S_LoadSound
==============
*/
-sfxcache_t *S_LoadSound (sfx_t *s)
+sfxcache_t *S_LoadSound (sfx_t *s, int complain)
{
char namebuffer[256];
qbyte *data;
if (!data)
{
- Con_Printf ("Couldn't load %s\n", namebuffer);
+ if (complain)
+ Con_Printf ("Couldn't load %s\n", namebuffer);
return NULL;
}