTOCOL_ values
protocolversion_t protocol;
- // used for running multiple steps in one frame, etc
- double timer;
-
double time;
double frametime;