/*
- Copyright (C) 2003-2004 Mathieu Olivier
+ Copyright (C) 2003-2005 Mathieu Olivier
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
#include "quakedef.h"
+#include "snd_main.h"
#include "snd_ogg.h"
#include "snd_wav.h"
+#ifdef LINK_TO_LIBVORBIS
+#define OV_EXCLUDE_STATIC_CALLBACKS
+#include <ogg/ogg.h>
+#include <vorbis/vorbisfile.h>
+
+#define qov_clear ov_clear
+#define qov_info ov_info
+#define qov_comment ov_comment
+#define qov_open_callbacks ov_open_callbacks
+#define qov_pcm_seek ov_pcm_seek
+#define qov_pcm_total ov_pcm_total
+#define qov_read ov_read
+#define qvorbis_comment_query vorbis_comment_query
+
+qboolean OGG_OpenLibrary (void) {return true;}
+void OGG_CloseLibrary (void) {}
+#else
/*
=================================================================
void *internal;
} vorbis_block;
+typedef struct
+{
+ char **user_comments;
+ int *comment_lengths;
+ int comments;
+ char *vendor;
+} vorbis_comment;
+
typedef struct
{
void *datasource;
long *serialnos;
ogg_int64_t *pcmlengths;
vorbis_info *vi;
- void *vc; // VOIDED POINTER
+ vorbis_comment *vc;
ogg_int64_t pcm_offset;
int ready_state;
long current_serialno;
// Functions exported from the vorbisfile library
static int (*qov_clear) (OggVorbis_File *vf);
static vorbis_info* (*qov_info) (OggVorbis_File *vf,int link);
+static vorbis_comment* (*qov_comment) (OggVorbis_File *vf,int link);
+static char * (*qvorbis_comment_query) (vorbis_comment *vc, const char *tag, int count);
static int (*qov_open_callbacks) (void *datasource, OggVorbis_File *vf,
char *initial, long ibytes,
ov_callbacks callbacks);
static long (*qov_read) (OggVorbis_File *vf,char *buffer,int length,
int bigendianp,int word,int sgned,int *bitstream);
-static dllfunction_t oggvorbisfuncs[] =
+static dllfunction_t vorbisfilefuncs[] =
{
- {"ov_clear", (void **) &qov_clear},
- {"ov_info", (void **) &qov_info},
- {"ov_open_callbacks", (void **) &qov_open_callbacks},
- {"ov_pcm_seek", (void **) &qov_pcm_seek},
- {"ov_pcm_total", (void **) &qov_pcm_total},
- {"ov_read", (void **) &qov_read},
+ {"ov_clear", (void **) &qov_clear},
+ {"ov_info", (void **) &qov_info},
+ {"ov_comment", (void **) &qov_comment},
+ {"ov_open_callbacks", (void **) &qov_open_callbacks},
+ {"ov_pcm_seek", (void **) &qov_pcm_seek},
+ {"ov_pcm_total", (void **) &qov_pcm_total},
+ {"ov_read", (void **) &qov_read},
{NULL, NULL}
};
-// Handle for the Vorbisfile DLL
+static dllfunction_t vorbisfuncs[] =
+{
+ {"vorbis_comment_query", (void **) &qvorbis_comment_query},
+ {NULL, NULL}
+};
+
+// Handles for the Vorbis and Vorbisfile DLLs
+static dllhandle_t vo_dll = NULL;
static dllhandle_t vf_dll = NULL;
+
+/*
+=================================================================
+
+ DLL load & unload
+
+=================================================================
+*/
+
+/*
+====================
+OGG_OpenLibrary
+
+Try to load the VorbisFile DLL
+====================
+*/
+qboolean OGG_OpenLibrary (void)
+{
+ const char* dllnames_vo [] =
+ {
+#if defined(WIN32)
+ "libvorbis-0.dll",
+ "libvorbis.dll",
+ "vorbis.dll",
+#elif defined(MACOSX)
+ "libvorbis.dylib",
+#else
+ "libvorbis.so.0",
+ "libvorbis.so",
+#endif
+ NULL
+ };
+ const char* dllnames_vf [] =
+ {
+#if defined(WIN32)
+ "libvorbisfile-3.dll",
+ "libvorbisfile.dll",
+ "vorbisfile.dll",
+#elif defined(MACOSX)
+ "libvorbisfile.dylib",
+#else
+ "libvorbisfile.so.3",
+ "libvorbisfile.so",
+#endif
+ NULL
+ };
+
+ // Already loaded?
+ if (vf_dll)
+ return true;
+
+// COMMANDLINEOPTION: Sound: -novorbis disables ogg vorbis sound support
+ if (COM_CheckParm("-novorbis"))
+ return false;
+
+ // Load the DLLs
+ // We need to load both by hand because some OSes seem to not load
+ // the vorbis DLL automatically when loading the VorbisFile DLL
+ return Sys_LoadLibrary (dllnames_vo, &vo_dll, vorbisfuncs) && Sys_LoadLibrary (dllnames_vf, &vf_dll, vorbisfilefuncs);
+}
+
+
+/*
+====================
+OGG_CloseLibrary
+
+Unload the VorbisFile DLL
+====================
+*/
+void OGG_CloseLibrary (void)
+{
+ Sys_UnloadLibrary (&vf_dll);
+ Sys_UnloadLibrary (&vo_dll);
+}
+
+#endif
+
+/*
+=================================================================
+
+ Ogg Vorbis decoding
+
+=================================================================
+*/
+
typedef struct
{
- qbyte *buffer;
+ unsigned char *buffer;
ogg_int64_t ind, buffsize;
} ov_decode_t;
-
static size_t ovcb_read (void *ptr, size_t size, size_t nb, void *datasource)
{
ov_decode_t *ov_decode = (ov_decode_t*)datasource;
return ((ov_decode_t*)ov_decode)->ind;
}
-
-/*
-=================================================================
-
- DLL load & unload
-
-=================================================================
-*/
-
-/*
-====================
-OGG_OpenLibrary
-
-Try to load the VorbisFile DLL
-====================
-*/
-qboolean OGG_OpenLibrary (void)
-{
- const char* dllname;
-
- // Already loaded?
- if (vf_dll)
- return true;
-
-#ifdef WIN32
- dllname = "vorbisfile.dll";
-#else
- dllname = "libvorbisfile.so";
-#endif
-
- // Load the DLL
- if (! Sys_LoadLibrary (dllname, &vf_dll, oggvorbisfuncs))
- {
- Con_Printf ("Ogg Vorbis support disabled\n");
- return false;
- }
-
- Con_Printf ("Ogg Vorbis support enabled\n");
- return true;
-}
-
-
-/*
-====================
-OGG_CloseLibrary
-
-Unload the VorbisFile DLL
-====================
-*/
-void OGG_CloseLibrary (void)
-{
- Sys_UnloadLibrary (&vf_dll);
-}
-
-
-/*
-=================================================================
-
- Ogg Vorbis decoding
-
-=================================================================
-*/
-
-#define STREAM_BUFFER_SIZE (128 * 1024)
-
-// Note: it must be able to contain enough samples at 48 KHz (max speed)
-// to fill STREAM_BUFFER_SIZE bytes of samples at 8 KHz (min speed)
-// TODO: dynamically allocate this buffer depending on the shm and min sound speeds
-static qbyte resampling_buffer [STREAM_BUFFER_SIZE * (48000 / 8000)];
-
-
// Per-sfx data structure
typedef struct
{
- qbyte *file;
- size_t filesize;
+ unsigned char *file;
+ size_t filesize;
+ snd_format_t format;
+ unsigned int total_length;
+ char name[128];
} ogg_stream_persfx_t;
// Per-channel data structure
{
OggVorbis_File vf;
ov_decode_t ov_decode;
+ unsigned int sb_offset;
int bs;
- snd_format_t format;
- sfxbuffer_t sb; // must be at the end due to its dynamically allocated size
+ snd_buffer_t sb; // must be at the end due to its dynamically allocated size
} ogg_stream_perchannel_t;
OGG_FetchSound
====================
*/
-static const sfxbuffer_t* OGG_FetchSound (channel_t* ch, unsigned int start, unsigned int nbsamples)
+static const snd_buffer_t* OGG_FetchSound (void *sfxfetcher, void **chfetcherpointer, unsigned int *start, unsigned int nbsampleframes)
{
- ogg_stream_perchannel_t* per_ch;
- sfxbuffer_t* sb;
- int newlength, done, ret, bigendian;
+ ogg_stream_perchannel_t* per_ch = (ogg_stream_perchannel_t *)*chfetcherpointer;
+ ogg_stream_persfx_t* per_sfx = (ogg_stream_persfx_t *)sfxfetcher;
+ snd_buffer_t* sb;
+ int newlength, done, ret;
+ unsigned int real_start;
unsigned int factor;
- per_ch = ch->fetcher_data;
-
// If there's no fetcher structure attached to the channel yet
if (per_ch == NULL)
{
- sfx_t* sfx;
- vorbis_info *vi;
- ogg_stream_persfx_t* per_sfx;
+ size_t buff_len, memsize;
+ snd_format_t sb_format;
+
+ sb_format.speed = snd_renderbuffer->format.speed;
+ sb_format.width = per_sfx->format.width;
+ sb_format.channels = per_sfx->format.channels;
- sfx = ch->sfx;
- per_ch = Mem_Alloc (sfx->mempool, sizeof (*per_ch) - sizeof (per_ch->sb.data) + STREAM_BUFFER_SIZE);
- per_sfx = sfx->fetcher_data;
+ buff_len = STREAM_BUFFER_SIZE(&sb_format);
+ memsize = sizeof (*per_ch) - sizeof (per_ch->sb.samples) + buff_len;
+ per_ch = (ogg_stream_perchannel_t *)Mem_Alloc (snd_mempool, memsize);
// Open it with the VorbisFile API
per_ch->ov_decode.buffer = per_sfx->file;
per_ch->ov_decode.buffsize = per_sfx->filesize;
if (qov_open_callbacks (&per_ch->ov_decode, &per_ch->vf, NULL, 0, callbacks) < 0)
{
- Con_Printf("error while reading Ogg Vorbis stream \"%s\"\n", sfx->name);
+ Con_Printf("error while reading Ogg Vorbis stream \"%s\"\n", per_sfx->name);
Mem_Free (per_ch);
return NULL;
}
-
- // Get the stream information
- vi = qov_info (&per_ch->vf, -1);
- per_ch->format.speed = vi->rate;
- per_ch->format.width = sfx->format.width;
- per_ch->format.channels = sfx->format.channels;
-
- per_ch->sb.offset = 0;
- per_ch->sb.length = 0;
per_ch->bs = 0;
- ch->fetcher_data = per_ch;
+ per_ch->sb_offset = 0;
+ per_ch->sb.format = sb_format;
+ per_ch->sb.nbframes = 0;
+ per_ch->sb.maxframes = buff_len / (per_ch->sb.format.channels * per_ch->sb.format.width);
+
+ *chfetcherpointer = per_ch;
}
+ real_start = *start;
+
sb = &per_ch->sb;
- factor = per_ch->format.width * per_ch->format.channels;
+ factor = per_sfx->format.width * per_sfx->format.channels;
// If the stream buffer can't contain that much samples anyway
- if (nbsamples * factor > STREAM_BUFFER_SIZE)
+ if (nbsampleframes > sb->maxframes)
{
- Con_Printf ("OGG_FetchSound: stream buffer too small (%u bytes required)\n", nbsamples * factor);
+ Con_Printf ("OGG_FetchSound: stream buffer too small (%u sample frames required)\n", nbsampleframes);
return NULL;
}
// If the data we need has already been decompressed in the sfxbuffer, just return it
- if (sb->offset <= start && sb->offset + sb->length >= start + nbsamples)
+ if (per_ch->sb_offset <= real_start && per_ch->sb_offset + sb->nbframes >= real_start + nbsampleframes)
+ {
+ *start = per_ch->sb_offset;
return sb;
+ }
- newlength = sb->offset + sb->length - start;
+ newlength = (int)(per_ch->sb_offset + sb->nbframes) - real_start;
// If we need to skip some data before decompressing the rest, or if the stream has looped
- if (newlength < 0 || sb->offset > start)
+ if (newlength < 0 || per_ch->sb_offset > real_start)
{
- if (qov_pcm_seek (&per_ch->vf, (ogg_int64_t)start) != 0)
+ unsigned int time_start;
+ ogg_int64_t ogg_start;
+ int err;
+
+ if (real_start > (unsigned int)per_sfx->total_length)
+ {
+ Con_Printf ("OGG_FetchSound: asked for a start position after the end of the sfx! (%u > %u)\n",
+ real_start, per_sfx->total_length);
+ return NULL;
+ }
+
+ // We work with 200ms (1/5 sec) steps to avoid rounding errors
+ time_start = real_start * 5 / snd_renderbuffer->format.speed;
+ ogg_start = time_start * (per_sfx->format.speed / 5);
+ err = qov_pcm_seek (&per_ch->vf, ogg_start);
+ if (err != 0)
+ {
+ Con_Printf ("OGG_FetchSound: qov_pcm_seek(..., %d) returned %d\n",
+ real_start, err);
return NULL;
+ }
+ sb->nbframes = 0;
- sb->offset = start;
- sb->length = 0;
- newlength = 0;
+ real_start = (unsigned int) ((float)ogg_start / per_sfx->format.speed * snd_renderbuffer->format.speed);
+ if (*start - real_start + nbsampleframes > sb->maxframes)
+ {
+ Con_Printf ("OGG_FetchSound: stream buffer too small after seek (%u sample frames required)\n",
+ *start - real_start + nbsampleframes);
+ per_ch->sb_offset = real_start;
+ return NULL;
+ }
}
- // Else, move forward the samples we need to keep in the sfxbuffer
+ // Else, move forward the samples we need to keep in the sound buffer
else
{
- memmove (sb->data, sb->data + (start - sb->offset) * factor, newlength * factor);
- sb->offset = start;
- sb->length = newlength;
+ memmove (sb->samples, sb->samples + (real_start - per_ch->sb_offset) * factor, newlength * factor);
+ sb->nbframes = newlength;
}
- // How many free bytes do we have in the sfxbuffer now?
- newlength = STREAM_BUFFER_SIZE - (newlength * factor);
+ per_ch->sb_offset = real_start;
- // Decompress in the resampling_buffer to get STREAM_BUFFER_SIZE samples after resampling
-#if BYTE_ORDER == LITTLE_ENDIAN
- bigendian = 0;
-#else
- bigendian = 1;
-#endif
+ // We add more than one frame of sound to the buffer:
+ // 1- to ensure we won't lose many samples during the resampling process
+ // 2- to reduce calls to OGG_FetchSound to regulate workload
+ newlength = (int)(per_sfx->format.speed*STREAM_BUFFER_FILL);
+ // this is how much we FETCH...
+ if ((size_t) ((double) newlength * (double)sb->format.speed / (double)per_sfx->format.speed) + sb->nbframes > sb->maxframes)
+ {
+ Con_Printf ("OGG_FetchSound: stream buffer overflow (%u + %u = %u sample frames / %u)\n",
+ (unsigned int) ((double) newlength * (double)sb->format.speed / (double)per_sfx->format.speed), sb->nbframes, (unsigned int) ((double) newlength * (double)sb->format.speed / (double)per_sfx->format.speed) + sb->nbframes, sb->maxframes);
+ return NULL;
+ }
+ newlength *= factor; // convert from sample frames to bytes
+ if(newlength > (int)sizeof(resampling_buffer))
+ newlength = sizeof(resampling_buffer);
+
+ // Decompress in the resampling_buffer
done = 0;
- while ((ret = qov_read (&per_ch->vf, &resampling_buffer[done], (int)(newlength - done), bigendian, 2, 1, &per_ch->bs)) > 0)
+ while ((ret = qov_read (&per_ch->vf, (char *)&resampling_buffer[done], (int)(newlength - done), mem_bigendian, 2, 1, &per_ch->bs)) > 0)
done += ret;
- // Resample in the sfxbuffer
- newlength = ResampleSfx (resampling_buffer, (size_t)done / factor, &per_ch->format, sb->data + sb->length * factor, ch->sfx->name);
- sb->length += newlength;
+ Snd_AppendToSndBuffer (sb, resampling_buffer, (size_t)done / (size_t)factor, &per_sfx->format);
+ *start = per_ch->sb_offset;
return sb;
}
OGG_FetchEnd
====================
*/
-static void OGG_FetchEnd (channel_t* ch)
+static void OGG_FetchEnd (void *chfetcherdata)
{
- ogg_stream_perchannel_t* per_ch;
+ ogg_stream_perchannel_t* per_ch = (ogg_stream_perchannel_t *)chfetcherdata;
- per_ch = ch->fetcher_data;
if (per_ch != NULL)
{
// Free the ogg vorbis decoder
qov_clear (&per_ch->vf);
Mem_Free (per_ch);
- ch->fetcher_data = NULL;
}
}
-static const snd_fetcher_t ogg_fetcher = { OGG_FetchSound, OGG_FetchEnd };
+/*
+====================
+OGG_FreeSfx
+====================
+*/
+static void OGG_FreeSfx (void *sfxfetcherdata)
+{
+ ogg_stream_persfx_t* per_sfx = (ogg_stream_persfx_t *)sfxfetcherdata;
+
+ // Free the Ogg Vorbis file
+ Mem_Free(per_sfx->file);
+
+ // Free the stream structure
+ Mem_Free(per_sfx);
+}
+
+
+/*
+====================
+OGG_GetFormat
+====================
+*/
+static const snd_format_t* OGG_GetFormat (sfx_t* sfx)
+{
+ ogg_stream_persfx_t* per_sfx = (ogg_stream_persfx_t *)sfx->fetcher_data;
+ return &per_sfx->format;
+}
+
+static const snd_fetcher_t ogg_fetcher = { OGG_FetchSound, OGG_FetchEnd, OGG_FreeSfx, OGG_GetFormat };
+
+static void OGG_DecodeTags(vorbis_comment *vc, unsigned int *start, unsigned int *length, double samplesfactor, unsigned int numsamples, double *peak, double *gaindb)
+{
+ const char *startcomment = NULL, *lengthcomment = NULL, *endcomment = NULL, *thiscomment = NULL;
+
+ *start = numsamples;
+ *length = numsamples;
+ *peak = 0.0;
+ *gaindb = 0.0;
+
+ if(!vc)
+ return;
+
+ thiscomment = qvorbis_comment_query(vc, "REPLAYGAIN_TRACK_PEAK", 0);
+ if(thiscomment)
+ *peak = atof(thiscomment);
+ thiscomment = qvorbis_comment_query(vc, "REPLAYGAIN_TRACK_GAIN", 0);
+ if(thiscomment)
+ *gaindb = atof(thiscomment);
+
+ startcomment = qvorbis_comment_query(vc, "LOOP_START", 0); // DarkPlaces, and some Japanese app
+ if(startcomment)
+ {
+ endcomment = qvorbis_comment_query(vc, "LOOP_END", 0);
+ if(!endcomment)
+ lengthcomment = qvorbis_comment_query(vc, "LOOP_LENGTH", 0);
+ }
+ else
+ {
+ startcomment = qvorbis_comment_query(vc, "LOOPSTART", 0); // RPG Maker VX
+ if(startcomment)
+ {
+ lengthcomment = qvorbis_comment_query(vc, "LOOPLENGTH", 0);
+ if(!lengthcomment)
+ endcomment = qvorbis_comment_query(vc, "LOOPEND", 0);
+ }
+ else
+ {
+ startcomment = qvorbis_comment_query(vc, "LOOPPOINT", 0); // Sonic Robo Blast 2
+ }
+ }
+
+ if(startcomment)
+ {
+ *start = (unsigned int) bound(0, atof(startcomment) * samplesfactor, numsamples);
+ if(endcomment)
+ *length = (unsigned int) bound(0, atof(endcomment) * samplesfactor, numsamples);
+ else if(lengthcomment)
+ *length = (unsigned int) bound(0, *start + atof(lengthcomment) * samplesfactor, numsamples);
+ }
+}
/*
====================
Load an Ogg Vorbis file into memory
====================
*/
-qboolean OGG_LoadVorbisFile (const char *filename, sfx_t *s)
+qboolean OGG_LoadVorbisFile (const char *filename, sfx_t *sfx)
{
- qbyte *data;
+ unsigned char *data;
+ fs_offset_t filesize;
ov_decode_t ov_decode;
OggVorbis_File vf;
vorbis_info *vi;
- ogg_int64_t len;
+ vorbis_comment *vc;
+ ogg_int64_t len, buff_len;
+ double peak, gaindb;
+#ifndef LINK_TO_LIBVORBIS
if (!vf_dll)
return false;
+#endif
- Mem_FreePool (&s->mempool);
- s->mempool = Mem_AllocPool (s->name);
+ // Already loaded?
+ if (sfx->fetcher != NULL)
+ return true;
// Load the file
- data = FS_LoadFile (filename, s->mempool, false);
+ data = FS_LoadFile (filename, snd_mempool, false, &filesize);
if (data == NULL)
- {
- Mem_FreePool (&s->mempool);
return false;
- }
- Con_DPrintf ("Loading Ogg Vorbis file \"%s\"\n", filename);
+ if (developer_loading.integer >= 2)
+ Con_Printf ("Loading Ogg Vorbis file \"%s\"\n", filename);
// Open it with the VorbisFile API
ov_decode.buffer = data;
ov_decode.ind = 0;
- ov_decode.buffsize = fs_filesize;
+ ov_decode.buffsize = filesize;
if (qov_open_callbacks (&ov_decode, &vf, NULL, 0, callbacks) < 0)
{
Con_Printf ("error while opening Ogg Vorbis file \"%s\"\n", filename);
- Mem_FreePool (&s->mempool);
+ Mem_Free(data);
return false;
}
if (vi->channels < 1 || vi->channels > 2)
{
Con_Printf("%s has an unsupported number of channels (%i)\n",
- s->name, vi->channels);
+ sfx->name, vi->channels);
qov_clear (&vf);
- Mem_FreePool (&s->mempool);
+ Mem_Free(data);
return false;
}
len = qov_pcm_total (&vf, -1) * vi->channels * 2; // 16 bits => "* 2"
// Decide if we go for a stream or a simple PCM cache
- if (snd_streaming.integer && len > fs_filesize + 3 * STREAM_BUFFER_SIZE)
+ buff_len = (int)ceil (STREAM_BUFFER_DURATION * snd_renderbuffer->format.speed) * 2 * vi->channels;
+ if (snd_streaming.integer && (len > (ogg_int64_t)filesize + 3 * buff_len || snd_streaming.integer >= 2))
{
ogg_stream_persfx_t* per_sfx;
- Con_DPrintf ("\"%s\" will be streamed\n", filename);
- per_sfx = Mem_Alloc (s->mempool, sizeof (*per_sfx));
+ if (developer_loading.integer >= 2)
+ Con_Printf ("Ogg sound file \"%s\" will be streamed\n", filename);
+ per_sfx = (ogg_stream_persfx_t *)Mem_Alloc (snd_mempool, sizeof (*per_sfx));
+ strlcpy(per_sfx->name, sfx->name, sizeof(per_sfx->name));
+ sfx->memsize += sizeof (*per_sfx);
per_sfx->file = data;
- per_sfx->filesize = fs_filesize;
- s->fetcher_data = per_sfx;
- s->fetcher = &ogg_fetcher;
- s->format.speed = shm->format.speed;
- s->format.width = 2; // We always work with 16 bits samples
- s->format.channels = vi->channels;
- s->loopstart = -1;
- s->flags |= SFXFLAG_STREAMED;
- s->total_length = (size_t)len / (vi->channels * 2) * (float)(shm->format.speed / vi->rate);
+ per_sfx->filesize = filesize;
+ sfx->memsize += filesize;
+
+ per_sfx->format.speed = vi->rate;
+ per_sfx->format.width = 2; // We always work with 16 bits samples
+ per_sfx->format.channels = vi->channels;
+
+ sfx->fetcher_data = per_sfx;
+ sfx->fetcher = &ogg_fetcher;
+ sfx->flags |= SFXFLAG_STREAMED;
+ sfx->total_length = (int)((size_t)len / (per_sfx->format.channels * 2) * ((double)snd_renderbuffer->format.speed / per_sfx->format.speed));
+ vc = qov_comment(&vf, -1);
+ OGG_DecodeTags(vc, &sfx->loopstart, &sfx->total_length, (double)snd_renderbuffer->format.speed / (double)per_sfx->format.speed, sfx->total_length, &peak, &gaindb);
+ per_sfx->total_length = sfx->total_length;
+ qov_clear (&vf);
}
else
{
char *buff;
ogg_int64_t done;
- int bs, bigendian;
+ int bs;
long ret;
- sfxbuffer_t *sb;
+ snd_buffer_t *sb;
+ snd_format_t ogg_format;
- Con_DPrintf ("\"%s\" will be streamed\n", filename);
+ if (developer_loading.integer >= 2)
+ Con_Printf ("Ogg sound file \"%s\" will be cached\n", filename);
// Decode it
- buff = Mem_Alloc (s->mempool, (int)len);
+ buff = (char *)Mem_Alloc (snd_mempool, (int)len);
done = 0;
bs = 0;
-#if BYTE_ORDER == LITTLE_ENDIAN
- bigendian = 0;
-#else
- bigendian = 1;
-#endif
- while ((ret = qov_read (&vf, &buff[done], (int)(len - done), bigendian, 2, 1, &bs)) > 0)
+ while ((ret = qov_read (&vf, &buff[done], (int)(len - done), mem_bigendian, 2, 1, &bs)) > 0)
done += ret;
- // Calculate resampled length
- len = (double)done * (double)shm->format.speed / (double)vi->rate;
+ // Build the sound buffer
+ ogg_format.speed = vi->rate;
+ ogg_format.channels = vi->channels;
+ ogg_format.width = 2; // We always work with 16 bits samples
+ sb = Snd_CreateSndBuffer ((unsigned char *)buff, (size_t)done / (vi->channels * 2), &ogg_format, snd_renderbuffer->format.speed);
+ if (sb == NULL)
+ {
+ qov_clear (&vf);
+ Mem_Free (data);
+ Mem_Free (buff);
+ return false;
+ }
- // Resample it
- sb = Mem_Alloc (s->mempool, (size_t)len + sizeof (*sb) - sizeof (sb->data));
- s->fetcher_data = sb;
- s->fetcher = &wav_fetcher;
- s->format.speed = vi->rate;
- s->format.width = 2; // We always work with 16 bits samples
- s->format.channels = vi->channels;
- s->loopstart = -1;
- s->flags &= ~SFXFLAG_STREAMED;
+ sfx->fetcher = &wav_fetcher;
+ sfx->fetcher_data = sb;
- sb->length = ResampleSfx (buff, (size_t)done / (vi->channels * 2), &s->format, sb->data, s->name);
- s->format.speed = shm->format.speed;
- s->total_length = sb->length;
- sb->offset = 0;
+ sfx->total_length = sb->nbframes;
+ sfx->memsize += sb->maxframes * sb->format.channels * sb->format.width + sizeof (*sb) - sizeof (sb->samples);
+ sfx->flags &= ~SFXFLAG_STREAMED;
+ vc = qov_comment(&vf, -1);
+ OGG_DecodeTags(vc, &sfx->loopstart, &sfx->total_length, (double)snd_renderbuffer->format.speed / (double)sb->format.speed, sfx->total_length, &peak, &gaindb);
+ sb->nbframes = sfx->total_length;
qov_clear (&vf);
Mem_Free (data);
Mem_Free (buff);
}
+ if(peak)
+ {
+ sfx->volume_mult = min(1.0f / peak, exp(gaindb * 0.05f * log(10.0f)));
+ sfx->volume_peak = peak;
+ if (developer_loading.integer >= 2)
+ Con_Printf ("Ogg sound file \"%s\" uses ReplayGain (gain %f, peak %f)\n", filename, sfx->volume_mult, sfx->volume_peak);
+ }
+
return true;
}