return -1;
}
-int S_StartSound_StartPosition (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuation, float startposition)
+int S_StartSound_StartPosition_Flags (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuation, float startposition, int flags, float fspeed)
{
return -1;
}
-void S_StopChannel (unsigned int channel_ind, qboolean lockmutex)
+void S_StopChannel (unsigned int channel_ind, qboolean lockmutex, qboolean freesfx)
{
}
{
}
-sfx_t *S_PrecacheSound (const char *sample, qboolean complain, qboolean serversound)
+sfx_t *S_PrecacheSound (const char *sample, qboolean complain, qboolean levelsound)
{
return NULL;
}