This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
*/
#include "quakedef.h"
-#include "winquake.h"
+#include "snd_main.h"
+#include <windows.h>
+#include <dsound.h>
+
+extern HWND mainwindow;
#define iDirectSoundCreate(a,b,c) pDirectSoundCreate(a,b,c)
HRESULT (WINAPI *pDirectSoundCreate)(GUID FAR *lpGUID, LPDIRECTSOUND FAR *lplpDS, IUnknown FAR *pUnkOuter);
-// 64K is > 1 second at 16-bit, 22050 Hz
+// Wave output: 64KB in 64 buffers of 1KB
+// (64KB is > 1 sec at 16-bit 22050 Hz mono, and is 1/3 sec at 16-bit 44100 Hz stereo)
#define WAV_BUFFERS 64
-#define WAV_MASK 0x3F
-#define WAV_BUFFER_SIZE 0x0400
-#define SECONDARY_BUFFER_SIZE 0x10000
+#define WAV_MASK (WAV_BUFFERS - 1)
+#define WAV_BUFFER_SIZE 1024
+
+// DirectSound output: 64KB in 1 buffer
+#define SECONDARY_BUFFER_SIZE (64 * 1024)
typedef enum {SIS_SUCCESS, SIS_FAILURE, SIS_NOTAVAIL} sndinitstat;
static qboolean wavonly;
static qboolean dsound_init;
static qboolean wav_init;
-static qboolean snd_firsttime = true, snd_isdirect, snd_iswave;
static qboolean primary_format_set;
-static int sample16;
static int snd_sent, snd_completed;
+static int prev_painted;
+static unsigned int paintpot;
+
-/*
- * Global variables. Must be visible to window-procedure function
- * so it can unlock and free the data block after it has been played.
- */
+/*
+ * Global variables. Must be visible to window-procedure function
+ * so it can unlock and free the data block after it has been played.
+ */
HANDLE hData;
HPSTR lpData, lpData2;
HGLOBAL hWaveHdr;
LPWAVEHDR lpWaveHdr;
-HWAVEOUT hWaveOut;
+HWAVEOUT hWaveOut;
WAVEOUTCAPS wavecaps;
DWORD gSndBufSize;
-MMTIME mmstarttime;
+DWORD dwStartTime;
LPDIRECTSOUND pDS;
LPDIRECTSOUNDBUFFER pDSBuf, pDSPBuf;
*/
void S_BlockSound (void)
{
-
-// DirectSound takes care of blocking itself
- if (snd_iswave)
+ // DirectSound takes care of blocking itself
+ if (wav_init)
{
snd_blocked++;
if (snd_blocked == 1)
- {
waveOutReset (hWaveOut);
- }
}
}
*/
void S_UnblockSound (void)
{
-
-// DirectSound takes care of blocking itself
- if (snd_iswave)
- {
+ // DirectSound takes care of blocking itself
+ if (wav_init)
snd_blocked--;
- }
}
pDSBuf->lpVtbl->Release(pDSBuf);
}
-// only release primary buffer if it's not also the mixing buffer we just released
+ // only release primary buffer if it's not also the mixing buffer we just released
if (pDSPBuf && (pDSBuf != pDSPBuf))
{
pDSPBuf->lpVtbl->Release(pDSPBuf);
if (hWaveHdr)
{
- GlobalUnlock(hWaveHdr);
+ GlobalUnlock(hWaveHdr);
GlobalFree(hWaveHdr);
}
{
DSBUFFERDESC dsbuf;
DSBCAPS dsbcaps;
- DWORD dwSize, dwWrite;
+ DWORD dwSize;
DSCAPS dscaps;
- WAVEFORMATEX format, pformat;
+ WAVEFORMATEX format, pformat;
HRESULT hresult;
int reps;
int i;
- memset ((void *)&sn, 0, sizeof (sn));
-
- shm = &sn;
-
- shm->channels = 2;
- shm->samplebits = 16;
- i = COM_CheckParm ("-sndspeed"); // LordHavoc: -sndspeed option
+ memset((void *)shm, 0, sizeof(*shm));
+ shm->format.channels = 2;
+ shm->format.width = 2;
+// COMMANDLINEOPTION: Windows Sound: -sndspeed <hz> chooses 44100 hz, 22100 hz, or 11025 hz sound output rate
+ i = COM_CheckParm ("-sndspeed");
if (i && i != (com_argc - 1))
- shm->speed = atoi(com_argv[i+1]);
+ shm->format.speed = atoi(com_argv[i+1]);
else
- shm->speed = 11025;
+ shm->format.speed = 44100;
memset (&format, 0, sizeof(format));
format.wFormatTag = WAVE_FORMAT_PCM;
- format.nChannels = shm->channels;
- format.wBitsPerSample = shm->samplebits;
- format.nSamplesPerSec = shm->speed;
+ format.nChannels = shm->format.channels;
+ format.wBitsPerSample = shm->format.width * 8;
+ format.nSamplesPerSec = shm->format.speed;
format.nBlockAlign = format.nChannels * format.wBitsPerSample / 8;
format.cbSize = 0;
- format.nAvgBytesPerSec = format.nSamplesPerSec * format.nBlockAlign;
+ format.nAvgBytesPerSec = format.nSamplesPerSec * format.nBlockAlign;
if (!hInstDS)
{
hInstDS = LoadLibrary("dsound.dll");
-
+
if (hInstDS == NULL)
{
- Con_SafePrintf ("Couldn't load dsound.dll\n");
+ Con_Print("Couldn't load dsound.dll\n");
return SIS_FAILURE;
}
if (!pDirectSoundCreate)
{
- Con_SafePrintf ("Couldn't get DS proc addr\n");
+ Con_Print("Couldn't get DS proc addr\n");
return SIS_FAILURE;
}
}
{
if (hresult != DSERR_ALLOCATED)
{
- Con_SafePrintf ("DirectSound create failed\n");
+ Con_Print("DirectSound create failed\n");
return SIS_FAILURE;
}
"Sound not available",
MB_RETRYCANCEL | MB_SETFOREGROUND | MB_ICONEXCLAMATION) != IDRETRY)
{
- Con_SafePrintf ("DirectSoundCreate failure\n"
- " hardware already in use\n");
+ Con_Print("DirectSoundCreate failure\n hardware already in use\n");
return SIS_NOTAVAIL;
}
}
if (DS_OK != pDS->lpVtbl->GetCaps (pDS, &dscaps))
{
- Con_SafePrintf ("Couldn't get DS caps\n");
+ Con_Print("Couldn't get DS caps\n");
}
if (dscaps.dwFlags & DSCAPS_EMULDRIVER)
{
- Con_SafePrintf ("No DirectSound driver installed\n");
+ Con_Print("No DirectSound driver installed\n");
FreeSound ();
return SIS_FAILURE;
}
if (DS_OK != pDS->lpVtbl->SetCooperativeLevel (pDS, mainwindow, DSSCL_EXCLUSIVE))
{
- Con_SafePrintf ("Set coop level failed\n");
+ Con_Print("Set coop level failed\n");
FreeSound ();
return SIS_FAILURE;
}
-// get access to the primary buffer, if possible, so we can set the
-// sound hardware format
+ // get access to the primary buffer, if possible, so we can set the
+ // sound hardware format
memset (&dsbuf, 0, sizeof(dsbuf));
dsbuf.dwSize = sizeof(DSBUFFERDESC);
dsbuf.dwFlags = DSBCAPS_PRIMARYBUFFER;
dsbcaps.dwSize = sizeof(dsbcaps);
primary_format_set = false;
+// COMMANDLINEOPTION: Windows DirectSound: -snoforceformat uses the format that DirectSound returns, rather than forcing it
if (!COM_CheckParm ("-snoforceformat"))
{
if (DS_OK == pDS->lpVtbl->CreateSoundBuffer(pDS, &dsbuf, &pDSPBuf, NULL))
if (DS_OK != pDSPBuf->lpVtbl->SetFormat (pDSPBuf, &pformat))
{
- if (snd_firsttime)
- Con_SafePrintf ("Set primary sound buffer format: no\n");
+ Con_Print("Set primary sound buffer format: no\n");
}
else
{
- if (snd_firsttime)
- Con_SafePrintf ("Set primary sound buffer format: yes\n");
+ Con_Print("Set primary sound buffer format: yes\n");
primary_format_set = true;
}
}
}
+// COMMANDLINEOPTION: Windows DirectSound: -primarysound locks the sound hardware for exclusive use
if (!primary_format_set || !COM_CheckParm ("-primarysound"))
{
- // create the secondary buffer we'll actually work with
+ // create the secondary buffer we'll actually work with
memset (&dsbuf, 0, sizeof(dsbuf));
dsbuf.dwSize = sizeof(DSBUFFERDESC);
dsbuf.dwFlags = DSBCAPS_CTRLFREQUENCY | DSBCAPS_LOCSOFTWARE;
if (DS_OK != pDS->lpVtbl->CreateSoundBuffer(pDS, &dsbuf, &pDSBuf, NULL))
{
- Con_SafePrintf ("DS:CreateSoundBuffer Failed");
+ Con_Print("DS:CreateSoundBuffer Failed\n");
FreeSound ();
return SIS_FAILURE;
}
- shm->channels = format.nChannels;
- shm->samplebits = format.wBitsPerSample;
- shm->speed = format.nSamplesPerSec;
+ shm->format.channels = format.nChannels;
+ shm->format.width = format.wBitsPerSample / 8;
+ shm->format.speed = format.nSamplesPerSec;
if (DS_OK != pDSBuf->lpVtbl->GetCaps (pDSBuf, &dsbcaps))
{
- Con_SafePrintf ("DS:GetCaps failed\n");
+ Con_Print("DS:GetCaps failed\n");
FreeSound ();
return SIS_FAILURE;
}
- if (snd_firsttime)
- Con_SafePrintf ("Using secondary sound buffer\n");
+ Con_Print("Using secondary sound buffer\n");
}
else
{
if (DS_OK != pDS->lpVtbl->SetCooperativeLevel (pDS, mainwindow, DSSCL_WRITEPRIMARY))
{
- Con_SafePrintf ("Set coop level failed\n");
+ Con_Print("Set coop level failed\n");
FreeSound ();
return SIS_FAILURE;
}
if (DS_OK != pDSPBuf->lpVtbl->GetCaps (pDSPBuf, &dsbcaps))
{
- Con_Printf ("DS:GetCaps failed\n");
+ Con_Print("DS:GetCaps failed\n");
return SIS_FAILURE;
}
pDSBuf = pDSPBuf;
- Con_SafePrintf ("Using primary sound buffer\n");
+ Con_Print("Using primary sound buffer\n");
}
// Make sure mixer is active
pDSBuf->lpVtbl->Play(pDSBuf, 0, 0, DSBPLAY_LOOPING);
- if (snd_firsttime)
- Con_SafePrintf(" %d channel(s)\n"
- " %d bits/sample\n"
- " %d samples/sec\n",
- shm->channels, shm->samplebits, shm->speed);
-
+ Con_Printf(" %d channel(s)\n"
+ " %d bits/sample\n"
+ " %d samples/sec\n",
+ shm->format.channels, shm->format.width * 8, shm->format.speed);
+
gSndBufSize = dsbcaps.dwBufferBytes;
-// initialize the buffer
+ // initialize the buffer
reps = 0;
- while ((hresult = pDSBuf->lpVtbl->Lock(pDSBuf, 0, gSndBufSize, &lpData, &dwSize, NULL, NULL, 0)) != DS_OK)
+ while ((hresult = pDSBuf->lpVtbl->Lock(pDSBuf, 0, gSndBufSize, (LPVOID*)&lpData, &dwSize, NULL, NULL, 0)) != DS_OK)
{
if (hresult != DSERR_BUFFERLOST)
{
- Con_SafePrintf ("SNDDMA_InitDirect: DS::Lock Sound Buffer Failed\n");
+ Con_Print("SNDDMA_InitDirect: DS::Lock Sound Buffer Failed\n");
FreeSound ();
return SIS_FAILURE;
}
if (++reps > 10000)
{
- Con_SafePrintf ("SNDDMA_InitDirect: DS: couldn't restore buffer\n");
+ Con_Print("SNDDMA_InitDirect: DS: couldn't restore buffer\n");
FreeSound ();
return SIS_FAILURE;
}
pDSBuf->lpVtbl->Unlock(pDSBuf, lpData, dwSize, NULL, 0);
- /* we don't want anyone to access the buffer directly w/o locking it first. */
- lpData = NULL;
+ // we don't want anyone to access the buffer directly w/o locking it first.
+ lpData = NULL;
pDSBuf->lpVtbl->Stop(pDSBuf);
- pDSBuf->lpVtbl->GetCurrentPosition(pDSBuf, &mmstarttime.u.sample, &dwWrite);
+ pDSBuf->lpVtbl->GetCurrentPosition(pDSBuf, &dwStartTime, NULL);
pDSBuf->lpVtbl->Play(pDSBuf, 0, 0, DSBPLAY_LOOPING);
- shm->soundalive = true;
- shm->splitbuffer = false;
- shm->samples = gSndBufSize/(shm->samplebits/8);
+ shm->samples = gSndBufSize / shm->format.width;
shm->samplepos = 0;
- shm->submission_chunk = 1;
shm->buffer = (unsigned char *) lpData;
- sample16 = (shm->samplebits/8) - 1;
dsound_init = true;
*/
qboolean SNDDMA_InitWav (void)
{
- WAVEFORMATEX format;
+ WAVEFORMATEX format;
int i;
HRESULT hr;
-
+
snd_sent = 0;
snd_completed = 0;
- shm = &sn;
-
- shm->channels = 2;
- shm->samplebits = 16;
- i = COM_CheckParm ("-sndspeed"); // LordHavoc: -sndspeed option
+ memset((void *)shm, 0, sizeof(*shm));
+ shm->format.channels = 2;
+ shm->format.width = 2;
+// COMMANDLINEOPTION: Windows Sound: -sndspeed <hz> chooses 44100 hz, 22100 hz, or 11025 hz sound output rate
+ i = COM_CheckParm ("-sndspeed");
if (i && i != (com_argc - 1))
- shm->speed = atoi(com_argv[i+1]);
+ shm->format.speed = atoi(com_argv[i+1]);
else
- shm->speed = 11025;
+ shm->format.speed = 44100;
memset (&format, 0, sizeof(format));
format.wFormatTag = WAVE_FORMAT_PCM;
- format.nChannels = shm->channels;
- format.wBitsPerSample = shm->samplebits;
- format.nSamplesPerSec = shm->speed;
- format.nBlockAlign = format.nChannels
- *format.wBitsPerSample / 8;
+ format.nChannels = shm->format.channels;
+ format.wBitsPerSample = shm->format.width * 8;
+ format.nSamplesPerSec = shm->format.speed;
+ format.nBlockAlign = format.nChannels * format.wBitsPerSample / 8;
format.cbSize = 0;
- format.nAvgBytesPerSec = format.nSamplesPerSec
- *format.nBlockAlign;
-
- /* Open a waveform device for output using window callback. */
- while ((hr = waveOutOpen((LPHWAVEOUT)&hWaveOut, WAVE_MAPPER,
- &format,
+ format.nAvgBytesPerSec = format.nSamplesPerSec * format.nBlockAlign;
+
+ // Open a waveform device for output using window callback
+ while ((hr = waveOutOpen((LPHWAVEOUT)&hWaveOut, WAVE_MAPPER,
+ &format,
0, 0L, CALLBACK_NULL)) != MMSYSERR_NOERROR)
{
if (hr != MMSYSERR_ALLOCATED)
{
- Con_SafePrintf ("waveOutOpen failed\n");
+ Con_Print("waveOutOpen failed\n");
return false;
}
"Sound not available",
MB_RETRYCANCEL | MB_SETFOREGROUND | MB_ICONEXCLAMATION) != IDRETRY)
{
- Con_SafePrintf ("waveOutOpen failure;\n"
- " hardware already in use\n");
+ Con_Print("waveOutOpen failure;\n hardware already in use\n");
return false;
}
- }
-
- /*
- * Allocate and lock memory for the waveform data. The memory
- * for waveform data must be globally allocated with
- * GMEM_MOVEABLE and GMEM_SHARE flags.
+ }
- */
+ /*
+ * Allocate and lock memory for the waveform data. The memory
+ * for waveform data must be globally allocated with
+ * GMEM_MOVEABLE and GMEM_SHARE flags.
+ */
gSndBufSize = WAV_BUFFERS*WAV_BUFFER_SIZE;
- hData = GlobalAlloc(GMEM_MOVEABLE | GMEM_SHARE, gSndBufSize);
- if (!hData)
- {
- Con_SafePrintf ("Sound: Out of memory.\n");
+ hData = GlobalAlloc(GMEM_MOVEABLE | GMEM_SHARE, gSndBufSize);
+ if (!hData)
+ {
+ Con_Print("Sound: Out of memory.\n");
FreeSound ();
- return false;
+ return false;
}
lpData = GlobalLock(hData);
if (!lpData)
- {
- Con_SafePrintf ("Sound: Failed to lock.\n");
+ {
+ Con_Print("Sound: Failed to lock.\n");
FreeSound ();
- return false;
- }
+ return false;
+ }
memset (lpData, 0, gSndBufSize);
- /*
- * Allocate and lock memory for the header. This memory must
- * also be globally allocated with GMEM_MOVEABLE and
- * GMEM_SHARE flags.
- */
- hWaveHdr = GlobalAlloc(GMEM_MOVEABLE | GMEM_SHARE,
- (DWORD) sizeof(WAVEHDR) * WAV_BUFFERS);
+ /*
+ * Allocate and lock memory for the header. This memory must
+ * also be globally allocated with GMEM_MOVEABLE and
+ * GMEM_SHARE flags.
+ */
+ hWaveHdr = GlobalAlloc(GMEM_MOVEABLE | GMEM_SHARE,
+ (DWORD) sizeof(WAVEHDR) * WAV_BUFFERS);
if (hWaveHdr == NULL)
- {
- Con_SafePrintf ("Sound: Failed to Alloc header.\n");
+ {
+ Con_Print("Sound: Failed to Alloc header.\n");
FreeSound ();
- return false;
- }
+ return false;
+ }
- lpWaveHdr = (LPWAVEHDR) GlobalLock(hWaveHdr);
+ lpWaveHdr = (LPWAVEHDR) GlobalLock(hWaveHdr);
if (lpWaveHdr == NULL)
- {
- Con_SafePrintf ("Sound: Failed to lock header.\n");
+ {
+ Con_Print("Sound: Failed to lock header.\n");
FreeSound ();
- return false;
+ return false;
}
memset (lpWaveHdr, 0, sizeof(WAVEHDR) * WAV_BUFFERS);
- /* After allocation, set up and prepare headers. */
+ // After allocation, set up and prepare headers
for (i=0 ; i<WAV_BUFFERS ; i++)
{
- lpWaveHdr[i].dwBufferLength = WAV_BUFFER_SIZE;
+ lpWaveHdr[i].dwBufferLength = WAV_BUFFER_SIZE;
lpWaveHdr[i].lpData = lpData + i*WAV_BUFFER_SIZE;
if (waveOutPrepareHeader(hWaveOut, lpWaveHdr+i, sizeof(WAVEHDR)) !=
MMSYSERR_NOERROR)
{
- Con_SafePrintf ("Sound: failed to prepare wave headers\n");
+ Con_Print("Sound: failed to prepare wave headers\n");
FreeSound ();
return false;
}
}
- shm->soundalive = true;
- shm->splitbuffer = false;
- shm->samples = gSndBufSize/(shm->samplebits/8);
+ shm->samples = gSndBufSize / shm->format.width;
shm->samplepos = 0;
- shm->submission_chunk = 1;
shm->buffer = (unsigned char *) lpData;
- sample16 = (shm->samplebits/8) - 1;
+
+ prev_painted = 0;
+ paintpot = 0;
wav_init = true;
Returns false if nothing is found.
==================
*/
-
qboolean SNDDMA_Init(void)
{
sndinitstat stat;
+// COMMANDLINEOPTION: Windows Sound: -wavonly uses wave sound instead of DirectSound
if (COM_CheckParm ("-wavonly"))
wavonly = true;
- dsound_init = wav_init = 0;
+ dsound_init = false;
+ wav_init = false;
stat = SIS_FAILURE; // assume DirectSound won't initialize
- /* Init DirectSound */
+ // Init DirectSound
if (!wavonly)
{
- if (snd_firsttime || snd_isdirect)
- {
- stat = SNDDMA_InitDirect ();;
-
- if (stat == SIS_SUCCESS)
- {
- snd_isdirect = true;
+ stat = SNDDMA_InitDirect ();
- if (snd_firsttime)
- Con_SafePrintf ("DirectSound initialized\n");
- }
- else
- {
- snd_isdirect = false;
- Con_SafePrintf ("DirectSound failed to init\n");
- }
- }
+ if (stat == SIS_SUCCESS)
+ Con_Print("DirectSound initialized\n");
+ else
+ Con_Print("DirectSound failed to init\n");
}
-// if DirectSound didn't succeed in initializing, try to initialize
-// waveOut sound, unless DirectSound failed because the hardware is
-// already allocated (in which case the user has already chosen not
-// to have sound)
+ // if DirectSound didn't succeed in initializing, try to initialize
+ // waveOut sound, unless DirectSound failed because the hardware is
+ // already allocated (in which case the user has already chosen not
+ // to have sound)
if (!dsound_init && (stat != SIS_NOTAVAIL))
{
- if (snd_firsttime || snd_iswave)
- {
-
- snd_iswave = SNDDMA_InitWav ();
-
- if (snd_iswave)
- {
- if (snd_firsttime)
- Con_SafePrintf ("Wave sound initialized\n");
- }
- else
- {
- Con_SafePrintf ("Wave sound failed to init\n");
- }
- }
+ if (SNDDMA_InitWav ())
+ Con_Print("Wave sound initialized\n");
+ else
+ Con_Print("Wave sound failed to init\n");
}
- snd_firsttime = false;
-
if (!dsound_init && !wav_init)
- return 0;
+ return false;
- return 1;
+ return true;
}
/*
*/
int SNDDMA_GetDMAPos(void)
{
- MMTIME mmtime;
- int s;
- DWORD dwWrite;
+ DWORD dwTime, s;
- if (dsound_init)
+ if (dsound_init)
{
- mmtime.wType = TIME_SAMPLES;
- pDSBuf->lpVtbl->GetCurrentPosition(pDSBuf, &mmtime.u.sample, &dwWrite);
- s = mmtime.u.sample - mmstarttime.u.sample;
+ pDSBuf->lpVtbl->GetCurrentPosition(pDSBuf, &dwTime, NULL);
+ s = dwTime - dwStartTime;
}
else if (wav_init)
{
- s = snd_sent * WAV_BUFFER_SIZE;
- }
- else
- s = 0;
+ // Find which sound blocks have completed
+ for (;;)
+ {
+ if (snd_completed == snd_sent)
+ {
+ Con_DPrint("Sound overrun\n");
+ break;
+ }
+ if (!(lpWaveHdr[snd_completed & WAV_MASK].dwFlags & WHDR_DONE))
+ break;
- s >>= sample16;
+ snd_completed++; // this buffer has been played
+ }
- s &= (shm->samples-1);
+ s = snd_completed * WAV_BUFFER_SIZE;
+ }
+ else
+ return 0;
- return s;
+ return (s >> (shm->format.width - 1)) & (shm->samples - 1);
}
/*
LPWAVEHDR h;
int wResult;
+ // DirectSound doesn't need this
if (!wav_init)
return;
- //
- // find which sound blocks have completed
- //
- while (1)
- {
- if ( snd_completed == snd_sent )
- {
- Con_DPrintf ("Sound overrun\n");
- break;
- }
-
- if ( ! (lpWaveHdr[ snd_completed & WAV_MASK].dwFlags & WHDR_DONE) )
- {
- break;
- }
-
- snd_completed++; // this buffer has been played
- }
+ paintpot += (paintedtime - prev_painted) * shm->format.channels * shm->format.width;
+ if (paintpot > WAV_BUFFERS * WAV_BUFFER_SIZE)
+ paintpot = WAV_BUFFERS * WAV_BUFFER_SIZE;
+ prev_painted = paintedtime;
- //
- // submit two new sound blocks
- //
- while (((snd_sent - snd_completed) >> sample16) < 4)
+ // submit new sound blocks
+ while (paintpot > WAV_BUFFER_SIZE)
{
- h = lpWaveHdr + ( snd_sent&WAV_MASK );
+ h = lpWaveHdr + (snd_sent & WAV_MASK);
snd_sent++;
- /*
- * Now the data block can be sent to the output device. The
- * waveOutWrite function returns immediately and waveform
- * data is sent to the output device in the background.
- */
- wResult = waveOutWrite(hWaveOut, h, sizeof(WAVEHDR));
+ /*
+ * Now the data block can be sent to the output device. The
+ * waveOutWrite function returns immediately and waveform
+ * data is sent to the output device in the background.
+ */
+ wResult = waveOutWrite(hWaveOut, h, sizeof(WAVEHDR));
if (wResult != MMSYSERR_NOERROR)
- {
- Con_SafePrintf ("Failed to write block to device\n");
+ {
+ Con_Print("Failed to write block to device\n");
FreeSound ();
- return;
- }
+ return;
+ }
+
+ paintpot -= WAV_BUFFER_SIZE;
}
}
FreeSound ();
}
+
+static DWORD dsound_dwSize;
+static DWORD dsound_dwSize2;
+static DWORD *dsound_pbuf;
+static DWORD *dsound_pbuf2;
+
+void *S_LockBuffer(void)
+{
+ int reps;
+ HRESULT hresult;
+ DWORD dwStatus;
+
+ if (pDSBuf)
+ {
+ // if the buffer was lost or stopped, restore it and/or restart it
+ if (pDSBuf->lpVtbl->GetStatus (pDSBuf, &dwStatus) != DS_OK)
+ Con_Print("Couldn't get sound buffer status\n");
+
+ if (dwStatus & DSBSTATUS_BUFFERLOST)
+ pDSBuf->lpVtbl->Restore (pDSBuf);
+
+ if (!(dwStatus & DSBSTATUS_PLAYING))
+ pDSBuf->lpVtbl->Play(pDSBuf, 0, 0, DSBPLAY_LOOPING);
+
+ reps = 0;
+
+ while ((hresult = pDSBuf->lpVtbl->Lock(pDSBuf, 0, gSndBufSize, (LPVOID*)&dsound_pbuf, &dsound_dwSize, (LPVOID*)&dsound_pbuf2, &dsound_dwSize2, 0)) != DS_OK)
+ {
+ if (hresult != DSERR_BUFFERLOST)
+ {
+ Con_Print("S_LockBuffer: DS: Lock Sound Buffer Failed\n");
+ S_Shutdown ();
+ S_Startup ();
+ return NULL;
+ }
+
+ if (++reps > 10000)
+ {
+ Con_Print("S_LockBuffer: DS: couldn't restore buffer\n");
+ S_Shutdown ();
+ S_Startup ();
+ return NULL;
+ }
+ }
+ return dsound_pbuf;
+ }
+ else if (wav_init)
+ return shm->buffer;
+ else
+ return NULL;
+}
+
+void S_UnlockBuffer(void)
+{
+ if (pDSBuf)
+ pDSBuf->lpVtbl->Unlock(pDSBuf, dsound_pbuf, dsound_dwSize, dsound_pbuf2, dsound_dwSize2);
+}
+