if (snd_usethreadedmixing)
{
S_MixToBuffer(mixbuffer, submissionChunk);
+ sampleCount = submissionChunk * snd_renderbuffer->format.channels;
for (sampleIndex = 0; sampleIndex < sampleCount; sampleIndex++)
outBuffer[sampleIndex] = mixbuffer[sampleIndex] * scale;
// unlock the mutex now