void S_StopAllSounds (void);
void S_PauseGameSounds (qboolean toggle);
-void S_StopChannel (unsigned int channel_ind);
+void S_StopChannel (unsigned int channel_ind, qboolean lockmutex);
qboolean S_SetChannelFlag (unsigned int ch_ind, unsigned int flag, qboolean value);
void S_SetChannelVolume (unsigned int ch_ind, float fvol);