snd_renderbuffer = Snd_CreateRingBuffer(requested, 0, NULL);
expected_delay = 0;
alsasoundtime = 0;
- alsaspeakerlayout = true;
+ if (snd_channellayout.integer == SND_CHANNELLAYOUT_AUTO)
+ Cvar_SetValueQuick (&snd_channellayout, SND_CHANNELLAYOUT_ALSA);
return true;