int i;
sfx_t *sfx;
+ if (!snd_initialized)
+ return NULL;
+
if (!name)
Host_Error("S_FindName: NULL\n");
{
sfx_t *sfx;
+ if (!snd_initialized)
+ return NULL;
+
sfx = S_FindName(name);
- if (snd_initialized && !nosound.integer && snd_precache.integer)
+ if (!nosound.integer && snd_precache.integer)
S_LoadSound(sfx, complain);
return sfx;