// ====================================================================
void S_Init (void);
+void S_Terminate (void);
+
void S_Startup (void);
void S_Shutdown (void);
sfx_t *S_PrecacheSound (const char *sample, qboolean complain, qboolean lock);
void S_ServerSounds (char serversound [][MAX_QPATH], unsigned int numsounds);
+qboolean S_IsSoundPrecached (const sfx_t *sfx);
// S_StartSound returns the channel index, or -1 if an error occurred
int S_StartSound (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuation);